Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
barrosbiel
Bastet
Level 49
God Stats
52W - 56L
1,545 SR
Queue Stats
558W - 754L
1,360 Elo+
Solo
Agni
Agni
sushikenji
Agni
Level 80
God Stats
17W - 5L
1,412 SR
Queue Stats
244W - 132L
1,560 Elo+
Solo
Team Averages
Level 85
1,486 SR
1,473 Elo+

VS

Team Averages
Level 127
1,590 SR
1,577 Elo+
Anubis
Anubis
Anonimus768
Anubis
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 169L
1,094 Elo+
Solo
Ne Zha
Ne Zha
Laaitoo
Ne Zha
Level 147
God Stats
63W - 16L
1,771 SR
Queue Stats
274W - 119L
1,818 Elo+
Party 1
Hun Batz
Hun Batz
Poozeei
Hun Batz
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
274W - 115L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 5 / 0
8,670
619
4,863
16,909
13,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
barrosbiel
Bastet
13
0 / 8 / 1
8,215
587
2,640
19,179
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 6 / 1
8,386
599
4,835
7,976
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 1 / 12
11,130
795
10,727
7,555
3,518
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Laaitoo
Ne Zha
15
5 / 1 / 14
10,828
773
13,424
12,685
9,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hun Batz
Poozeei
Hun Batz
16
7 / 0 / 9
10,854
775
15,533
8,548
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
19
19
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
0
0.2
W
Anubis
7
1
12
13
W
Ne Zha
Laaitoo
Ne Zha
5
1
14
12
W
Hun Batz
Poozeei
Hun Batz
7
0
9
11.5
L
Bastet
barrosbiel
Bastet
0
8
1
0.06
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,338
Damage
39,684
44,064
Taken
28,788
21,541
Mitigated
16,811
6,702
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,863
570
112
4,017
16,909
13,707
0
8,035
8,540
0
21,508
W
Anubis
10,727
975
0
3,710
7,555
3,518
1,135
1,383
6,172
39,022
0
W
Ne Zha
Laaitoo
Ne Zha
13,424
3,043
853
3,984
12,685
9,330
275
2,718
9,152
0
40,440
W
Hun Batz
Poozeei
Hun Batz
15,533
5,007
0
1,788
8,548
3,963
110
1,541
6,543
0
51,481
L
Bastet
barrosbiel
Bastet
2,640
874
0
2,381
19,179
6,086
0
2,048
16,661
0
26,359
L
4,835
795
0
192
7,976
1,748
0
721
7,181
14,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,271
Gold Earned
32,812
103
Minions Killed
191
1
Camps Cleared
13
669,038
Distance Traveled
825,686
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,670
619
32
2
0
257,256
4
W
Anubis
11,130
795
77
6
1
230,511
1
W
Ne Zha
10,828
773
46
3
3
278,727
4
W
Hun Batz
10,854
775
68
5
9
316,448
2
L
Bastet
8,215
587
35
3
1
260,356
2
L
Agni
8,386
599
36
3
0
151,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role