Player Matchup

Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Astharot62
Sun Wukong
Level 89
God Stats
5W - 3L
1,374 SR
Queue Stats
47W - 42L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
ProtectiveCase
Sylvanus
Level 28
God Stats
9W - 6L
1,305 SR
Queue Stats
22W - 20L
1,622 Elo+
Solo
Merlin
Merlin
Schattigalice
Merlin
Level 141
God Stats
27W - 10L
1,563 SR
Queue Stats
420W - 345L
1,273 Elo+
Party 1
Artemis
Artemis
tomfaitlecon
Artemis
Level 62
God Stats
4W - 1L
1,860 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 1
Team Averages
Level 81
1,520 SR
1,462 Elo+

VS

Team Averages
Level 129
1,506 SR
1,388 Elo+
Susano
Susano
 
Susano
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DODEMElSTER1
Medusa
Level 96
God Stats
0W - 1L
1,530 SR
Queue Stats
12W - 27L
1,192 Elo+
Party 2
Discordia
Discordia
TitanXtremus_560
Discordia
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 130L
1,458 Elo+
Party 2
Anubis
Anubis
doctor_dilberys
Anubis
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
357W - 481L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
14 / 3 / 10
11,142
929
20,252
9,663
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Astharot62
Sun Wukong
16
6 / 3 / 11
9,532
794
8,511
13,082
15,034
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
17
1 / 1 / 21
9,514
793
8,126
15,389
19,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 1 / 12
10,324
860
10,346
6,108
3,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
tomfaitlecon
Artemis
17
6 / 3 / 14
10,001
833
14,007
12,454
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 10 / 5
9,020
752
10,601
18,589
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
 
Tyr
14
1 / 5 / 8
8,428
702
11,442
17,303
14,611
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
15
1 / 3 / 6
8,423
702
5,775
12,340
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
14
2 / 7 / 1
8,575
715
6,460
11,354
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 6 / 4
8,907
742
7,661
11,888
4,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
31
Kills
11
11
Deaths
31
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
14
3
10
6.33
L
Susano
 
Susano
3
10
5
0.55
L
Tyr
 
Tyr
1
5
8
1
W
Sun Wukong
Astharot62
Sun Wukong
6
3
11
3.83
L
Medusa
1
3
6
1.33
W
Sylvanus
1
1
21
11.5
W
4
1
12
10
L
Discordia
2
7
1
0.36
L
4
6
4
1
W
Artemis
tomfaitlecon
Artemis
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,242
Damage
41,939
56,696
Taken
71,474
47,366
Mitigated
31,231
20,372
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
20,252
1,774
3,693
3,508
9,663
4,795
974
1,303
8,218
50,379
0
L
Susano
 
Susano
10,601
1,190
0
1,318
18,589
5,078
0
11,643
6,946
0
24,386
L
Tyr
 
Tyr
11,442
1,115
329
3,528
17,303
14,611
0
6,586
10,717
0
28,469
W
Sun Wukong
Astharot62
Sun Wukong
8,511
1,265
23
1,388
13,082
15,034
931
3,790
9,162
0
17,832
L
Medusa
5,775
1,958
0
2,010
12,340
3,492
1,238
7,695
4,645
0
24,946
W
Sylvanus
8,126
1,465
3,474
4,289
15,389
19,591
1,682
3,878
11,149
17,477
0
W
10,346
325
0
2,109
6,108
3,281
264
711
5,227
55,065
0
L
Discordia
6,460
578
136
1,093
11,354
3,260
0
5,839
5,515
22,195
0
L
7,661
298
0
2,556
11,888
4,790
0
6,961
4,927
24,845
0
W
Artemis
tomfaitlecon
Artemis
14,007
7,235
0
1,888
12,454
4,665
2,185
3,459
8,819
0
28,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,513
Gold Earned
43,353
234
Minions Killed
181
0
Camps Cleared
0
1,320,933
Distance Traveled
1,104,351
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,142
929
49
4
0
274,427
2
L
Susano
9,020
752
36
3
0
214,258
2
L
Tyr
8,428
702
32
3
0
249,881
3
W
Sun Wukong
9,532
794
21
2
0
244,687
2
L
Medusa
8,423
702
39
3
0
230,418
2
W
Sylvanus
9,514
793
24
2
0
250,689
0
W
Merlin
10,324
860
95
8
0
266,213
3
L
Discordia
8,575
715
30
3
0
205,977
0
L
Anubis
8,907
742
44
4
0
203,817
0
W
Artemis
10,001
833
45
4
0
284,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role