Player Matchup

Bellona
Bellona
Platinum II
 
Bellona
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Abduzkan
Fenrir
Platinum IV
Level 107
God Stats
14W - 11L
1,468 SR
Queue Stats
191W - 173L
1,947 MMR
Solo
Medusa
Medusa
Platinum IV
MidlaneKingdom
Medusa
Platinum IV
Level 72
God Stats
9W - 7L
1,918 SR
Queue Stats
96W - 80L
1,960 MMR
Solo
Sobek
Sobek
Platinum I
Ragnaröк
Sobek
Platinum I
Level 158
God Stats
7W - 10L
1,554 SR
Queue Stats
103W - 92L
2,068 MMR
Party 1
Hera
Hera
Diamond II
iPort
Hera
Diamond II
Level 160
God Stats
11W - 14L
1,630 SR
Queue Stats
627W - 565L
2,366 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,614 SR
1,968 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,569 SR
1,978 MMR
Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Krakito
Xbalanque
Diamond IV
Level 158
God Stats
1W - 8L
1,349 SR
Queue Stats
352W - 272L
2,255 MMR
Party 2
Bakasura
Bakasura
Gold IV
LittleFridge87
Bakasura
Gold IV
Level 146
God Stats
2W - 1L
1,743 SR
Queue Stats
23W - 13L
1,721 MMR
Party 3
Vamana
Vamana
Diamond IV
Panvich
Vamana
Diamond IV
Level 156
God Stats
2W - 1L
1,955 SR
Queue Stats
30W - 16L
2,278 MMR
Party 2
Bacchus
Bacchus
Platinum III
grgas11
Bacchus
Platinum III
Level 140
God Stats
5W - 6L
1,298 SR
Queue Stats
369W - 335L
2,136 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 0 / 2
8,906
636
3,490
8,030
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Abduzkan
Fenrir
15
6 / 1 / 1
9,261
662
9,673
12,144
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 0 / 2
8,449
604
4,516
7,541
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
13
2 / 1 / 5
7,881
563
4,920
8,674
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
iPort
Hera
15
4 / 0 / 3
9,295
664
8,371
4,865
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArtioCliodhnaBastetGebSol

VS

Bans
LokiAthenaOdinIzanamiThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 8 / 0
6,742
482
2,136
7,617
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Krakito
Xbalanque
15
1 / 1 / 1
8,231
588
6,773
7,499
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bakasura
13
1 / 1 / 1
7,291
521
5,603
10,442
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Vamana
Panvich
Vamana
14
0 / 1 / 0
8,211
587
4,644
8,745
9,354
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
grgas11
Bacchus
9
0 / 2 / 2
5,963
426
3,317
8,298
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
2
2
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
2
1
L
Thoth
 
Thoth
0
8
0
0
W
Fenrir
Abduzkan
Fenrir
6
1
1
6.5
L
Xbalanque
Krakito
Xbalanque
1
1
1
1.5
L
Bakasura
1
1
1
1.5
W
1
0
2
2
L
Vamana
Panvich
Vamana
0
1
0
0
W
Sobek
2
1
5
4.5
L
Bacchus
grgas11
Bacchus
0
2
2
0.5
W
Hera
iPort
Hera
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
22,473
41,254
Taken
42,601
24,399
Mitigated
23,544
16,409
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,490
960
0
5,213
8,030
7,152
1,006
180
7,850
0
66,522
L
Thoth
 
Thoth
2,136
32
0
160
7,617
2,000
0
4,345
3,272
49,791
0
W
Fenrir
Abduzkan
Fenrir
9,673
2,111
0
2,359
12,144
7,356
0
1,111
9,862
0
65,449
L
Xbalanque
Krakito
Xbalanque
6,773
2,592
0
2,911
7,499
2,456
0
369
7,130
0
71,169
L
Bakasura
5,603
3,906
0
2,216
10,442
3,088
0
2,415
8,027
0
45,759
W
4,516
2,270
0
3,742
7,541
2,554
0
1,076
6,465
0
66,391
L
Vamana
Panvich
Vamana
4,644
406
0
3,525
8,745
9,354
0
2,328
6,417
0
60,438
W
Sobek
4,920
452
534
3,717
8,674
5,967
0
1,364
6,717
16,342
3,839
L
Bacchus
grgas11
Bacchus
3,317
162
0
1,707
8,298
6,646
0
3,042
5,256
9,662
0
W
Hera
iPort
Hera
8,371
3,212
0
844
4,865
1,370
0
1,722
3,143
77,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
36,438
580
Minions Killed
501
0
Camps Cleared
0
1,567,641
Distance Traveled
1,441,923
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,906
636
146
10
0
310,260
5
L
Thoth
6,742
482
111
8
0
220,511
4
W
Fenrir
9,261
662
107
8
0
363,766
1
L
Xbalanque
8,231
588
127
9
0
278,333
6
L
Bakasura
7,291
521
103
7
0
344,271
1
W
Medusa
8,449
604
141
10
0
278,196
7
L
Vamana
8,211
587
145
10
0
310,970
3
W
Sobek
7,881
563
27
2
0
314,158
4
L
Bacchus
5,963
426
15
1
0
287,838
6
W
Hera
9,295
664
159
11
0
301,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role