Player Matchup

Bastet
Bastet
Immianthe
Bastet
Level 96
God Stats
2W - 0L
1,701 SR
Queue Stats
5W - 1L
1,780 Elo+
Solo
Merlin
Merlin
Kartje92
Merlin
Level 122
God Stats
4W - 1L
1,816 SR
Queue Stats
22W - 19L
1,628 Elo+
Party 3
Danzaburou
Danzaburou
ResidentTrack
Danzaburou
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 83L
1,335 Elo+
Solo
Cerberus
Cerberus
SamirBqs
Cerberus
Level 30
God Stats
5W - 1L
1,688 SR
Queue Stats
18W - 33L
1,189 Elo+
Solo
Chaac
Chaac
combatwombat_cw
Chaac
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 3
Team Averages
Level 92
1,641 SR
1,487 Elo+

VS

Team Averages
Level 55
1,403 SR
1,384 Elo+
Ullr
Ullr
BambiAHo3
Ullr
Level 69
God Stats
1W - 8L
1,257 SR
Queue Stats
23W - 42L
1,249 Elo+
Party 1
Zeus
Zeus
Dylain Rival
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Lil Cactus9462
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Guan Yu
Guan Yu
Suh its Jeremy
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 94L
1,489 Elo+
Party 2
Ne Zha
Ne Zha
TheHiddenCrow_
Ne Zha
Level 61
God Stats
8W - 15L
1,257 SR
Queue Stats
51W - 106L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Immianthe
Bastet
15
4 / 0 / 11
8,800
800
11,225
7,307
2,476
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
Kartje92
Merlin
17
6 / 0 / 13
9,626
875
15,005
6,582
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ResidentTrack
Danzaburou
16
6 / 0 / 13
9,848
895
10,356
9,095
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
SamirBqs
Cerberus
15
0 / 2 / 12
9,030
821
5,720
10,800
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
5 / 0 / 11
9,561
869
11,738
15,781
14,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 3 / 1
7,141
649
6,409
14,559
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 3 / 0
6,567
597
1,077
4,529
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
0 / 3 / 2
7,089
644
4,477
14,994
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 1
7,343
668
3,525
16,890
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 0
7,708
701
10,126
13,371
4,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
6
21
Kills
2
2
Deaths
21
60
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
3
1
0.17
L
0
3
0
0
W
Bastet
Immianthe
Bastet
4
0
11
9.5
W
Merlin
Kartje92
Merlin
6
0
13
12.5
L
0
3
2
0.33
W
Danzaburou
ResidentTrack
Danzaburou
6
0
13
12.5
W
Cerberus
SamirBqs
Cerberus
0
2
12
3
L
0
5
1
0.1
L
2
7
0
0.29
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,044
Damage
25,614
49,565
Taken
64,343
28,021
Mitigated
34,152
18,635
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,409
1,903
762
1,716
14,559
4,919
268
4,193
10,110
0
22,550
L
1,077
132
0
49
4,529
1,155
0
619
3,846
2,620
0
W
Bastet
Immianthe
Bastet
11,225
1,659
0
1,573
7,307
2,476
913
976
6,331
0
18,961
W
Merlin
Kartje92
Merlin
15,005
880
173
1,066
6,582
2,137
2,131
1,194
5,388
43,536
0
L
4,477
405
183
936
14,994
10,194
0
4,560
10,200
9,040
0
W
Danzaburou
ResidentTrack
Danzaburou
10,356
2,864
1,755
2,780
9,095
3,015
3,209
311
7,584
0
34,634
W
Cerberus
SamirBqs
Cerberus
5,720
483
0
2,734
10,800
5,964
647
907
9,893
26,726
0
L
3,525
608
3,338
4,697
16,890
13,011
21
5,376
11,282
0
13,859
L
10,126
2,876
296
2,453
13,371
4,873
0
5,291
7,928
0
25,795
W
11,738
1,693
520
8,034
15,781
14,429
606
2,166
13,615
252
32,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,865
Gold Earned
35,848
238
Minions Killed
105
0
Camps Cleared
0
1,208,729
Distance Traveled
843,019
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,141
649
35
3
0
218,103
0
L
Zeus
6,567
597
5
0
0
65,747
1
W
Bastet
8,800
800
17
2
0
273,461
2
W
Merlin
9,626
875
62
6
0
233,904
2
L
Geb
7,089
644
11
1
0
146,667
0
W
Danzaburou
9,848
895
55
5
0
228,463
1
W
Cerberus
9,030
821
56
5
0
239,951
2
L
Guan Yu
7,343
668
15
1
0
224,634
1
L
Ne Zha
7,708
701
39
4
0
187,868
0
W
Chaac
9,561
869
48
4
0
232,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role