Player Matchup

Horus
Horus
Over1324
Horus
Level 65
God Stats
21W - 20L
1,470 SR
Queue Stats
417W - 511L
1,320 Elo+
Party 1
Chaac
Chaac
WOLFGREAT
Chaac
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 63L
1,255 Elo+
Solo
Izanami
Izanami
henneysee
Izanami
Level 22
God Stats
86W - 101L
1,422 SR
Queue Stats
157W - 214L
1,379 Elo+
Party 1
Team Averages
Level 45
1,464 SR
1,318 Elo+

VS

Team Averages
Level 81
1,701 SR
1,531 Elo+
Khepri
Khepri
 
Khepri
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
HaanYaak
Nu Wa
Level 160
God Stats
4W - 3L
1,822 SR
Queue Stats
22W - 31L
1,343 Elo+
Solo
Hou Yi
Hou Yi
too fasssttt
Hou Yi
Level 7
God Stats
2W - 1L
1,781 SR
Queue Stats
2W - 1L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Over1324
Horus
17
11 / 2 / 9
12,751
797
20,722
17,217
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
WOLFGREAT
Chaac
16
6 / 2 / 16
11,869
742
9,784
17,630
20,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
henneysee
Izanami
16
5 / 4 / 13
11,800
738
10,212
15,360
5,790
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 3 / 5
9,859
616
5,071
15,817
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
HaanYaak
Nu Wa
15
4 / 10 / 4
10,925
683
13,572
14,011
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
15
4 / 9 / 3
11,098
694
11,343
16,353
6,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
22
Kills
8
8
Deaths
22
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
5
0.83
L
Nu Wa
HaanYaak
Nu Wa
4
10
4
0.6
W
Horus
Over1324
Horus
11
2
9
7.75
W
Chaac
WOLFGREAT
Chaac
6
2
16
7
W
Izanami
henneysee
Izanami
5
4
13
2.88
L
Hou Yi
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,718
Damage
29,986
50,207
Taken
46,181
37,257
Mitigated
28,001
21,467
Healing
2,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,071
131
0
1,270
15,817
16,568
0
188
14,726
18,652
0
L
Nu Wa
HaanYaak
Nu Wa
13,572
3,901
0
736
14,011
4,943
0
358
13,069
40,943
0
W
Horus
Over1324
Horus
20,722
9,537
2,327
8,062
17,217
11,328
83
7,118
10,099
0
56,074
W
Chaac
WOLFGREAT
Chaac
9,784
812
265
4,452
17,630
20,139
191
6,430
10,654
292
31,251
W
Izanami
henneysee
Izanami
10,212
6,583
825
5,536
15,360
5,790
1,960
5,825
9,535
0
55,394
L
Hou Yi
11,343
4,803
0
0
16,353
6,490
414
139
15,249
0
36,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
31,882
185
Minions Killed
121
10
Camps Cleared
3
836,034
Distance Traveled
656,001
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,859
616
32
2
0
246,709
5
L
Nu Wa
10,925
683
45
3
3
202,242
2
W
Horus
12,751
797
72
5
7
289,208
1
W
Chaac
11,869
742
27
2
2
292,262
0
W
Izanami
11,800
738
86
5
1
254,564
0
L
Hou Yi
11,098
694
44
3
0
207,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role