Player Matchup

Chaac
Chaac
ASERI_YT
Chaac
Level 129
God Stats
1W - 0L
1,698 SR
Queue Stats
6W - 15L
1,339 Elo+
Party 2
Ra
Ra
SniclDizl
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,715 Elo+
Party 3
Bakasura
Bakasura
SrtoPachito
Bakasura
Level 27
God Stats
2W - 1L
1,262 SR
Queue Stats
120W - 128L
1,339 Elo+
Party 2
Erlang Shen
Erlang Shen
davidmuxi
Erlang Shen
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Neith
Neith
marteaufout
Neith
Level 158
God Stats
56W - 62L
1,478 SR
Queue Stats
74W - 79L
1,318 Elo+
Solo
Team Averages
Level 84
1,488 SR
1,442 Elo+

VS

Team Averages
Level 47
1,471 SR
1,550 Elo+
Scylla
Scylla
MaHaSyaH
Scylla
Level 46
God Stats
12W - 5L
1,516 SR
Queue Stats
16W - 10L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
Ozziepotter
Sun Wukong
Level 62
God Stats
0W - 1L
1,485 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Tamereladinde
Xbalanque
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 14L
1,588 Elo+
Party 1
Thor
Thor
WilliamF82
Thor
Level 30
God Stats
14W - 15L
1,500 SR
Queue Stats
227W - 253L
1,500 Elo+
Solo
Atlas
Atlas
zidrix
Atlas
Level 48
God Stats
5W - 6L
1,354 SR
Queue Stats
17W - 15L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASERI_YT
Chaac
16
7 / 2 / 6
10,976
610
15,080
16,609
19,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 1 / 12
11,013
612
13,721
13,449
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
SrtoPachito
Bakasura
16
5 / 3 / 5
10,384
577
6,595
11,778
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
davidmuxi
Erlang Shen
16
8 / 1 / 14
11,569
643
15,781
21,923
21,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 0 / 5
11,731
652
11,829
10,376
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MaHaSyaH
Scylla
13
1 / 4 / 3
8,064
448
9,262
12,170
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Ozziepotter
Sun Wukong
12
0 / 8 / 1
7,812
434
9,323
21,090
10,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Tamereladinde
Xbalanque
11
1 / 9 / 3
7,488
416
10,041
14,696
4,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 8 / 0
7,619
423
5,403
15,764
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
zidrix
Atlas
12
1 / 2 / 3
8,307
462
6,125
14,836
9,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
31
Kills
5
7
Deaths
31
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
ASERI_YT
Chaac
7
2
6
5
L
Scylla
MaHaSyaH
Scylla
1
4
3
0.63
L
Sun Wukong
Ozziepotter
Sun Wukong
0
8
1
0.06
W
5
1
12
11
W
Bakasura
SrtoPachito
Bakasura
5
3
5
2.5
L
Xbalanque
Tamereladinde
Xbalanque
1
9
3
0.28
L
2
8
0
0.25
W
Erlang Shen
davidmuxi
Erlang Shen
8
1
14
15
W
6
0
5
8.5
L
Atlas
zidrix
Atlas
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,006
Damage
40,154
74,135
Taken
78,556
57,736
Mitigated
34,345
34,073
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ASERI_YT
Chaac
15,080
2,254
0
6,878
16,609
19,850
1,438
2,338
14,271
0
62,987
L
Scylla
MaHaSyaH
Scylla
9,262
287
0
1,454
12,170
4,202
0
2,112
9,493
48,295
0
L
Sun Wukong
Ozziepotter
Sun Wukong
9,323
1,459
0
6,479
21,090
10,729
558
2,636
17,263
0
44,247
W
13,721
1,459
1,876
5,143
13,449
6,784
2,117
4,605
8,844
67,970
0
W
Bakasura
SrtoPachito
Bakasura
6,595
4,346
0
4,256
11,778
4,743
42
2,809
8,969
0
55,975
L
Xbalanque
Tamereladinde
Xbalanque
10,041
6,457
0
2,016
14,696
4,705
0
1,809
12,739
0
41,328
L
5,403
2,047
0
3,098
15,764
4,712
0
2,921
12,032
0
32,524
W
Erlang Shen
davidmuxi
Erlang Shen
15,781
7,094
2,923
7,223
21,923
21,995
372
4,152
17,771
0
58,231
W
11,829
6,025
0
5,774
10,376
4,364
4,971
1,483
8,893
0
87,713
L
Atlas
zidrix
Atlas
6,125
2,160
1,928
2,174
14,836
9,997
0
3,209
11,142
18,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,673
Gold Earned
39,290
564
Minions Killed
299
0
Camps Cleared
0
1,803,726
Distance Traveled
1,719,115
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,976
610
107
6
0
358,970
1
L
Scylla
8,064
448
78
4
0
334,391
3
L
Sun Wukong
7,812
434
82
5
0
359,882
1
W
Ra
11,013
612
130
7
0
394,910
1
W
Bakasura
10,384
577
115
6
0
346,537
0
L
Xbalanque
7,488
416
66
4
0
307,213
1
L
Thor
7,619
423
54
3
0
307,228
4
W
Erlang Shen
11,569
643
63
4
0
380,334
3
W
Neith
11,731
652
149
8
0
322,975
6
L
Atlas
8,307
462
19
1
0
410,401
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role