Player Matchup

King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
BWC addict
Thor
Bronze III
Level 150
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 66L
1,500 MMR
Party 2
Sol
Sol
Bronze III
FalconHawke
Sol
Bronze III
Level 160
God Stats
6W - 7L
1,271 SR
Queue Stats
66W - 95L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Hero aR
Khepri
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
Lizchu21
Ah Muzen Cab
Silver I
Level 101
God Stats
1W - 1L
1,694 SR
Queue Stats
20W - 30L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 135
1,493 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,503 SR
1,500 MMR
Heimdallr
Heimdallr
Bronze III
BradDill
Heimdallr
Bronze III
Level 153
God Stats
19W - 20L
1,500 SR
Queue Stats
131W - 129L
1,500 MMR
Solo
Artio
Artio
Silver I
FYAHKYD
Artio
Silver I
Level 69
God Stats
6W - 6L
1,517 SR
Queue Stats
157W - 140L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
ImZeusV2
Ne Zha
Bronze III
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 MMR
Party 1
Chronos
Chronos
Bronze III
PHX TUT
Chronos
Bronze III
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
SKYRISE9994
Thanatos
Silver II
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 71L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 12 / 1
9,446
411
9,193
26,264
22,622
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 4 / 2
10,542
458
9,938
19,678
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 6
8,787
382
6,937
11,397
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Hero aR
Khepri
14
1 / 3 / 6
9,372
407
7,433
18,990
17,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Lizchu21
Ah Muzen Cab
19
3 / 5 / 2
11,744
511
15,219
16,611
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesZhong KuiBastetLoki

VS

Bans
GebCliodhnaAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BradDill
Heimdallr
20
7 / 1 / 7
14,275
621
19,483
16,531
7,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
FYAHKYD
Artio
20
4 / 0 / 15
14,598
635
16,421
28,429
39,798
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ne Zha
ImZeusV2
Ne Zha
19
3 / 2 / 14
12,739
554
14,253
17,925
15,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
PHX TUT
Chronos
19
8 / 3 / 4
14,122
614
14,292
17,778
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SKYRISE9994
Thanatos
19
8 / 4 / 4
13,388
582
9,207
15,858
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
10
Kills
30
30
Deaths
10
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
12
1
0.13
L
5
4
2
1.5
W
Heimdallr
BradDill
Heimdallr
7
1
7
10.5
W
Artio
FYAHKYD
Artio
4
0
15
11.5
L
0
6
6
0.5
L
Khepri
Hero aR
Khepri
1
3
6
1.33
W
Ne Zha
ImZeusV2
Ne Zha
3
2
14
5
L
Ah Muzen Cab
Lizchu21
Ah Muzen Cab
3
5
2
0.8
W
Chronos
PHX TUT
Chronos
8
3
4
3.33
W
Thanatos
SKYRISE9994
Thanatos
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,720
Damage
73,656
92,940
Taken
96,521
56,224
Mitigated
75,141
22,487
Healing
51,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,193
943
0
3,500
26,264
22,622
0
12,249
13,734
0
56,361
L
9,938
1,513
0
4,520
19,678
7,193
0
4,174
15,091
0
67,555
W
Heimdallr
BradDill
Heimdallr
19,483
11,012
224
7,406
16,531
7,341
8,246
2,559
13,972
0
111,696
W
Artio
FYAHKYD
Artio
16,421
1,973
228
16,403
28,429
39,798
1,849
3,522
24,907
93,799
0
L
6,937
808
154
2,200
11,397
3,195
0
3,662
7,141
45,647
0
L
Khepri
Hero aR
Khepri
7,433
1,083
626
4,430
18,990
17,896
0
6,829
11,749
20,421
0
W
Ne Zha
ImZeusV2
Ne Zha
14,253
3,482
218
6,344
17,925
15,006
2,261
4,310
13,289
0
70,031
L
Ah Muzen Cab
Lizchu21
Ah Muzen Cab
15,219
5,867
0
7,057
16,611
5,318
954
3,053
13,216
0
95,931
W
Chronos
PHX TUT
Chronos
14,292
3,405
372
5,639
17,778
7,102
1,349
4,765
13,013
83,584
0
W
Thanatos
SKYRISE9994
Thanatos
9,207
1,827
0
14,375
15,858
5,894
2,810
2,489
12,946
0
75,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,891
Gold Earned
69,122
503
Minions Killed
694
0
Camps Cleared
0
1,959,502
Distance Traveled
2,201,033
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,446
411
98
4
0
336,597
1
L
Thor
10,542
458
108
5
0
419,482
7
W
Heimdallr
14,275
621
179
8
0
414,388
9
W
Artio
14,598
635
170
7
0
409,172
5
L
Sol
8,787
382
89
4
0
365,025
4
L
Khepri
9,372
407
10
0
0
450,123
4
W
Ne Zha
12,739
554
89
4
0
459,752
9
L
Ah Muzen Cab
11,744
511
198
9
0
388,275
6
W
Chronos
14,122
614
138
6
0
441,302
7
W
Thanatos
13,388
582
118
5
0
476,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role