Player Matchup

Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DreadedShot
Ullr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 183L
1,453 Elo+
Solo
Sol
Sol
Tzunade
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,503 Elo+
Solo
Vulcan
Vulcan
buckwazowski
Vulcan
Level 80
God Stats
14W - 11L
1,824 SR
Queue Stats
515W - 538L
1,508 Elo+
Solo
Set
Set
tentaclemourn
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,512 Elo+
Solo
Team Averages
Level 95
1,565 SR
1,495 Elo+

VS

Team Averages
Level 89
1,500 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Madame Hunt
Morgan Le Fay
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 48L
1,331 Elo+
Party 1
Fafnir
Fafnir
NinjaKronk
Fafnir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 48L
1,291 Elo+
Party 1
Ganesha
Ganesha
sebastianaav
Ganesha
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,578 Elo+
Solo
Janus
Janus
survivor 2012j
Janus
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
159W - 161L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 4 / 5
9,069
698
11,494
14,403
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
0 / 1 / 1
6,603
508
0
2,241
427
Sol
19
3 / 5 / 9
10,402
800
9,115
15,219
4,926
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
19
6 / 4 / 7
10,951
842
20,393
8,890
3,026
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 4
8,776
675
4,020
7,553
2,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
12 / 3 / 3
12,357
951
21,293
11,745
4,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Madame Hunt
Morgan Le Fay
15
1 / 3 / 6
9,228
710
4,681
9,451
3,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
NinjaKronk
Fafnir
16
1 / 2 / 10
9,580
737
1,984
9,245
12,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
sebastianaav
Ganesha
16
0 / 5 / 14
9,895
761
5,779
18,103
20,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 4 / 6
9,872
759
8,326
8,995
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
14
Kills
17
17
Deaths
17
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
4
5
1.38
W
Nu Wa
 
Nu Wa
12
3
3
4.5
L
0
1
1
0.5
W
Morgan Le Fay
Madame Hunt
Morgan Le Fay
1
3
6
1.33
W
Fafnir
NinjaKronk
Fafnir
1
2
10
3
L
Sol
3
5
9
1.5
L
Vulcan
6
4
7
2.38
W
Ganesha
sebastianaav
Ganesha
0
5
14
1.4
W
3
4
6
1.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,022
Damage
42,063
48,306
Taken
57,539
29,444
Mitigated
46,113
16,967
Healing
21,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,494
351
1,661
4,366
14,403
18,467
0
11,162
3,241
26,920
0
W
Nu Wa
 
Nu Wa
21,293
7,345
4,070
4,339
11,745
4,979
2,205
6,788
4,822
49,668
0
L
0
0
0
0
2,241
427
0
2,241
0
0
0
W
Morgan Le Fay
Madame Hunt
Morgan Le Fay
4,681
885
1,171
1,309
9,451
3,686
903
8,775
676
19,731
0
W
Fafnir
NinjaKronk
Fafnir
1,984
309
2,389
1,695
9,245
12,521
312
6,023
3,222
6,710
0
L
Sol
9,115
2,718
768
6,212
15,219
4,926
1,293
13,444
1,775
33,054
0
L
Vulcan
20,393
8,180
907
922
8,890
3,026
372
8,443
447
41,100
0
W
Ganesha
sebastianaav
Ganesha
5,779
444
0
2,905
18,103
20,909
430
12,278
5,825
11,625
0
W
8,326
1,078
1,745
1,667
8,995
4,018
1,179
7,138
1,857
27,289
0
L
4,020
837
849
1,282
7,553
2,598
0
6,773
780
0
14,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,801
Gold Earned
50,932
134
Minions Killed
151
0
Camps Cleared
0
900,402
Distance Traveled
1,144,997
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,069
698
13
1
0
232,267
0
W
Nu Wa
12,357
951
72
6
0
234,593
0
L
Ullr
6,603
508
0
0
0
0
0
W
Morgan Le Fay
9,228
710
27
2
0
201,669
0
W
Fafnir
9,580
737
6
0
0
252,241
0
L
Sol
10,402
800
47
4
0
221,847
0
L
Vulcan
10,951
842
44
3
0
254,643
1
W
Ganesha
9,895
761
0
0
0
232,401
0
W
Janus
9,872
759
46
4
0
224,093
0
L
Set
8,776
675
30
2
0
191,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role