Player Matchup

Merlin
Merlin
BrockTheGuanMain
Merlin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,471 Elo+
Party 3
Artio
Artio
Capy4life
Artio
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
OrionPlaysGames
Gilgamesh
Level 100
God Stats
1W - 2L
1,478 SR
Queue Stats
38W - 45L
1,452 Elo+
Party 3
Thanatos
Thanatos
iiGenshin
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,219 Elo+
Party 3
Izanami
Izanami
likethedonut
Izanami
Level 41
God Stats
9W - 10L
1,353 SR
Queue Stats
93W - 87L
1,400 Elo+
Solo
Team Averages
Level 72
1,466 SR
1,418 Elo+

VS

Team Averages
Level 80
1,637 SR
1,481 Elo+
Zeus
Zeus
ApeFromflorida
Zeus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,686 Elo+
Party 2
Loki
Loki
BirdtfUp
Loki
Level 45
God Stats
2W - 7L
1,739 SR
Queue Stats
61W - 60L
1,269 Elo+
Party 1
Artio
Artio
BruhMcFrick
Artio
Level 129
God Stats
6W - 1L
1,840 SR
Queue Stats
66W - 57L
1,269 Elo+
Party 1
Thanatos
Thanatos
HostileCloud
Thanatos
Level 29
God Stats
3W - 1L
1,605 SR
Queue Stats
6W - 12L
1,686 Elo+
Party 2
Medusa
Medusa
KingMusabi
Medusa
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 31L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
9,123
480
5,574
10,074
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Capy4life
Artio
16
2 / 4 / 3
9,518
501
13,578
20,850
23,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
OrionPlaysGames
Gilgamesh
15
2 / 4 / 3
8,948
471
10,691
15,757
11,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
iiGenshin
Thanatos
18
8 / 6 / 0
10,989
578
8,568
16,692
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
likethedonut
Izanami
10
1 / 4 / 0
7,678
404
4,016
6,727
1,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
10,350
545
7,610
9,865
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
19
5 / 5 / 3
11,508
606
12,790
13,846
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 0 / 13
10,660
561
10,280
17,155
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
HostileCloud
Thanatos
17
6 / 3 / 3
10,308
543
11,405
14,524
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
KingMusabi
Medusa
18
4 / 2 / 4
10,257
540
6,470
10,431
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
15
Kills
24
24
Deaths
15
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
W
Loki
5
5
3
1.3
L
2
6
5
0.75
W
4
0
13
10.5
L
Artio
Capy4life
Artio
2
4
3
0.88
W
Thanatos
HostileCloud
Thanatos
6
3
3
2.5
W
Medusa
KingMusabi
Medusa
4
2
4
3
L
Gilgamesh
OrionPlaysGames
Gilgamesh
2
4
3
0.88
L
Thanatos
iiGenshin
Thanatos
8
6
0
1.33
L
Izanami
likethedonut
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,427
Damage
48,555
70,100
Taken
65,821
47,102
Mitigated
35,224
28,397
Healing
35,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,610
2,140
0
260
9,865
3,395
373
3,737
5,794
66,569
0
W
Loki
12,790
4,421
0
4,978
13,846
5,385
700
6,181
6,835
0
73,312
L
5,574
378
0
460
10,074
2,829
0
2,297
7,520
45,925
0
W
10,280
1,074
1,903
9,514
17,155
18,413
99
4,112
12,508
33,867
0
L
Artio
Capy4life
Artio
13,578
1,047
0
6,917
20,850
23,844
0
6,323
13,572
57,907
0
W
Thanatos
HostileCloud
Thanatos
11,405
4,671
0
14,773
14,524
4,761
0
2,271
12,095
0
65,433
W
Medusa
KingMusabi
Medusa
6,470
2,503
0
4,363
10,431
3,270
0
936
8,858
0
83,926
L
Gilgamesh
OrionPlaysGames
Gilgamesh
10,691
2,992
392
5,384
15,757
11,346
0
6,358
9,171
0
58,398
L
Thanatos
iiGenshin
Thanatos
8,568
3,274
0
13,774
16,692
7,925
0
1,649
14,802
0
87,632
L
Izanami
likethedonut
Izanami
4,016
3,336
0
1,470
6,727
1,158
0
925
5,802
0
34,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,256
Gold Earned
53,083
478
Minions Killed
556
0
Camps Cleared
0
1,555,939
Distance Traveled
1,913,756
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,350
545
142
7
0
345,844
8
W
Loki
11,508
606
144
8
0
352,392
2
L
Merlin
9,123
480
109
6
0
321,299
4
W
Artio
10,660
561
46
2
0
415,193
2
L
Artio
9,518
501
95
5
0
335,172
7
W
Thanatos
10,308
543
86
5
0
426,052
3
W
Medusa
10,257
540
138
7
0
374,275
4
L
Gilgamesh
8,948
471
76
4
0
359,298
5
L
Thanatos
10,989
578
128
7
0
386,488
1
L
Izanami
7,678
404
70
4
0
153,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role