Player Matchup

Neith
Neith
DeusMortisVII
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,710 Elo+
Solo
Zeus
Zeus
XDthepickle7222
Zeus
Level 5
God Stats
1W - 1L
1,697 SR
Queue Stats
9W - 13L
1,475 Elo+
Party 1
Vamana
Vamana
ZuzekNatzer
Vamana
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Sol
Sol
hongildonn
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,409 Elo+
Solo
Nu Wa
Nu Wa
wetgivenchy-_-
Nu Wa
Level 124
God Stats
4W - 3L
1,497 SR
Queue Stats
21W - 38L
1,426 Elo+
Party 1
Team Averages
Level 35
1,539 SR
1,547 Elo+

VS

Team Averages
Level 56
1,490 SR
1,489 Elo+
Poseidon
Poseidon
BestOfKJ
Poseidon
Level 67
God Stats
7W - 8L
1,585 SR
Queue Stats
54W - 56L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
BludyeFog
Ao Kuang
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 9L
1,683 Elo+
Party 2
Charybdis
Charybdis
Nichtstun
Charybdis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,250 Elo+
Solo
Raijin
Raijin
Ragnararok
Raijin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,281 Elo+
Solo
Khepri
Khepri
Аппостол
Khepri
Level 27
God Stats
1W - 0L
1,367 SR
Queue Stats
14W - 7L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
9,934
764
8,531
12,244
4,049
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 10 / 3
9,353
719
9,433
15,780
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
16
5 / 9 / 1
9,380
722
14,140
19,557
9,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 9 / 4
8,153
627
1,539
12,136
3,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 10 / 3
10,004
770
15,610
14,098
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BestOfKJ
Poseidon
20
13 / 3 / 8
12,340
949
20,329
11,780
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
BludyeFog
Ao Kuang
19
19 / 0 / 17
12,194
938
22,728
14,048
7,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Nichtstun
Charybdis
16
5 / 5 / 9
9,881
760
5,222
10,277
4,018
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
Ragnararok
Raijin
16
4 / 4 / 13
10,064
774
11,641
9,126
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 5 / 25
11,019
848
5,985
19,057
19,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
116
17
Kills
44
44
Deaths
17
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BestOfKJ
Poseidon
13
3
8
5.67
W
Ao Kuang
BludyeFog
Ao Kuang
19
0
17
27.5
L
3
6
6
1
W
Charybdis
Nichtstun
Charybdis
5
5
9
1.9
W
Raijin
Ragnararok
Raijin
4
4
13
2.63
L
2
10
3
0.35
L
Vamana
5
9
1
0.61
L
0
9
4
0.22
L
7
10
3
0.85
W
3
5
25
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,253
Damage
65,905
73,815
Taken
64,288
25,486
Mitigated
38,789
6,768
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BestOfKJ
Poseidon
20,329
5,082
0
4,289
11,780
5,252
4,859
4,866
6,914
61,311
2,517
W
Ao Kuang
BludyeFog
Ao Kuang
22,728
7,882
0
8,309
14,048
7,329
2,256
6,146
7,902
50,764
0
L
8,531
2,184
0
801
12,244
4,049
650
9,451
2,587
0
25,090
W
Charybdis
Nichtstun
Charybdis
5,222
2,882
0
1,775
10,277
4,018
1,884
5,303
4,974
0
19,911
W
Raijin
Ragnararok
Raijin
11,641
1,934
0
1,126
9,126
3,045
505
4,637
4,489
34,344
0
L
9,433
1,875
38
1,200
15,780
4,483
962
12,812
2,755
33,023
0
L
Vamana
14,140
8,715
0
4,167
19,557
9,206
0
14,550
4,617
216
26,436
L
1,539
506
0
562
12,136
3,423
105
10,991
886
6,394
0
L
15,610
3,661
0
0
14,098
4,325
917
10,780
3,106
38,720
0
W
5,985
755
0
4,560
19,057
19,145
552
5,814
13,243
16,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,824
Gold Earned
55,498
167
Minions Killed
246
0
Camps Cleared
0
1,027,339
Distance Traveled
1,268,222
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,340
949
101
8
0
250,751
0
W
Ao Kuang
12,194
938
41
3
0
265,059
1
L
Neith
9,934
764
28
2
0
221,653
2
W
Charybdis
9,881
760
33
3
0
235,202
0
W
Raijin
10,064
774
59
5
0
252,003
0
L
Zeus
9,353
719
47
4
0
192,980
0
L
Vamana
9,380
722
37
3
0
216,957
2
L
Sol
8,153
627
11
1
0
192,208
0
L
Nu Wa
10,004
770
44
3
0
203,541
0
W
Khepri
11,019
848
12
1
0
265,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role