Player Matchup

Atlas
Atlas
 
Atlas
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Calloi
Sol
Level 160
God Stats
6W - 3L
1,735 SR
Queue Stats
192W - 170L
1,654 Elo+
Solo
King Arthur
King Arthur
Endag
King Arthur
Level 155
God Stats
15W - 16L
1,547 SR
Queue Stats
181W - 171L
1,526 Elo+
Solo
Mercury
Mercury
MicroAndrew
Mercury
Level 148
God Stats
25W - 15L
1,155 SR
Queue Stats
94W - 98L
1,562 Elo+
Party 1
Cliodhna
Cliodhna
bølty
Cliodhna
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
225W - 232L
1,535 Elo+
Solo
Team Averages
Level 155
1,487 SR
1,556 Elo+

VS

Team Averages
Level 128
1,417 SR
1,613 Elo+
Loki
Loki
 
Loki
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kartvelian
Tiamat
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 48L
1,624 Elo+
Party 2
Apollo
Apollo
Sh4dowForc3
Apollo
Level 154
God Stats
7W - 10L
1,298 SR
Queue Stats
303W - 235L
1,590 Elo+
Solo
Ares
Ares
ShydyNight
Ares
Level 139
God Stats
1W - 1L
1,285 SR
Queue Stats
46W - 34L
1,623 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
academicos
Ah Muzen Cab
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 2 / 13
8,470
652
6,586
9,690
8,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
Calloi
Sol
15
2 / 0 / 4
9,375
721
5,949
5,444
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Endag
King Arthur
15
10 / 2 / 8
9,624
740
14,080
12,023
4,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
MicroAndrew
Mercury
14
8 / 1 / 5
8,868
682
4,442
8,801
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
bølty
Cliodhna
14
4 / 1 / 3
8,741
672
7,817
8,118
3,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 3 / 0
5,750
442
1,294
6,026
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Kartvelian
Tiamat
14
0 / 6 / 3
7,388
568
7,022
8,161
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
13
3 / 3 / 0
7,832
602
6,560
9,530
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 9 / 3
5,382
414
3,359
14,487
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
academicos
Ah Muzen Cab
12
1 / 6 / 0
6,696
515
3,756
10,832
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
27
Kills
5
6
Deaths
27
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
13
4.75
L
Loki
 
Loki
1
3
0
0.33
W
Sol
Calloi
Sol
2
0
4
4
W
King Arthur
Endag
King Arthur
10
2
8
7
L
Tiamat
Kartvelian
Tiamat
0
6
3
0.25
W
Mercury
MicroAndrew
Mercury
8
1
5
10.5
L
Apollo
3
3
0
1
L
0
9
3
0.17
L
Ah Muzen Cab
academicos
Ah Muzen Cab
1
6
0
0.17
W
Cliodhna
bølty
Cliodhna
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,874
Damage
21,991
44,076
Taken
49,036
20,302
Mitigated
19,030
16,352
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,586
2,334
1,921
2,599
9,690
8,020
0
3,583
6,107
25,767
0
L
Loki
 
Loki
1,294
398
0
1,969
6,026
1,314
0
335
5,691
0
24,534
W
Sol
Calloi
Sol
5,949
4,467
0
4,109
5,444
1,061
745
331
5,113
79,834
0
W
King Arthur
Endag
King Arthur
14,080
2,780
0
2,948
12,023
4,722
0
4,672
7,351
0
63,214
L
Tiamat
Kartvelian
Tiamat
7,022
1,020
0
1,390
8,161
3,829
351
886
7,275
55,933
0
W
Mercury
MicroAndrew
Mercury
4,442
2,145
0
250
8,801
2,722
0
581
7,852
0
55,519
L
Apollo
6,560
3,511
0
2,401
9,530
3,025
0
4,081
5,449
0
54,816
L
3,359
54
46
1,404
14,487
7,732
0
5,763
8,724
8,012
0
L
Ah Muzen Cab
academicos
Ah Muzen Cab
3,756
1,168
0
3,141
10,832
3,130
359
1,470
9,362
0
35,854
W
Cliodhna
bølty
Cliodhna
7,817
1,059
0
4,525
8,118
3,777
0
1,214
6,904
0
56,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,078
Gold Earned
33,048
529
Minions Killed
358
0
Camps Cleared
0
1,450,320
Distance Traveled
1,235,136
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,470
652
27
2
0
261,642
5
L
Loki
5,750
442
56
4
0
201,957
2
W
Sol
9,375
721
167
13
0
269,843
5
W
King Arthur
9,624
740
116
9
0
293,903
3
L
Tiamat
7,388
568
105
8
0
260,648
3
W
Mercury
8,868
682
91
7
0
324,732
2
L
Apollo
7,832
602
106
8
0
247,079
5
L
Ares
5,382
414
9
1
0
238,085
5
L
Ah Muzen Cab
6,696
515
82
6
0
287,367
2
W
Cliodhna
8,741
672
128
10
0
300,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role