Player Matchup

Sol
Sol
DanskeLars
Sol
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Solo
Artemis
Artemis
Divaanisohva
Artemis
Level 5
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 2L
1,387 Elo+
Party 1
Vamana
Vamana
Johny_Mad_Dog1
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,398 Elo+
Solo
Chang'e
Chang'e
Mepukas
Chang'e
Level 5
God Stats
21W - 27L
1,471 SR
Queue Stats
156W - 152L
1,387 Elo+
Party 1
Kali
Kali
bvbfanbvb22
Kali
Level 28
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Team Averages
Level 13
1,443 SR
1,291 Elo+

VS

Team Averages
Level 36
1,532 SR
1,507 Elo+
Tsukuyomi
Tsukuyomi
Dyatel_zudi
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 31L
1,500 Elo+
Party 2
Bellona
Bellona
FintGreat
Bellona
Level 18
God Stats
3W - 3L
1,355 SR
Queue Stats
9W - 13L
1,377 Elo+
Solo
Vulcan
Vulcan
HeroZz_Fanatique
Vulcan
Level 44
God Stats
6W - 6L
1,628 SR
Queue Stats
9W - 17L
1,588 Elo+
Party 3
Anubis
Anubis
Prettydie
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
cory25200
Gilgamesh
Level 65
God Stats
9W - 6L
1,678 SR
Queue Stats
13W - 16L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
9,767
698
13,218
13,417
4,988
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Divaanisohva
Artemis
16
1 / 3 / 7
9,316
665
9,479
9,260
3,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 9 / 7
10,858
776
14,985
28,457
21,137
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Mepukas
Chang'e
15
2 / 1 / 6
9,296
664
3,187
11,093
5,659
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 3
10,041
717
8,444
12,558
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dyatel_zudi
Tsukuyomi
15
2 / 5 / 5
9,538
681
5,866
12,056
4,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
FintGreat
Bellona
18
2 / 2 / 5
11,105
793
6,780
16,656
14,190
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 4 / 9
10,774
770
22,765
10,000
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Prettydie
Anubis
18
4 / 1 / 8
10,568
755
10,662
10,586
4,896
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
cory25200
Gilgamesh
18
8 / 3 / 9
11,045
789
16,876
17,717
14,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
15
Kills
22
22
Deaths
15
26
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
Artemis
Divaanisohva
Artemis
1
3
7
1.5
W
Tsukuyomi
Dyatel_zudi
Tsukuyomi
2
5
5
0.9
W
Bellona
FintGreat
Bellona
2
2
5
2.25
W
6
4
9
2.63
L
5
9
7
0.94
L
Chang'e
Mepukas
Chang'e
2
1
6
5
W
Anubis
Prettydie
Anubis
4
1
8
8
L
4
2
3
2.75
W
Gilgamesh
cory25200
Gilgamesh
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,313
Damage
62,949
74,785
Taken
67,015
40,420
Mitigated
42,872
21,847
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,218
5,492
351
1,831
13,417
4,988
1,178
4,859
8,123
40,576
0
L
Artemis
Divaanisohva
Artemis
9,479
1,451
0
673
9,260
3,155
780
5,246
3,701
0
25,190
W
Tsukuyomi
Dyatel_zudi
Tsukuyomi
5,866
2,135
0
830
12,056
4,746
109
2,281
9,775
0
16,285
W
Bellona
FintGreat
Bellona
6,780
1,351
1,889
2,154
16,656
14,190
313
3,515
13,141
0
38,857
W
22,765
7,633
0
19
10,000
4,601
406
1,672
8,328
52,843
0
L
14,985
8,873
1,630
9,017
28,457
21,137
957
12,958
14,731
0
30,638
L
Chang'e
Mepukas
Chang'e
3,187
853
2,481
3,473
11,093
5,659
0
7,038
3,638
11,117
0
W
Anubis
Prettydie
Anubis
10,662
1,552
121
2,846
10,586
4,896
690
2,434
8,152
29,946
0
L
8,444
3,146
0
2,391
12,558
5,481
0
4,834
7,434
0
35,251
W
Gilgamesh
cory25200
Gilgamesh
16,876
2,825
286
2,339
17,717
14,439
19
6,503
11,214
5,613
27,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
53,030
191
Minions Killed
245
0
Camps Cleared
0
1,229,103
Distance Traveled
1,376,777
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,767
698
63
5
0
208,700
0
L
Artemis
9,316
665
31
2
0
221,932
2
W
Tsukuyomi
9,538
681
16
1
0
268,630
0
W
Bellona
11,105
793
61
4
0
293,181
0
W
Vulcan
10,774
770
78
6
0
285,232
2
L
Vamana
10,858
776
29
2
0
246,604
0
L
Chang'e
9,296
664
21
2
0
232,372
0
W
Anubis
10,568
755
55
4
0
224,092
2
L
Kali
10,041
717
47
3
0
319,495
2
W
Gilgamesh
11,045
789
35
3
0
305,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role