Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Blyza
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,687 Elo+
Solo
Chaac
Chaac
Damocles16
Chaac
Level 80
God Stats
118W - 101L
1,735 SR
Queue Stats
613W - 611L
1,601 Elo+
Party 1
Zeus
Zeus
Ebir228
Zeus
Level 67
God Stats
134W - 109L
1,651 SR
Queue Stats
231W - 226L
1,523 Elo+
Party 1
Loki
Loki
sakhamidov
Loki
Level 48
God Stats
53W - 59L
1,549 SR
Queue Stats
377W - 402L
1,449 Elo+
Party 1
Team Averages
Level 63
1,587 SR
1,552 Elo+

VS

Team Averages
Level 97
1,409 SR
1,531 Elo+
Ganesha
Ganesha
AlteaCoconat
Ganesha
Level 68
God Stats
2W - 1L
1,283 SR
Queue Stats
23W - 27L
1,321 Elo+
Solo
Amaterasu
Amaterasu
Anwhyl
Amaterasu
Level 21
God Stats
1W - 1L
1,678 SR
Queue Stats
21W - 28L
1,461 Elo+
Party 2
Cabrakan
Cabrakan
Harrico
Cabrakan
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 81L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
Hectør
Ne Zha
Level 156
God Stats
0W - 2L
1,293 SR
Queue Stats
25W - 19L
1,585 Elo+
Party 2
Heimdallr
Heimdallr
kerhulk
Heimdallr
Level 84
God Stats
7W - 9L
1,293 SR
Queue Stats
38W - 24L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 1 / 7
9,194
511
5,130
9,329
6,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Blyza
Ah Muzen Cab
12
0 / 3 / 2
7,533
419
4,950
9,956
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
18
13 / 1 / 11
11,532
641
21,244
15,937
14,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Ebir228
Zeus
17
13 / 2 / 8
10,811
601
22,318
7,709
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 4
10,005
556
7,120
8,788
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlteaCoconat
Ganesha
13
0 / 8 / 4
8,243
458
7,189
20,029
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Anwhyl
Amaterasu
11
0 / 11 / 1
6,811
378
3,509
16,305
8,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Harrico
Cabrakan
14
5 / 4 / 3
9,835
546
10,548
19,218
22,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Hectør
Ne Zha
12
0 / 9 / 3
7,324
407
5,265
18,719
7,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
kerhulk
Heimdallr
16
3 / 1 / 3
9,955
553
9,316
7,017
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
33
Kills
8
8
Deaths
33
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
7
3.5
L
Ganesha
AlteaCoconat
Ganesha
0
8
4
0.25
L
Amaterasu
Anwhyl
Amaterasu
0
11
1
0.05
W
Ah Muzen Cab
Blyza
Ah Muzen Cab
0
3
2
0.33
W
Chaac
13
1
11
18.5
W
Zeus
Ebir228
Zeus
13
2
8
8.5
L
Cabrakan
Harrico
Cabrakan
5
4
3
1.63
L
Ne Zha
Hectør
Ne Zha
0
9
3
0.17
L
Heimdallr
kerhulk
Heimdallr
3
1
3
4.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,762
Damage
35,827
51,719
Taken
81,288
29,279
Mitigated
50,295
21,825
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,130
1,459
1,747
3,083
9,329
6,212
620
2,796
6,533
46,481
0
L
Ganesha
AlteaCoconat
Ganesha
7,189
563
336
4,657
20,029
9,099
0
11,183
8,673
59,554
0
L
Amaterasu
Anwhyl
Amaterasu
3,509
1,032
0
2,510
16,305
8,247
0
4,012
12,293
0
23,637
W
Ah Muzen Cab
Blyza
Ah Muzen Cab
4,950
1,649
0
3,215
9,956
3,166
0
3,137
6,819
0
46,966
W
Chaac
21,244
5,021
0
8,272
15,937
14,151
1,345
5,607
10,330
7,076
54,906
W
Zeus
Ebir228
Zeus
22,318
2,031
511
931
7,709
2,365
518
3,132
4,577
67,420
0
L
Cabrakan
Harrico
Cabrakan
10,548
1,392
456
3,213
19,218
22,773
0
6,875
11,973
24,858
5,458
L
Ne Zha
Hectør
Ne Zha
5,265
2,227
0
5,183
18,719
7,583
0
6,079
12,640
0
35,683
L
Heimdallr
kerhulk
Heimdallr
9,316
5,087
0
3,430
7,017
2,593
0
1,903
4,963
0
71,116
W
7,120
1,244
0
4,066
8,788
3,385
71
2,492
6,296
0
65,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,075
Gold Earned
42,168
506
Minions Killed
429
0
Camps Cleared
0
1,687,770
Distance Traveled
1,522,805
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,194
511
70
4
0
357,253
5
L
Ganesha
8,243
458
89
5
0
299,948
2
L
Amaterasu
6,811
378
44
2
0
273,895
0
W
Ah Muzen Cab
7,533
419
93
5
0
306,402
2
W
Chaac
11,532
641
111
6
0
329,864
0
W
Zeus
10,811
601
110
6
0
305,678
3
L
Cabrakan
9,835
546
61
3
0
331,142
8
L
Ne Zha
7,324
407
68
4
0
300,251
3
L
Heimdallr
9,955
553
167
9
0
317,569
4
W
Loki
10,005
556
122
7
0
388,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role