Player Matchup

Neith
Neith
LordProgres
Neith
Level 34
God Stats
1W - 2L
1,285 SR
Queue Stats
15W - 16L
1,453 Elo+
Party 3
Charybdis
Charybdis
NoxitCZ
Charybdis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,487 Elo+
Party 3
Aphrodite
Aphrodite
PilsnerUrquel
Aphrodite
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 24L
1,624 Elo+
Party 3
Osiris
Osiris
almatawaa
Osiris
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
425W - 400L
1,589 Elo+
Party 1
Cerberus
Cerberus
mahmood_alaradi
Cerberus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 183L
1,638 Elo+
Party 1
Team Averages
Level 119
1,457 SR
1,558 Elo+

VS

Team Averages
Level 144
1,543 SR
1,467 Elo+
Yemoja
Yemoja
Luciy
Yemoja
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 227L
1,345 Elo+
Solo
Chronos
Chronos
a_F75B
Chronos
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 179L
1,281 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mo_hawai
Cu Chulainn
Level 160
God Stats
6W - 8L
1,500 SR
Queue Stats
554W - 568L
1,457 Elo+
Solo
Nox
Nox
nSIYoshi
Nox
Level 137
God Stats
3W - 7L
1,715 SR
Queue Stats
312W - 311L
1,710 Elo+
Solo
Bastet
Bastet
zSaiF-22
Bastet
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
13,232
696
10,880
17,980
9,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
NoxitCZ
Charybdis
20
7 / 6 / 11
13,828
728
27,150
19,016
8,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
PilsnerUrquel
Aphrodite
20
10 / 4 / 13
14,217
748
32,909
28,927
24,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
almatawaa
Osiris
17
2 / 6 / 13
11,365
598
10,287
29,904
36,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
19
1 / 5 / 19
11,886
626
12,316
29,823
38,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Luciy
Yemoja
18
2 / 5 / 13
11,614
611
8,020
20,924
23,357
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
a_F75B
Chronos
20
4 / 3 / 17
12,820
675
23,811
23,634
11,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
mo_hawai
Cu Chulainn
20
11 / 9 / 9
14,053
740
26,343
29,603
38,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 4 / 14
13,839
728
15,979
13,972
7,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
zSaiF-22
Bastet
19
5 / 5 / 15
12,664
667
24,836
21,566
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
93
26
Kills
25
26
Deaths
26
67
Assists
68
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
L
Yemoja
Luciy
Yemoja
2
5
13
1.7
W
Charybdis
NoxitCZ
Charybdis
7
6
11
2.08
W
Aphrodite
PilsnerUrquel
Aphrodite
10
4
13
4.13
L
Chronos
a_F75B
Chronos
4
3
17
4.17
W
Osiris
almatawaa
Osiris
2
6
13
1.42
W
Cerberus
1
5
19
2.1
L
Cu Chulainn
mo_hawai
Cu Chulainn
11
9
9
1.72
L
3
4
14
2.5
L
Bastet
zSaiF-22
Bastet
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,542
Damage
98,989
125,650
Taken
109,699
117,707
Mitigated
92,830
59,437
Healing
43,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,880
5,874
1,150
4,399
17,980
9,029
2,277
5,537
12,069
0
31,710
L
Yemoja
Luciy
Yemoja
8,020
561
8,657
3,253
20,924
23,357
659
7,890
13,034
15,403
0
W
Charybdis
NoxitCZ
Charybdis
27,150
11,826
1,568
2,522
19,016
8,935
1,820
8,685
10,250
0
52,849
W
Aphrodite
PilsnerUrquel
Aphrodite
32,909
2,867
19,450
18,117
28,927
24,759
668
11,548
17,024
67,677
0
L
Chronos
a_F75B
Chronos
23,811
5,209
4,860
8,204
23,634
11,086
2,145
11,650
11,984
49,144
0
W
Osiris
almatawaa
Osiris
10,287
3,989
1,257
2,622
29,904
36,582
325
11,168
18,289
0
13,963
W
Cerberus
12,316
362
56
8,296
29,823
38,402
326
11,475
17,802
25,513
0
L
Cu Chulainn
mo_hawai
Cu Chulainn
26,343
5,016
1,707
4,305
29,603
38,373
1,387
11,210
18,393
649
42,177
L
15,979
853
2,521
1,861
13,972
7,247
824
5,761
8,211
44,079
0
L
Bastet
zSaiF-22
Bastet
24,836
5,923
1,211
6,710
21,566
12,767
175
8,714
12,852
0
35,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,528
Gold Earned
64,990
226
Minions Killed
194
0
Camps Cleared
0
1,565,780
Distance Traveled
1,643,925
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,232
696
48
3
0
302,892
0
L
Yemoja
11,614
611
16
1
0
336,953
2
W
Charybdis
13,828
728
56
3
0
300,019
0
W
Aphrodite
14,217
748
80
4
0
353,615
2
L
Chronos
12,820
675
54
3
0
352,178
5
W
Osiris
11,365
598
9
0
0
255,208
0
W
Cerberus
11,886
626
33
2
0
354,046
0
L
Cu Chulainn
14,053
740
29
2
0
295,985
0
L
Nox
13,839
728
78
4
0
304,004
4
L
Bastet
12,664
667
17
1
0
354,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role