Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DODEMElSTER1
Sylvanus
Level 96
God Stats
2W - 5L
1,278 SR
Queue Stats
12W - 27L
1,155 Elo+
Party 1
Ah Puch
Ah Puch
doctor_dilberys
Ah Puch
Level 129
God Stats
4W - 10L
1,500 SR
Queue Stats
357W - 481L
1,243 Elo+
Party 1
Chang'e
Chang'e
zygrade2
Chang'e
Level 126
God Stats
2W - 0L
1,777 SR
Queue Stats
59W - 70L
1,492 Elo+
Solo
Team Averages
Level 127
1,511 SR
1,378 Elo+

VS

Team Averages
Level 90
1,483 SR
1,284 Elo+
Rama
Rama
FoggSpirit
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 3
Da Ji
Da Ji
Kurasagiua
Da Ji
Level 101
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 3
Ah Puch
Ah Puch
Ragnararok
Ah Puch
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Solo
Bacchus
Bacchus
keepgoni
Bacchus
Level 63
God Stats
4W - 5L
1,672 SR
Queue Stats
12W - 23L
1,364 Elo+
Party 2
Chaac
Chaac
ВЛАДИСЛАВУС
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 2 / 7
10,061
774
5,879
13,146
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
16
4 / 1 / 8
9,789
753
13,703
8,059
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DODEMElSTER1
Sylvanus
15
3 / 2 / 5
9,080
698
5,028
13,952
11,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 1 / 5
9,859
758
7,568
4,688
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
zygrade2
Chang'e
16
5 / 0 / 8
9,514
732
11,781
11,066
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,129
625
3,042
9,575
2,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
13
1 / 9 / 3
8,076
621
5,189
10,593
3,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Ragnararok
Ah Puch
17
4 / 3 / 1
9,778
752
19,678
11,489
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
keepgoni
Bacchus
14
1 / 0 / 3
8,735
672
4,988
10,107
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 4
8,004
616
7,710
10,940
9,368
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
20
Kills
6
6
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
7
4.25
W
Danzaburou
 
Danzaburou
4
1
8
8
W
Sylvanus
DODEMElSTER1
Sylvanus
3
2
5
2.75
L
0
4
2
0.25
L
Da Ji
1
9
3
0.28
L
Ah Puch
Ragnararok
Ah Puch
4
3
1
1.5
W
3
1
5
5.5
L
Bacchus
keepgoni
Bacchus
1
0
3
2.5
W
Chang'e
zygrade2
Chang'e
5
0
8
9
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,959
Damage
40,607
50,911
Taken
52,704
24,935
Mitigated
33,018
25,293
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,879
1,384
0
5,259
13,146
4,435
173
6,097
7,049
0
31,394
W
Danzaburou
 
Danzaburou
13,703
3,610
0
2,822
8,059
3,008
1,329
4,935
3,124
0
40,498
W
Sylvanus
DODEMElSTER1
Sylvanus
5,028
338
3,915
4,323
13,952
11,834
379
5,510
8,442
10,029
0
L
3,042
1,215
310
1,557
9,575
2,759
149
3,075
6,500
0
19,045
L
Da Ji
5,189
1,101
0
36
10,593
3,829
0
3,718
6,875
0
15,208
L
Ah Puch
Ragnararok
Ah Puch
19,678
969
0
1,970
11,489
4,058
237
5,964
5,525
57,692
0
W
7,568
170
0
639
4,688
1,874
516
3,042
1,646
34,660
0
L
Bacchus
keepgoni
Bacchus
4,988
174
0
996
10,107
13,004
15
5,584
4,523
10,105
0
W
Chang'e
zygrade2
Chang'e
11,781
261
3,818
4,517
11,066
3,784
160
5,082
5,984
31,794
0
L
7,710
988
194
1,716
10,940
9,368
97
6,036
4,904
0
20,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
42,722
238
Minions Killed
200
0
Camps Cleared
0
1,329,469
Distance Traveled
1,174,155
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,061
774
52
4
0
316,383
2
W
Danzaburou
9,789
753
65
5
0
274,288
3
W
Sylvanus
9,080
698
7
1
0
215,687
1
L
Rama
8,129
625
43
3
0
212,497
0
L
Da Ji
8,076
621
20
2
0
223,744
0
L
Ah Puch
9,778
752
96
7
0
254,943
0
W
Ah Puch
9,859
758
74
6
0
251,534
0
L
Bacchus
8,735
672
11
1
0
244,137
3
W
Chang'e
9,514
732
40
3
0
271,577
3
L
Chaac
8,004
616
30
2
0
238,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role