Player Matchup

Gilgamesh
Gilgamesh
I_am_DaLaw
Gilgamesh
Level 43
God Stats
4W - 1L
1,671 SR
Queue Stats
16W - 12L
1,381 Elo+
Solo
Hou Yi
Hou Yi
Soloortrolling
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Storm DC
Morgan Le Fay
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 1
Team Averages
Level 46
1,557 SR
1,488 Elo+

VS

Team Averages
Level 82
1,440 SR
1,293 Elo+
Skadi
Skadi
FinnTheHuman389
Skadi
Level 50
God Stats
15W - 10L
1,290 SR
Queue Stats
38W - 29L
1,111 Elo+
Party 2
Ymir
Ymir
JakeTheDawg9461
Ymir
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,280 Elo+
Party 2
Fenrir
Fenrir
WigWam Duck
Fenrir
Level 148
God Stats
30W - 32L
1,531 SR
Queue Stats
543W - 595L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I_am_DaLaw
Gilgamesh
12
1 / 5 / 8
8,107
676
8,094
13,270
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
9 / 1 / 2
9,842
820
8,966
7,018
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Storm DC
Morgan Le Fay
14
3 / 3 / 9
9,034
753
10,105
7,532
2,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,822
652
5,518
8,975
2,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 5 / 4
8,221
685
6,027
12,509
6,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
13
4 / 2 / 3
8,917
743
7,178
10,773
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
9
9
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Gilgamesh
I_am_DaLaw
Gilgamesh
1
5
8
1
L
3
5
4
1
W
9
1
2
10
W
Morgan Le Fay
Storm DC
Morgan Le Fay
3
3
9
2.5
L
Fenrir
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
18,723
27,820
Taken
32,257
15,417
Mitigated
15,220
3,064
Healing
2,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,518
3,127
0
20
8,975
2,179
0
4,239
4,438
0
17,521
W
Gilgamesh
I_am_DaLaw
Gilgamesh
8,094
1,137
0
606
13,270
9,319
0
3,488
9,567
2,442
13,074
L
6,027
307
243
977
12,509
6,933
0
4,507
7,827
22,231
0
W
8,966
3,443
0
977
7,018
3,263
2,142
1,090
5,788
0
31,757
W
Morgan Le Fay
Storm DC
Morgan Le Fay
10,105
1,356
0
1,481
7,532
2,835
205
1,925
5,451
32,164
0
L
Fenrir
7,178
1,740
0
1,452
10,773
6,108
0
2,661
7,898
0
21,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
24,960
122
Minions Killed
94
8
Camps Cleared
3
627,800
Distance Traveled
622,334
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,822
652
32
3
0
176,019
0
W
Gilgamesh
8,107
676
13
1
2
215,339
4
L
Ymir
8,221
685
29
2
1
215,378
0
W
Hou Yi
9,842
820
65
5
4
196,557
1
W
Morgan Le Fay
9,034
753
44
4
2
215,904
1
L
Fenrir
8,917
743
33
3
2
230,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role