Player Matchup

Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Fairton
Da Ji
Level 147
God Stats
5W - 7L
1,822 SR
Queue Stats
70W - 71L
1,514 Elo+
Solo
Vulcan
Vulcan
Jheremypaez
Vulcan
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 43L
1,323 Elo+
Solo
Team Averages
Level 127
1,607 SR
1,446 Elo+

VS

Team Averages
Level 143
1,462 SR
1,578 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DeltaForest
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,573 Elo+
Solo
Horus
Horus
delong2262
Horus
Level 152
God Stats
34W - 19L
1,387 SR
Queue Stats
190W - 171L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 2
6,363
636
4,584
11,996
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Fairton
Da Ji
11
1 / 4 / 1
6,202
620
4,451
7,286
2,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
11
1 / 3 / 1
6,574
657
5,001
5,292
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 0 / 5
8,047
805
6,241
3,575
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
DeltaForest
Charybdis
12
2 / 1 / 7
7,277
728
8,546
7,379
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
12
3 / 1 / 5
7,229
723
6,005
6,482
4,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
2
0.33
W
Scylla
 
Scylla
5
0
5
7.5
W
Charybdis
DeltaForest
Charybdis
2
1
7
5.5
L
Da Ji
Fairton
Da Ji
1
4
1
0.38
L
Vulcan
1
3
1
0.5
W
Horus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,036
Damage
20,792
24,574
Taken
17,436
11,431
Mitigated
8,346
6,338
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,584
707
0
5,338
11,996
6,959
0
3,117
8,579
0
13,257
W
Scylla
 
Scylla
6,241
294
0
1,006
3,575
1,091
464
1,516
2,059
34,421
0
W
Charybdis
DeltaForest
Charybdis
8,546
4,896
0
968
7,379
2,422
829
1,944
5,435
0
22,436
L
Da Ji
Fairton
Da Ji
4,451
1,238
0
750
7,286
2,534
0
651
6,629
0
10,069
L
Vulcan
5,001
2,354
0
250
5,292
1,938
0
2,060
3,121
31,397
0
W
Horus
6,005
3,034
2,075
2,495
6,482
4,833
26
1,969
4,513
0
11,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,139
Gold Earned
22,553
97
Minions Killed
114
3
Camps Cleared
6
551,134
Distance Traveled
560,361
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,363
636
15
2
0
194,666
0
W
Scylla
8,047
805
56
6
2
194,639
4
W
Charybdis
7,277
728
46
5
4
175,754
4
L
Da Ji
6,202
620
16
2
0
181,887
4
L
Vulcan
6,574
657
66
7
3
174,581
2
W
Horus
7,229
723
12
1
0
189,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role