Player Matchup

Achilles
Achilles
FinTheB1tch
Achilles
Level 67
God Stats
2W - 1L
1,493 SR
Queue Stats
53W - 65L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
MelancholyOcelot
Kuzenbo
Level 121
God Stats
12W - 15L
1,500 SR
Queue Stats
126W - 142L
1,170 Elo+
Solo
Fenrir
Fenrir
SmashBabies
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,642 Elo+
Solo
Artemis
Artemis
Taeolilea
Artemis
Level 124
God Stats
8W - 11L
1,625 SR
Queue Stats
11W - 16L
1,535 Elo+
Party 2
He Bo
He Bo
ThySmaug
He Bo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,450 Elo+
Party 2
Team Averages
Level 88
1,524 SR
1,456 Elo+

VS

Team Averages
Level 43
1,625 SR
1,490 Elo+
Nemesis
Nemesis
HyperSonicSpree
Nemesis
Level 27
God Stats
7W - 5L
1,715 SR
Queue Stats
63W - 67L
1,575 Elo+
Solo
Amaterasu
Amaterasu
Phreshmags
Amaterasu
Level 88
God Stats
14W - 9L
1,791 SR
Queue Stats
300W - 226L
1,605 Elo+
Party 1
Fafnir
Fafnir
Rapheeki
Fafnir
Level 89
God Stats
17W - 12L
1,862 SR
Queue Stats
181W - 127L
1,638 Elo+
Party 1
Bakasura
Bakasura
billyh3
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Sol
Sol
keynote-scarf2
Sol
Level 4
God Stats
1W - 6L
1,257 SR
Queue Stats
6W - 10L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FinTheB1tch
Achilles
11
4 / 1 / 8
5,514
1,103
5,807
4,740
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 8
5,568
1,114
2,896
4,040
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
11
4 / 2 / 4
5,786
1,157
5,387
4,490
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Taeolilea
Artemis
10
1 / 3 / 9
5,013
1,003
3,068
4,780
1,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
ThySmaug
He Bo
10
2 / 2 / 7
5,128
1,026
2,854
3,064
762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
4,993
999
3,795
5,613
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Phreshmags
Amaterasu
11
3 / 3 / 0
5,396
1,079
2,836
7,278
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Rapheeki
Fafnir
9
1 / 3 / 2
5,011
1,002
2,531
7,480
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
billyh3
Bakasura
6
0 / 0 / 0
2,457
491
0
0
0
9
0 / 4 / 3
4,584
917
3,020
4,090
996
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
14
Kills
7
8
Deaths
14
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
FinTheB1tch
Achilles
4
1
8
8
L
3
4
0
0.75
W
3
0
8
7
L
Amaterasu
Phreshmags
Amaterasu
3
3
0
1
L
Fafnir
Rapheeki
Fafnir
1
3
2
0.67
W
Fenrir
4
2
4
3
W
Artemis
Taeolilea
Artemis
1
3
9
1.83
W
He Bo
ThySmaug
He Bo
2
2
7
2.75
L
Bakasura
billyh3
Bakasura
0
0
0
0
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,012
Damage
12,182
21,114
Taken
24,461
11,325
Mitigated
11,634
5,997
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FinTheB1tch
Achilles
5,807
1,881
391
1,532
4,740
2,182
34
1,715
3,025
0
14,170
L
3,795
1,157
0
664
5,613
1,920
0
1,540
4,044
0
10,239
W
2,896
1,033
0
576
4,040
4,529
435
768
3,272
8,813
0
L
Amaterasu
Phreshmags
Amaterasu
2,836
754
130
3,161
7,278
3,696
0
1,728
5,382
0
12,279
L
Fafnir
Rapheeki
Fafnir
2,531
616
0
1,800
7,480
5,022
0
1,668
5,599
4,981
0
W
Fenrir
5,387
920
0
843
4,490
2,220
0
1,628
2,862
0
11,979
W
Artemis
Taeolilea
Artemis
3,068
1,291
706
925
4,780
1,632
1,101
1,023
3,757
0
10,469
W
He Bo
ThySmaug
He Bo
2,854
203
810
214
3,064
762
364
417
2,647
5,421
0
L
Bakasura
billyh3
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
3,020
562
0
180
4,090
996
98
814
3,139
13,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,009
Gold Earned
22,441
84
Minions Killed
71
0
Camps Cleared
0
593,553
Distance Traveled
448,560
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,514
1,103
26
5
0
135,807
1
L
Nemesis
4,993
999
16
3
0
115,166
1
W
Kuzenbo
5,568
1,114
15
3
0
131,501
3
L
Amaterasu
5,396
1,079
25
5
0
126,136
1
L
Fafnir
5,011
1,002
8
2
0
111,202
1
W
Fenrir
5,786
1,157
17
3
0
126,815
1
W
Artemis
5,013
1,003
21
4
0
93,279
0
W
He Bo
5,128
1,026
5
1
0
106,151
0
L
Bakasura
2,457
491
0
0
0
0
0
L
Sol
4,584
917
22
4
0
96,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role