Player Matchup

Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Blizz1973
Eset
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
348W - 394L
1,565 Elo+
Solo
Skadi
Skadi
HouseElf1122
Skadi
Level 126
God Stats
26W - 11L
1,715 SR
Queue Stats
514W - 504L
1,484 Elo+
Solo
Ares
Ares
Saintninja
Ares
Level 116
God Stats
3W - 3L
1,549 SR
Queue Stats
119W - 113L
1,360 Elo+
Party 1
Amaterasu
Amaterasu
TheHakaishin
Amaterasu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Team Averages
Level 114
1,553 SR
1,436 Elo+

VS

Team Averages
Level 145
1,500 SR
1,436 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
A Rogue Boulder
Tiamat
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
514W - 535L
1,537 Elo+
Solo
Hades
Hades
Yeet The Not Cs
Hades
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,349 Elo+
Solo
Cthulhu
Cthulhu
cannibus69
Cthulhu
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 138L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
5 / 3 / 10
9,599
873
6,890
18,138
26,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
16
3 / 5 / 10
9,122
829
6,759
9,622
6,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 8
8,723
793
11,826
10,596
5,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 12
9,310
846
9,473
16,235
17,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
TheHakaishin
Amaterasu
15
2 / 5 / 10
8,503
773
10,644
15,424
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 3 / 13
10,505
955
15,033
9,270
3,594
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
 
Thor
13
4 / 3 / 10
8,689
790
6,587
9,168
5,464
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 5 / 6
9,005
819
8,355
9,501
5,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 3 / 13
10,713
974
14,585
15,690
9,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
cannibus69
Cthulhu
17
3 / 4 / 18
9,819
893
13,480
21,015
14,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
83
17
Kills
23
23
Deaths
18
50
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
3
10
3.33
W
Izanami
 
Izanami
7
3
13
4.5
W
Thor
 
Thor
4
3
10
3
W
3
5
6
1.2
L
Eset
3
5
10
1.6
L
5
5
8
1.8
L
2
5
12
1.6
L
Amaterasu
TheHakaishin
Amaterasu
2
5
10
1.4
W
6
3
13
4.17
W
Cthulhu
cannibus69
Cthulhu
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,592
Damage
58,040
70,015
Taken
64,644
64,972
Mitigated
38,788
18,430
Healing
28,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,890
831
73
5,621
18,138
26,051
118
8,702
9,346
18,931
0
W
Izanami
 
Izanami
15,033
8,893
1,951
1,216
9,270
3,594
1,992
2,313
6,793
0
30,889
W
Thor
 
Thor
6,587
1,543
1,527
2,380
9,168
5,464
46
3,797
5,291
0
10,943
W
8,355
624
1,760
1,511
9,501
5,916
503
3,223
6,081
19,225
0
L
Eset
6,759
372
2,536
1,386
9,622
6,656
600
5,118
4,375
23,543
0
L
11,826
4,460
2,262
1,520
10,596
5,123
0
7,084
3,340
0
19,733
L
9,473
607
0
1,325
16,235
17,413
105
7,288
8,707
19,490
0
L
Amaterasu
TheHakaishin
Amaterasu
10,644
4,229
646
3,061
15,424
9,729
835
7,407
7,827
0
13,025
W
14,585
392
2,825
5,680
15,690
9,592
1,383
7,420
8,108
33,161
0
W
Cthulhu
cannibus69
Cthulhu
13,480
296
2,272
7,217
21,015
14,222
531
6,369
14,394
22,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
48,731
107
Minions Killed
128
0
Camps Cleared
0
1,030,167
Distance Traveled
1,060,201
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,599
873
15
1
0
235,759
2
W
Izanami
10,505
955
38
3
0
198,971
1
W
Thor
8,689
790
4
0
0
216,517
2
W
Tiamat
9,005
819
18
2
0
224,135
0
L
Eset
9,122
829
34
3
0
165,279
0
L
Skadi
8,723
793
25
2
0
190,353
2
L
Ares
9,310
846
19
2
0
202,342
0
L
Amaterasu
8,503
773
14
1
0
236,434
0
W
Hades
10,713
974
47
4
0
201,234
3
W
Cthulhu
9,819
893
21
2
0
219,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role