Player Matchup

Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alman1999
Cthulhu
Level 64
God Stats
3W - 2L
1,285 SR
Queue Stats
67W - 64L
1,666 Elo+
Solo
Bastet
Bastet
Etyks
Bastet
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 125L
1,516 Elo+
Solo
Artemis
Artemis
OGkoffiejunk
Artemis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,427 Elo+
Solo
Ullr
Ullr
anonymus_mafia_
Ullr
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 187L
1,317 Elo+
Solo
Team Averages
Level 92
1,457 SR
1,485 Elo+

VS

Team Averages
Level 126
1,456 SR
1,508 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Crowboy10
Jormungandr
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
701W - 738L
1,513 Elo+
Solo
Bakasura
Bakasura
Dakenkai
Bakasura
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
449W - 477L
1,550 Elo+
Solo
Bellona
Bellona
Kecuun
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,486 Elo+
Solo
Tiamat
Tiamat
priestkain
Tiamat
Level 139
God Stats
5W - 9L
1,282 SR
Queue Stats
453W - 429L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 1 / 7
6,808
973
3,431
5,373
4,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Alman1999
Cthulhu
13
4 / 1 / 4
7,177
1,025
9,357
6,832
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
Etyks
Bastet
10
0 / 0 / 6
5,717
817
2,236
3,040
1,355
Artemis
OGkoffiejunk
Artemis
12
3 / 1 / 5
6,708
958
8,560
6,553
2,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 0 / 7
6,232
890
4,248
4,477
2,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 3
5,965
852
2,200
5,829
4,449
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Crowboy10
Jormungandr
12
1 / 2 / 2
6,327
904
5,029
8,252
7,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Dakenkai
Bakasura
11
1 / 3 / 2
5,880
840
3,205
6,643
2,644
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Kecuun
Bellona
11
1 / 0 / 2
5,854
836
3,001
5,278
4,125
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
priestkain
Tiamat
12
0 / 1 / 3
6,069
867
6,849
4,541
2,369
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
8
Kills
3
3
Deaths
8
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
7
4.5
L
Sylvanus
 
Sylvanus
0
2
3
0.75
W
Cthulhu
Alman1999
Cthulhu
4
1
4
6
L
Jormungandr
Crowboy10
Jormungandr
1
2
2
1
L
Bakasura
Dakenkai
Bakasura
1
3
2
0.67
W
Bastet
Etyks
Bastet
0
0
6
3
L
Bellona
Kecuun
Bellona
1
0
2
2
W
Artemis
OGkoffiejunk
Artemis
3
1
5
5.5
W
0
0
7
3.5
L
Tiamat
priestkain
Tiamat
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
20,284
26,275
Taken
30,543
16,709
Mitigated
21,213
16,973
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,431
554
3,890
1,815
5,373
4,685
104
1,943
3,230
4,668
0
L
Sylvanus
 
Sylvanus
2,200
489
3,054
1,603
5,829
4,449
345
2,453
3,181
4,962
0
W
Cthulhu
Alman1999
Cthulhu
9,357
292
738
2,008
6,832
5,694
30
4,274
2,558
18,460
0
L
Jormungandr
Crowboy10
Jormungandr
5,029
444
892
2,004
8,252
7,626
301
3,183
4,637
17,783
0
L
Bakasura
Dakenkai
Bakasura
3,205
2,619
706
971
6,643
2,644
689
2,248
4,352
0
4,370
W
Bastet
Etyks
Bastet
2,236
207
1,068
998
3,040
1,355
108
1,733
1,307
0
2,612
L
Bellona
Kecuun
Bellona
3,001
187
647
2,204
5,278
4,125
0
2,190
3,017
0
4,096
W
Artemis
OGkoffiejunk
Artemis
8,560
3,850
1,467
1,970
6,553
2,958
1,163
3,710
2,763
0
18,372
W
4,248
1,168
1,564
1,455
4,477
2,017
515
2,418
2,019
0
12,708
L
Tiamat
priestkain
Tiamat
6,849
407
1,293
1,260
4,541
2,369
396
1,797
2,568
16,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
30,095
82
Minions Killed
71
0
Camps Cleared
0
725,863
Distance Traveled
554,665
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,808
973
1
0
0
152,177
1
L
Sylvanus
5,965
852
5
1
0
78,587
3
W
Cthulhu
7,177
1,025
32
5
0
142,358
2
L
Jormungandr
6,327
904
22
3
0
103,084
3
L
Bakasura
5,880
840
9
1
0
127,250
0
W
Bastet
5,717
817
3
0
0
156,801
1
L
Bellona
5,854
836
1
0
0
127,339
0
W
Artemis
6,708
958
22
3
0
134,275
0
W
Ullr
6,232
890
24
3
0
140,252
4
L
Tiamat
6,069
867
34
5
0
118,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role