Player Matchup

Atlas
Atlas
FearlessFreckles
Atlas
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,524 Elo+
Solo
Agni
Agni
GHOSTDOGG12
Agni
Level 141
God Stats
11W - 13L
1,596 SR
Queue Stats
402W - 411L
1,573 Elo+
Solo
Fenrir
Fenrir
H8oN Monster165
Fenrir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 27L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Viceni
Danzaburou
Level 126
God Stats
18W - 10L
1,844 SR
Queue Stats
263W - 278L
1,614 Elo+
Solo
Tyr
Tyr
uSayenOickle
Tyr
Level 122
God Stats
5W - 6L
1,151 SR
Queue Stats
66W - 78L
1,505 Elo+
Solo
Team Averages
Level 125
1,518 SR
1,531 Elo+

VS

Team Averages
Level 117
1,525 SR
1,512 Elo+
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GorillaPuhsea
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,412 Elo+
Solo
Skadi
Skadi
Katy__Forever
Skadi
Level 122
God Stats
25W - 18L
1,626 SR
Queue Stats
363W - 383L
1,683 Elo+
Solo
Kukulkan
Kukulkan
Mr_Freeze-505
Kukulkan
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 15L
1,327 Elo+
Solo
The Morrigan
The Morrigan
RhinoS12335
The Morrigan
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 31L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
4,702
940
3,254
4,772
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 2
5,083
1,017
3,432
2,862
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 2
4,660
932
1,451
3,967
1,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Danzaburou
Viceni
Danzaburou
11
1 / 0 / 3
5,117
1,023
2,769
2,687
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 4
4,245
849
1,688
6,190
2,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 0 / 3
4,405
881
2,631
4,345
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,901
780
481
709
209
Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 1
5,251
1,050
3,704
4,312
1,408
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Mr_Freeze-505
Kukulkan
8
0 / 2 / 2
4,224
845
1,553
2,988
1,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
RhinoS12335
The Morrigan
9
1 / 1 / 2
4,648
930
2,282
2,265
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
5
Kills
4
4
Deaths
5
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
3
1.5
W
0
1
4
2
W
3
1
2
4
L
0
1
0
0
W
1
0
2
2
L
3
1
1
3.5
L
Kukulkan
Mr_Freeze-505
Kukulkan
0
2
2
0.5
L
The Morrigan
RhinoS12335
The Morrigan
1
1
2
2
W
Danzaburou
Viceni
Danzaburou
1
0
3
2.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,594
Damage
10,651
20,478
Taken
14,619
9,125
Mitigated
5,817
5,169
Healing
1,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,631
1,086
257
614
4,345
2,344
0
1,612
2,588
6,686
0
W
3,254
1,059
0
1,217
4,772
2,726
293
1,500
3,244
8,054
0
W
3,432
512
0
1,071
2,862
794
294
776
2,076
14,032
0
L
481
53
0
30
709
209
0
307
362
0
1,262
W
1,451
117
0
478
3,967
1,937
0
669
3,274
0
10,224
L
3,704
1,469
0
359
4,312
1,408
0
2,445
1,678
0
13,371
L
Kukulkan
Mr_Freeze-505
Kukulkan
1,553
227
0
313
2,988
1,020
0
1,372
1,509
7,356
0
L
The Morrigan
RhinoS12335
The Morrigan
2,282
302
0
0
2,265
836
0
662
1,533
11,753
0
W
Danzaburou
Viceni
Danzaburou
2,769
717
0
710
2,687
813
570
1,192
1,465
0
17,634
W
1,688
368
0
1,693
6,190
2,855
0
2,193
3,953
0
3,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,807
Gold Earned
22,429
85
Minions Killed
74
0
Camps Cleared
0
583,515
Distance Traveled
402,109
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,405
881
7
1
0
122,291
1
W
Atlas
4,702
940
8
2
0
121,266
1
W
Agni
5,083
1,017
26
5
0
104,557
2
L
Neith
3,901
780
3
1
0
17,663
1
W
Fenrir
4,660
932
18
4
0
128,821
0
L
Skadi
5,251
1,050
29
6
0
98,209
3
L
Kukulkan
4,224
845
12
2
0
80,498
0
L
The Morrigan
4,648
930
23
5
0
83,448
0
W
Danzaburou
5,117
1,023
31
6
0
101,894
2
W
Tyr
4,245
849
2
0
0
126,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role