Player Matchup

Hun Batz
Hun Batz
Nour1234123
Hun Batz
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 119L
1,628 Elo+
Party 2
Izanami
Izanami
deensquad
Izanami
Level 118
God Stats
1W - 1L
1,715 SR
Queue Stats
52W - 32L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mortero1200
Morgan Le Fay
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 41L
1,260 Elo+
Solo
Team Averages
Level 113
1,572 SR
1,475 Elo+

VS

Team Averages
Level 93
1,499 SR
1,571 Elo+
Cthulhu
Cthulhu
akiaki1
Cthulhu
Level 134
God Stats
1W - 0L
1,497 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
fsjkabnvfgsab
Kukulkan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,712 Elo+
Party 1
Serqet
Serqet
nemandza
Serqet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nour1234123
Hun Batz
14
3 / 6 / 5
8,862
682
7,250
12,671
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
deensquad
Izanami
13
4 / 5 / 4
9,741
749
9,435
12,515
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
mortero1200
Morgan Le Fay
13
1 / 5 / 4
8,484
653
9,080
9,459
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
akiaki1
Cthulhu
15
7 / 1 / 9
10,504
808
13,793
13,274
13,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
fsjkabnvfgsab
Kukulkan
14
4 / 3 / 11
10,029
771
10,699
7,914
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
nemandza
Serqet
14
5 / 4 / 10
9,882
760
5,813
10,724
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
16
16
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Nour1234123
Hun Batz
3
6
5
0.92
W
Cthulhu
akiaki1
Cthulhu
7
1
9
11.5
L
Izanami
deensquad
Izanami
4
5
4
1.2
W
Kukulkan
fsjkabnvfgsab
Kukulkan
4
3
11
3.17
L
Morgan Le Fay
mortero1200
Morgan Le Fay
1
5
4
0.6
W
Serqet
nemandza
Serqet
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
30,305
34,645
Taken
31,912
12,340
Mitigated
20,716
4,442
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Nour1234123
Hun Batz
7,250
1,562
0
1,272
12,671
5,357
0
9,148
3,039
0
31,699
W
Cthulhu
akiaki1
Cthulhu
13,793
826
670
2,936
13,274
13,459
371
4,551
8,429
32,548
0
L
Izanami
deensquad
Izanami
9,435
6,423
0
1,997
12,515
4,233
137
7,486
4,304
0
34,247
W
Kukulkan
fsjkabnvfgsab
Kukulkan
10,699
1,019
0
161
7,914
2,949
1,526
2,173
5,587
45,755
0
L
Morgan Le Fay
mortero1200
Morgan Le Fay
9,080
1,071
41
1,132
9,459
2,750
41
6,960
1,835
30,497
0
W
Serqet
nemandza
Serqet
5,813
539
0
120
10,724
4,308
408
2,576
7,914
0
8,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,087
Gold Earned
30,415
161
Minions Killed
145
8
Camps Cleared
4
658,045
Distance Traveled
759,096
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,862
682
62
5
3
219,698
3
W
Cthulhu
10,504
808
44
3
1
278,166
5
L
Izanami
9,741
749
54
4
3
215,519
4
W
Kukulkan
10,029
771
90
7
2
233,575
1
L
Morgan Le Fay
8,484
653
45
3
2
222,828
5
W
Serqet
9,882
760
11
1
1
247,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role