Player Matchup

Fenrir
Fenrir
DaniproXDGG
Fenrir
Level 21
God Stats
28W - 24L
1,611 SR
Queue Stats
526W - 548L
1,382 Elo+
Party 2
Bacchus
Bacchus
Drunk Dragon707
Bacchus
Level 68
God Stats
0W - 1L
1,275 SR
Queue Stats
34W - 37L
1,500 Elo+
Party 1
Skadi
Skadi
UCH_To225mi
Skadi
Level 64
God Stats
101W - 97L
1,473 SR
Queue Stats
583W - 611L
1,395 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YUUUUURRRRRR184
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
xMPxWolfgang
Hou Yi
Level 89
God Stats
0W - 1L
1,240 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,420 SR
1,455 Elo+

VS

Team Averages
Level 61
1,485 SR
1,411 Elo+
Arachne
Arachne
Diegote3135
Arachne
Level 82
God Stats
6W - 3L
1,500 SR
Queue Stats
271W - 294L
1,257 Elo+
Solo
Ares
Ares
Fallen-Shadow35
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,355 Elo+
Party 3
Artemis
Artemis
GrandJuice
Artemis
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 165L
1,578 Elo+
Solo
Hades
Hades
NorthStarFallenG
Hades
Level 52
God Stats
2W - 1L
1,427 SR
Queue Stats
8W - 16L
1,346 Elo+
Party 3
Vamana
Vamana
kaspur210
Vamana
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 68L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 8 / 5
12,458
461
9,640
24,299
8,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 15 / 5
10,028
371
14,574
27,919
14,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 6 / 3
13,472
499
17,129
19,629
6,637
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
YUUUUURRRRRR184
Morgan Le Fay
19
7 / 9 / 10
13,563
502
28,314
25,967
13,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
0 / 9 / 7
10,047
372
5,873
15,664
3,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diegote3135
Arachne
20
8 / 5 / 7
15,162
562
7,811
27,610
14,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 7 / 17
14,951
554
18,963
29,989
43,690
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
GrandJuice
Artemis
20
9 / 2 / 10
16,001
593
20,276
23,500
10,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

20
11 / 9 / 8
15,436
572
23,760
27,999
23,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
kaspur210
Vamana
20
10 / 1 / 8
15,625
579
19,601
26,211
36,156
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
22
Kills
46
47
Deaths
24
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
8
5
1.31
W
Arachne
Diegote3135
Arachne
8
5
7
2.3
L
0
15
5
0.17
W
8
7
17
2.36
W
Artemis
GrandJuice
Artemis
9
2
10
7
W
11
9
8
1.67
L
7
6
3
1.42
L
Morgan Le Fay
YUUUUURRRRRR184
Morgan Le Fay
7
9
10
1.33
W
Vamana
kaspur210
Vamana
10
1
8
14
L
Hou Yi
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,530
Damage
90,411
113,478
Taken
135,309
47,197
Mitigated
128,126
25,478
Healing
41,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,640
1,798
365
2,345
24,299
8,933
201
8,917
15,382
0
40,079
W
Arachne
Diegote3135
Arachne
7,811
5,955
0
11,572
27,610
14,218
3,260
9,709
17,901
0
135,721
L
14,574
1,601
432
5,913
27,919
14,124
558
6,421
21,498
57,985
0
W
18,963
1,728
0
1,642
29,989
43,690
121
11,619
17,868
54,425
0
W
Artemis
GrandJuice
Artemis
20,276
8,847
0
9,799
23,500
10,984
3,569
6,459
17,041
0
143,344
W
23,760
1,603
805
11,011
27,999
23,078
1,784
8,893
19,106
92,841
3,314
L
17,129
9,386
375
6,033
19,629
6,637
1,524
8,282
11,347
0
79,062
L
Morgan Le Fay
YUUUUURRRRRR184
Morgan Le Fay
28,314
4,600
0
8,643
25,967
13,575
1,408
11,521
14,446
81,827
0
W
Vamana
kaspur210
Vamana
19,601
10,013
0
6,538
26,211
36,156
3,120
9,964
16,247
0
97,309
L
Hou Yi
5,873
1,410
313
1,059
15,664
3,928
160
7,247
8,417
0
38,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,568
Gold Earned
77,175
460
Minions Killed
691
0
Camps Cleared
0
2,076,095
Distance Traveled
2,542,339
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,458
461
70
3
0
506,149
0
W
Arachne
15,162
562
158
6
0
537,374
0
L
Bacchus
10,028
371
87
3
0
455,470
0
W
Ares
14,951
554
54
2
0
486,979
0
W
Artemis
16,001
593
191
7
0
491,933
2
W
Hades
15,436
572
120
4
0
479,268
4
L
Skadi
13,472
499
120
4
0
398,579
0
L
Morgan Le Fay
13,563
502
117
4
0
416,522
2
W
Vamana
15,625
579
168
6
0
546,785
2
L
Hou Yi
10,047
372
66
2
0
299,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role