Player Matchup

Sol
Sol
Hachimanx3
Sol
Level 29
God Stats
2W - 2L
1,695 SR
Queue Stats
18W - 20L
1,673 Elo+
Party 1
Achilles
Achilles
Hey-Im-True
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
JaqenVagar
Kumbhakarna
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,534 Elo+
Solo
Ra
Ra
Pbuf2
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,443 Elo+
Solo
Bellona
Bellona
vvv_ZODIAC77_vvv
Bellona
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 139L
1,466 Elo+
Party 1
Team Averages
Level 67
1,539 SR
1,523 Elo+

VS

Team Averages
Level 73
1,580 SR
1,645 Elo+
Nu Wa
Nu Wa
BrodoFragins
Nu Wa
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 25L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
IVI_a_r_c_u_5
Sun Wukong
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 21L
1,617 Elo+
Party 2
Artemis
Artemis
Krytrephex
Artemis
Level 26
God Stats
4W - 1L
1,898 SR
Queue Stats
40W - 22L
1,812 Elo+
Solo
Artio
Artio
SulCideSumi
Artio
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,722 Elo+
Solo
Baron Samedi
Baron Samedi
TheBlackFlash52
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
6,956
632
4,550
7,601
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Hey-Im-True
Achilles
13
3 / 2 / 2
7,229
657
6,562
10,408
10,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
JaqenVagar
Kumbhakarna
13
1 / 3 / 3
7,649
695
4,209
14,559
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
13
1 / 6 / 4
6,982
635
7,029
8,340
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 3
7,911
719
6,611
12,089
7,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
8,835
803
9,476
4,290
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
IVI_a_r_c_u_5
Sun Wukong
14
4 / 2 / 8
8,130
739
7,633
10,734
9,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Krytrephex
Artemis
15
5 / 2 / 6
8,855
805
10,649
7,867
3,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 16
9,066
824
6,911
12,792
11,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
TheBlackFlash52
Baron Samedi
16
5 / 0 / 9
8,914
810
8,578
7,727
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
6
Kills
20
20
Deaths
6
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
0
5
2
0.2
L
Achilles
Hey-Im-True
Achilles
3
2
2
2
W
Sun Wukong
IVI_a_r_c_u_5
Sun Wukong
4
2
8
4
L
Kumbhakarna
JaqenVagar
Kumbhakarna
1
3
3
0.83
W
Artemis
Krytrephex
Artemis
5
2
6
4
L
Ra
1
6
4
0.5
W
2
1
16
10
W
Baron Samedi
TheBlackFlash52
Baron Samedi
5
0
9
9.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,961
Damage
43,247
52,997
Taken
43,410
34,510
Mitigated
29,868
7,746
Healing
20,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,476
2,634
0
735
4,290
1,447
437
1,125
3,165
38,457
0
L
4,550
1,349
0
1,530
7,601
2,642
0
3,789
3,596
19,357
1,951
L
Achilles
Hey-Im-True
Achilles
6,562
1,950
0
1,292
10,408
10,474
0
4,652
5,318
0
12,673
W
Sun Wukong
IVI_a_r_c_u_5
Sun Wukong
7,633
1,884
198
2,682
10,734
9,229
990
3,859
6,607
0
15,377
L
Kumbhakarna
JaqenVagar
Kumbhakarna
4,209
653
0
1,248
14,559
11,578
0
5,728
8,476
18,510
0
W
Artemis
Krytrephex
Artemis
10,649
7,225
0
1,165
7,867
3,577
1,598
3,283
4,453
0
23,988
L
Ra
7,029
624
968
702
8,340
2,215
0
3,181
5,053
23,136
0
W
6,911
1,316
4,976
6,037
12,792
11,856
99
5,144
7,493
20,235
0
W
Baron Samedi
TheBlackFlash52
Baron Samedi
8,578
791
1,792
3,006
7,727
3,759
744
1,927
5,559
33,938
0
L
6,611
1,597
877
1,129
12,089
7,601
0
6,212
5,589
0
20,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,727
Gold Earned
43,800
142
Minions Killed
204
0
Camps Cleared
0
961,709
Distance Traveled
1,072,340
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,835
803
60
5
0
207,856
0
L
Sol
6,956
632
33
3
0
183,629
0
L
Achilles
7,229
657
12
1
0
181,213
1
W
Sun Wukong
8,130
739
18
2
0
216,024
3
L
Kumbhakarna
7,649
695
32
3
0
214,872
3
W
Artemis
8,855
805
37
3
0
205,486
6
L
Ra
6,982
635
29
3
0
191,681
0
W
Artio
9,066
824
31
3
0
232,614
6
W
Baron Samedi
8,914
810
58
5
0
210,360
2
L
Bellona
7,911
719
36
3
0
190,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role