Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ALEXZR
Geb
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 59L
1,303 Elo+
Party 2
Izanami
Izanami
DeH4Uk1991
Izanami
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 7L
1,185 Elo+
Party 1
Danzaburou
Danzaburou
VyPeZz
Danzaburou
Level 29
God Stats
10W - 1L
1,914 SR
Queue Stats
138W - 149L
1,550 Elo+
Party 2
Arachne
Arachne
cYprRezZ
Arachne
Level 124
God Stats
39W - 22L
1,499 SR
Queue Stats
175W - 175L
1,526 Elo+
Party 2
Team Averages
Level 76
1,583 SR
1,413 Elo+

VS

Team Averages
Level 39
1,370 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
KeijoKessuli
Loki
Level 50
God Stats
0W - 5L
1,194 SR
Queue Stats
88W - 77L
1,442 Elo+
Party 3
Baron Samedi
Baron Samedi
Krazcematick
Baron Samedi
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 47L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Thanarchon
Gilgamesh
Level 44
God Stats
1W - 3L
1,285 SR
Queue Stats
52W - 43L
1,444 Elo+
Party 3
Ymir
Ymir
ToMuKb
Ymir
Level 16
God Stats
1W - 4L
1,370 SR
Queue Stats
1W - 5L
1,361 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 2 / 1
10,841
571
12,900
9,378
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
ALEXZR
Geb
15
3 / 2 / 10
10,554
555
8,519
17,315
16,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DeH4Uk1991
Izanami
16
4 / 4 / 4
10,534
554
8,595
13,152
4,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
VyPeZz
Danzaburou
16
3 / 5 / 8
10,770
567
12,812
14,196
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
cYprRezZ
Arachne
19
6 / 3 / 3
11,738
618
9,332
13,646
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 7 / 5
8,368
440
11,560
16,951
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
6 / 2 / 3
10,048
529
12,620
16,326
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Krazcematick
Baron Samedi
15
2 / 6 / 2
9,587
505
5,776
11,995
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Thanarchon
Gilgamesh
15
2 / 2 / 0
9,556
503
4,050
15,357
10,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
ToMuKb
Ymir
14
5 / 5 / 1
8,643
455
6,978
17,534
13,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
19
Kills
15
16
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
1
1.75
L
Ah Muzen Cab
 
Ah Muzen Cab
0
7
5
0.36
W
Geb
ALEXZR
Geb
3
2
10
4
W
Izanami
DeH4Uk1991
Izanami
4
4
4
1.5
L
6
2
3
3.75
L
Baron Samedi
Krazcematick
Baron Samedi
2
6
2
0.5
L
Gilgamesh
Thanarchon
Gilgamesh
2
2
0
1
L
Ymir
ToMuKb
Ymir
5
5
1
1.1
W
Danzaburou
VyPeZz
Danzaburou
3
5
8
1.4
W
Arachne
cYprRezZ
Arachne
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
40,984
67,687
Taken
78,163
32,988
Mitigated
40,818
20,356
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,900
3,402
0
2,548
9,378
2,931
392
1,128
8,250
71,334
0
L
Ah Muzen Cab
 
Ah Muzen Cab
11,560
4,494
140
4,756
16,951
6,269
330
5,137
11,709
0
73,421
W
Geb
ALEXZR
Geb
8,519
1,622
0
4,158
17,315
16,449
0
5,205
12,110
31,080
0
W
Izanami
DeH4Uk1991
Izanami
8,595
4,579
0
2,918
13,152
4,231
1,637
3,356
9,796
0
67,331
L
12,620
3,198
0
4,220
16,326
6,121
0
4,009
12,178
0
80,587
L
Baron Samedi
Krazcematick
Baron Samedi
5,776
892
374
2,046
11,995
4,502
752
2,021
9,892
56,602
0
L
Gilgamesh
Thanarchon
Gilgamesh
4,050
270
0
4,324
15,357
10,835
87
7,833
7,071
7,732
55,149
L
Ymir
ToMuKb
Ymir
6,978
1,451
498
2,182
17,534
13,091
0
6,218
11,229
28,504
0
W
Danzaburou
VyPeZz
Danzaburou
12,812
4,620
0
6,681
14,196
4,484
801
2,558
11,638
0
74,486
W
Arachne
cYprRezZ
Arachne
9,332
7,024
0
4,051
13,646
4,893
0
1,893
11,753
0
106,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,437
Gold Earned
46,202
565
Minions Killed
499
0
Camps Cleared
0
1,797,958
Distance Traveled
1,751,657
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,841
571
128
7
0
346,340
3
L
Ah Muzen Cab
8,368
440
104
5
0
313,664
3
W
Geb
10,554
555
38
2
0
369,299
7
W
Izanami
10,534
554
120
6
0
319,420
3
L
Loki
10,048
529
115
6
0
442,434
1
L
Baron Samedi
9,587
505
106
6
0
291,388
4
L
Gilgamesh
9,556
503
129
7
0
386,187
5
L
Ymir
8,643
455
45
2
0
317,984
6
W
Danzaburou
10,770
567
127
7
0
343,289
6
W
Arachne
11,738
618
152
8
0
419,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role