Player Matchup

Achilles
Achilles
OROCHI-ISM
Achilles
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 142L
1,336 Elo+
Solo
Cupid
Cupid
OptixReborn
Cupid
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 92L
1,469 Elo+
Solo
Ah Puch
Ah Puch
jandriyo466
Ah Puch
Level 45
God Stats
150W - 212L
1,385 SR
Queue Stats
151W - 220L
1,368 Elo+
Solo
Team Averages
Level 75
1,462 SR
1,391 Elo+

VS

Team Averages
Level 82
1,544 SR
1,379 Elo+
Cliodhna
Cliodhna
Brandini7
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,455 Elo+
Party 1
King Arthur
King Arthur
Dabaagoo_22
King Arthur
Level 68
God Stats
2W - 7L
1,389 SR
Queue Stats
76W - 141L
1,248 Elo+
Solo
Sol
Sol
Ms_CalQLated
Sol
Level 49
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 9L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OROCHI-ISM
Achilles
15
4 / 3 / 15
11,198
700
11,998
15,783
20,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 0 / 13
11,855
741
16,850
10,440
3,729
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
jandriyo466
Ah Puch
18
10 / 2 / 10
12,725
795
15,615
9,082
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Brandini7
Cliodhna
14
3 / 6 / 1
10,481
655
10,198
15,612
5,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Dabaagoo_22
King Arthur
13
1 / 7 / 1
9,111
569
5,612
21,704
20,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 3
9,443
590
7,180
15,526
4,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
21
Kills
5
5
Deaths
21
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Brandini7
Cliodhna
3
6
1
0.58
L
King Arthur
Dabaagoo_22
King Arthur
1
7
1
0.21
L
1
8
3
0.31
W
Achilles
OROCHI-ISM
Achilles
4
3
15
3.83
W
7
0
13
13.5
W
Ah Puch
jandriyo466
Ah Puch
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,463
Damage
22,990
35,305
Taken
52,842
27,703
Mitigated
30,813
12,632
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Brandini7
Cliodhna
10,198
573
698
1,458
15,612
5,264
0
3,359
11,933
0
33,225
L
King Arthur
Dabaagoo_22
King Arthur
5,612
473
0
0
21,704
20,927
0
6,693
14,405
7,444
14,180
L
7,180
1,502
439
2,020
15,526
4,622
0
7,526
7,712
39,279
0
W
Achilles
OROCHI-ISM
Achilles
11,998
2,131
0
1,988
15,783
20,657
307
4,950
10,833
3,737
22,258
W
16,850
8,037
620
5,374
10,440
3,729
1,616
3,589
6,851
0
43,968
W
Ah Puch
jandriyo466
Ah Puch
15,615
75
1,298
3,352
9,082
3,317
725
1,196
7,886
66,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
29,035
194
Minions Killed
141
10
Camps Cleared
3
856,092
Distance Traveled
756,868
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,481
655
47
3
2
283,554
1
L
King Arthur
9,111
569
26
2
0
249,132
0
L
Sol
9,443
590
68
4
1
224,182
2
W
Achilles
11,198
700
27
2
2
273,296
0
W
Cupid
11,855
741
58
4
4
298,540
3
W
Ah Puch
12,725
795
109
7
4
284,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role