Player Matchup

Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DarkReave
Poseidon
Level 111
God Stats
51W - 32L
1,680 SR
Queue Stats
611W - 558L
1,439 Elo+
Solo
Thanatos
Thanatos
Rar3Moment23
Thanatos
Level 62
God Stats
1W - 6L
1,500 SR
Queue Stats
98W - 103L
1,671 Elo+
Solo
Olorun
Olorun
Uncommen
Olorun
Level 103
God Stats
12W - 9L
1,229 SR
Queue Stats
274W - 260L
1,357 Elo+
Party 1
Awilix
Awilix
XXPUGTASTIC
Awilix
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 61L
1,128 Elo+
Party 1
Team Averages
Level 109
1,482 SR
1,419 Elo+

VS

Team Averages
Level 121
1,545 SR
1,553 Elo+
Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DonCario
Medusa
Level 81
God Stats
8W - 2L
1,687 SR
Queue Stats
18W - 9L
1,717 Elo+
Party 3
Geb
Geb
Harlow K
Geb
Level 100
God Stats
2W - 4L
1,335 SR
Queue Stats
23W - 34L
1,485 Elo+
Party 3
Loki
Loki
Ifcy
Loki
Level 146
God Stats
47W - 19L
1,704 SR
Queue Stats
492W - 511L
1,535 Elo+
Party 2
Chang'e
Chang'e
the chill mouse
Chang'e
Level 142
God Stats
6W - 2L
1,500 SR
Queue Stats
67W - 72L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 3 / 4
6,174
441
4,163
11,194
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
DarkReave
Poseidon
12
2 / 4 / 1
7,308
522
7,054
8,254
2,873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Rar3Moment23
Thanatos
11
1 / 4 / 1
6,484
463
2,489
10,726
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Uncommen
Olorun
14
4 / 2 / 0
7,984
570
5,630
7,221
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
11
0 / 5 / 0
6,440
460
5,806
12,235
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 5
7,297
521
5,360
6,880
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
DonCario
Medusa
11
1 / 3 / 5
7,237
517
6,902
7,098
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 7
7,506
536
3,373
10,520
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
Ifcy
Loki
14
8 / 1 / 3
8,534
610
6,783
9,543
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 0 / 0
8,723
623
8,403
9,295
7,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
18
18
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
4
0.67
W
Janus
 
Janus
1
2
5
1.75
L
Poseidon
DarkReave
Poseidon
2
4
1
0.63
W
Medusa
DonCario
Medusa
1
3
5
1.17
W
2
1
7
5.5
W
Loki
Ifcy
Loki
8
1
3
9.5
L
Thanatos
Rar3Moment23
Thanatos
1
4
1
0.38
L
Olorun
Uncommen
Olorun
4
2
0
2
L
Awilix
0
5
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,142
Damage
30,821
49,630
Taken
43,336
21,979
Mitigated
22,268
18,920
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,163
1,912
526
3,693
11,194
6,799
0
3,727
7,265
0
15,833
W
Janus
 
Janus
5,360
456
0
1,163
6,880
2,273
43
2,837
3,755
36,506
3,735
L
Poseidon
DarkReave
Poseidon
7,054
2,020
0
1,868
8,254
2,873
0
3,077
4,935
46,963
3,177
W
Medusa
DonCario
Medusa
6,902
2,961
0
2,220
7,098
2,069
185
2,788
4,094
0
41,156
W
3,373
404
212
3,964
10,520
6,936
72
3,747
6,609
21,605
0
W
Loki
Ifcy
Loki
6,783
1,604
0
4,818
9,543
3,213
0
2,049
7,158
0
47,390
L
Thanatos
Rar3Moment23
Thanatos
2,489
618
53
7,397
10,726
3,401
0
2,025
8,677
0
36,274
L
Olorun
Uncommen
Olorun
5,630
2,782
80
1,757
7,221
2,881
0
340
6,881
57,983
8,487
L
Awilix
5,806
2,394
0
3,546
12,235
6,025
502
7,028
5,207
0
37,187
W
8,403
910
0
5,791
9,295
7,777
0
0
9,295
50,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
39,297
383
Minions Killed
374
0
Camps Cleared
0
1,264,206
Distance Traveled
1,362,229
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,174
441
17
1
0
272,533
5
W
Janus
7,297
521
84
6
0
286,464
3
L
Poseidon
7,308
522
87
6
0
246,419
2
W
Medusa
7,237
517
70
5
0
257,256
6
W
Geb
7,506
536
32
2
0
286,408
3
W
Loki
8,534
610
78
6
0
299,585
3
L
Thanatos
6,484
463
75
5
0
233,156
2
L
Olorun
7,984
570
131
9
0
248,550
9
L
Awilix
6,440
460
73
5
0
263,548
5
W
Chang'e
8,723
623
110
8
0
232,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role