Player Matchup

Anubis
Anubis
Callumpoo
Anubis
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 33L
1,203 Elo+
Party 1
Charybdis
Charybdis
Danipro8562
Charybdis
Level 43
God Stats
10W - 7L
1,583 SR
Queue Stats
167W - 201L
1,403 Elo+
Party 2
Tyr
Tyr
Muertesuministro
Tyr
Level 69
God Stats
12W - 20L
1,293 SR
Queue Stats
101W - 128L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
POLLITO11010
Cthulhu
Level 28
God Stats
6W - 13L
1,214 SR
Queue Stats
115W - 181L
1,328 Elo+
Party 2
Cliodhna
Cliodhna
Strangething295
Cliodhna
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 44L
1,255 Elo+
Party 1
Team Averages
Level 40
1,418 SR
1,307 Elo+

VS

Team Averages
Level 74
1,479 SR
1,368 Elo+
Cernunnos
Cernunnos
ChtitGzuS
Cernunnos
Level 105
God Stats
4W - 2L
1,700 SR
Queue Stats
302W - 343L
1,324 Elo+
Party 3
Bakasura
Bakasura
Diclonus
Bakasura
Level 84
God Stats
2W - 6L
1,241 SR
Queue Stats
282W - 300L
1,273 Elo+
Party 3
Hercules
Hercules
a_melkiii
Hercules
Level 66
God Stats
4W - 2L
1,455 SR
Queue Stats
8W - 4L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lil_diamond4
Morgan Le Fay
Level 52
God Stats
3W - 0L
1,716 SR
Queue Stats
97W - 73L
1,581 Elo+
Solo
Fenrir
Fenrir
thedeadbomb
Fenrir
Level 61
God Stats
3W - 10L
1,285 SR
Queue Stats
31W - 46L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Callumpoo
Anubis
14
3 / 8 / 0
8,985
449
10,933
20,832
9,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Danipro8562
Charybdis
17
0 / 1 / 0
10,084
504
1,297
7,335
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 1
10,791
540
10,229
16,584
14,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
POLLITO11010
Cthulhu
13
0 / 2 / 0
8,410
421
4,089
14,566
12,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
11
2 / 3 / 1
8,027
401
6,653
10,382
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChtitGzuS
Cernunnos
17
2 / 0 / 1
9,888
494
6,544
7,990
2,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Diclonus
Bakasura
19
5 / 2 / 1
11,357
568
14,253
15,454
11,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
a_melkiii
Hercules
17
4 / 0 / 5
10,088
504
7,751
13,456
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
lil_diamond4
Morgan Le Fay
16
3 / 3 / 6
10,107
505
15,541
12,841
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
4 / 1 / 6
9,734
487
3,816
9,940
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
18
18
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
Callumpoo
Anubis
3
8
0
0.38
W
Cernunnos
ChtitGzuS
Cernunnos
2
0
1
2.5
L
Charybdis
Danipro8562
Charybdis
0
1
0
0
W
Bakasura
Diclonus
Bakasura
5
2
1
2.75
L
1
4
1
0.38
L
Cthulhu
POLLITO11010
Cthulhu
0
2
0
0
L
Cliodhna
2
3
1
0.83
W
Hercules
a_melkiii
Hercules
4
0
5
6.5
W
Morgan Le Fay
lil_diamond4
Morgan Le Fay
3
3
6
2
W
Fenrir
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,201
Damage
47,905
69,699
Taken
59,681
41,912
Mitigated
32,558
21,511
Healing
27,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Callumpoo
Anubis
10,933
449
156
8,757
20,832
9,772
594
10,547
10,285
51,960
0
W
Cernunnos
ChtitGzuS
Cernunnos
6,544
2,699
332
5,639
7,990
2,976
400
1,584
6,406
0
78,033
L
Charybdis
Danipro8562
Charybdis
1,297
573
0
2,100
7,335
2,580
3,363
0
7,335
0
67,757
W
Bakasura
Diclonus
Bakasura
14,253
8,289
0
8,722
15,454
11,540
836
684
13,711
0
65,382
L
10,229
675
0
5,703
16,584
14,291
272
0
14,016
0
81,918
L
Cthulhu
POLLITO11010
Cthulhu
4,089
148
0
1,335
14,566
12,025
250
4,151
10,186
38,428
0
L
Cliodhna
6,653
432
0
3,460
10,382
3,244
0
855
9,332
0
33,721
W
Hercules
a_melkiii
Hercules
7,751
2,527
0
5,303
13,456
6,480
701
2,881
10,524
17
64,331
W
Morgan Le Fay
lil_diamond4
Morgan Le Fay
15,541
2,985
392
4,317
12,841
4,414
704
7,225
5,616
80,407
0
W
Fenrir
3,816
304
228
2,416
9,940
7,148
256
2,648
7,244
0
19,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
51,174
527
Minions Killed
574
0
Camps Cleared
0
1,707,304
Distance Traveled
2,033,852
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,985
449
92
5
0
316,894
2
W
Cernunnos
9,888
494
130
7
0
387,715
6
L
Charybdis
10,084
504
138
7
0
333,911
1
W
Bakasura
11,357
568
165
8
0
438,449
4
L
Tyr
10,791
540
183
9
0
372,855
3
L
Cthulhu
8,410
421
62
3
0
344,068
1
L
Cliodhna
8,027
401
52
3
0
339,576
0
W
Hercules
10,088
504
120
6
0
425,861
0
W
Morgan Le Fay
10,107
505
124
6
0
365,845
0
W
Fenrir
9,734
487
35
2
0
415,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role