Player Matchup

Olorun
Olorun
Beluve sama
Olorun
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
Damiix3
Cerberus
Level 4
God Stats
2W - 8L
1,500 SR
Queue Stats
44W - 68L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Ringraq
Xing Tian
Level 21
God Stats
2W - 5L
1,329 SR
Queue Stats
120W - 123L
1,447 Elo+
Solo
Xbalanque
Xbalanque
airmada
Xbalanque
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 13L
1,023 Elo+
Solo
Bakasura
Bakasura
rene-facile3
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,394 Elo+

VS

Team Averages
Level 28
1,545 SR
1,371 Elo+
Ra
Ra
DementedClub081
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Omaninfr
Bakasura
Level 49
God Stats
2W - 2L
1,408 SR
Queue Stats
54W - 78L
1,322 Elo+
Solo
Heimdallr
Heimdallr
Yaston5719
Heimdallr
Level 28
God Stats
1W - 2L
1,702 SR
Queue Stats
19W - 27L
1,298 Elo+
Party 1
Medusa
Medusa
damzeus
Medusa
Level 28
God Stats
4W - 9L
1,418 SR
Queue Stats
10W - 19L
1,234 Elo+
Party 1
Cerberus
Cerberus
gingerlambourne
Cerberus
Level 29
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 2 / 2
9,820
614
7,374
7,226
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Damiix3
Cerberus
17
2 / 8 / 6
11,005
688
8,946
26,432
26,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
Ringraq
Xing Tian
19
2 / 5 / 2
11,505
719
16,320
19,727
14,970
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
airmada
Xbalanque
16
0 / 8 / 4
9,599
600
3,550
16,422
11,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
rene-facile3
Bakasura
19
8 / 7 / 3
12,883
805
11,420
24,639
11,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 11
11,532
721
11,129
7,894
2,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Omaninfr
Bakasura
19
3 / 3 / 9
11,922
745
10,628
16,944
9,184
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Yaston5719
Heimdallr
19
5 / 2 / 12
12,064
754
15,987
13,058
5,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
damzeus
Medusa
20
16 / 4 / 7
13,764
860
26,106
12,970
5,162
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
17
1 / 2 / 17
11,609
726
11,030
18,747
19,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
13
Kills
28
30
Deaths
13
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
2
2
1
L
Cerberus
Damiix3
Cerberus
2
8
6
0.63
W
3
2
11
4.25
W
Bakasura
Omaninfr
Bakasura
3
3
9
2.5
L
Xing Tian
Ringraq
Xing Tian
2
5
2
0.6
W
Heimdallr
Yaston5719
Heimdallr
5
2
12
5.5
L
Xbalanque
airmada
Xbalanque
0
8
4
0.25
W
Medusa
damzeus
Medusa
16
4
7
4.88
W
Cerberus
1
2
17
4.75
L
Bakasura
rene-facile3
Bakasura
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,610
Damage
74,880
94,446
Taken
69,613
67,047
Mitigated
42,159
15,557
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,374
2,674
649
2,757
7,226
2,918
540
2,030
5,196
26,596
0
L
Cerberus
Damiix3
Cerberus
8,946
764
220
3,741
26,432
26,079
0
6,456
19,341
33,072
0
W
11,129
1,140
2,153
1,102
7,894
2,875
332
4,266
3,078
41,224
0
W
Bakasura
Omaninfr
Bakasura
10,628
8,423
0
3,712
16,944
9,184
1,500
5,251
10,329
0
34,426
L
Xing Tian
Ringraq
Xing Tian
16,320
924
0
3,405
19,727
14,970
0
2,413
16,904
42,115
0
W
Heimdallr
Yaston5719
Heimdallr
15,987
9,155
222
540
13,058
5,633
1,890
7,117
5,506
0
44,355
L
Xbalanque
airmada
Xbalanque
3,550
1,343
0
0
16,422
11,565
335
5,184
11,161
0
20,018
W
Medusa
damzeus
Medusa
26,106
13,843
1,074
1,302
12,970
5,162
3,401
8,182
4,380
0
61,291
W
Cerberus
11,030
547
0
3,370
18,747
19,305
865
6,698
11,194
23,762
0
L
Bakasura
rene-facile3
Bakasura
11,420
6,758
1,573
3,212
24,639
11,515
330
6,076
18,199
0
18,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
60,891
201
Minions Killed
300
0
Camps Cleared
0
1,161,329
Distance Traveled
1,597,618
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,820
614
42
3
0
156,114
0
L
Cerberus
11,005
688
47
3
0
237,181
0
W
Ra
11,532
721
68
4
0
318,219
0
W
Bakasura
11,922
745
68
4
0
357,408
3
L
Xing Tian
11,505
719
50
3
0
269,438
2
W
Heimdallr
12,064
754
64
4
0
284,471
1
L
Xbalanque
9,599
600
30
2
0
189,141
0
W
Medusa
13,764
860
63
4
0
295,415
0
W
Cerberus
11,609
726
37
2
0
342,105
0
L
Bakasura
12,883
805
32
2
0
309,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role