Player Matchup

Atlas
Atlas
Bronze III
 
Atlas
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Moshatarts
Ah Muzen Cab
Gold II
Level 158
God Stats
14W - 10L
1,674 SR
Queue Stats
529W - 515L
1,590 MMR
Party 2
Fenrir
Fenrir
Gold II
PapaWheelie
Fenrir
Gold II
Level 160
God Stats
13W - 14L
1,329 SR
Queue Stats
647W - 656L
1,438 MMR
Party 2
Chaac
Chaac
Bronze III
QTheStrange
Chaac
Bronze III
Level 69
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
kingcrandon
Anubis
Bronze III
Level 83
God Stats
4W - 2L
1,526 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,460 SR
1,506 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,542 SR
1,531 MMR
Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
Phoxson
Tyr
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Athena
Athena
Gold V
WednesdayXD
Athena
Gold V
Level 122
God Stats
33W - 34L
1,710 SR
Queue Stats
106W - 94L
1,653 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
1 / 0 / 1
3,699
740
1,059
3,155
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Moshatarts
Ah Muzen Cab
6
1 / 0 / 1
3,376
675
1,857
1,978
358
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
6
0 / 0 / 2
3,295
659
1,152
2,002
454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,499
700
541
1,750
690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
7
3 / 0 / 0
3,894
779
1,981
2,202
802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
CliodhnaMulanGeb

VS

Bans
ThanatosHerculesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 1 / 0
3,657
731
528
3,152
697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
 
Vulcan
5
0 / 2 / 0
3,225
645
1,347
2,256
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
5
0 / 0 / 0
3,036
607
1,750
2,670
552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
2
0 / 0 / 0
2,583
517
114
712
293
Breastplate

Breastplate

+20
Physical Protection

Athena
4
0 / 2 / 0
2,979
596
591
3,572
1,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
1
1.5
L
Mercury
 
Mercury
1
1
0
1
L
Vulcan
 
Vulcan
0
2
0
0
L
Anhur
 
Anhur
0
0
0
0
W
Ah Muzen Cab
Moshatarts
Ah Muzen Cab
1
0
1
1.5
W
Fenrir
0
0
2
1
L
Tyr
0
0
0
0
W
0
1
0
0
L
Athena
0
2
0
0
W
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,590
Damage
4,330
11,087
Taken
12,362
3,244
Mitigated
3,149
5,790
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,059
180
0
1,862
3,155
940
0
421
2,734
7,659
0
L
Mercury
 
Mercury
528
318
0
530
3,152
697
0
619
2,474
0
12,435
L
Vulcan
 
Vulcan
1,347
203
0
456
2,256
406
0
1,362
894
13,038
0
L
Anhur
 
Anhur
1,750
1,480
0
1,637
2,670
552
0
570
2,100
0
13,212
W
Ah Muzen Cab
Moshatarts
Ah Muzen Cab
1,857
795
0
904
1,978
358
0
33
1,945
0
18,078
W
Fenrir
1,152
401
0
1,375
2,002
454
0
259
1,743
0
9,929
L
Tyr
114
0
0
41
712
293
0
0
656
0
1,812
W
541
0
0
347
1,750
690
168
0
1,750
0
12,343
L
Athena
591
205
0
764
3,572
1,201
0
489
3,083
4,106
0
W
Anubis
1,981
0
0
1,302
2,202
802
0
1,087
977
17,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,763
Gold Earned
15,480
146
Minions Killed
115
0
Camps Cleared
0
521,105
Distance Traveled
428,260
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,699
740
13
3
0
105,494
3
L
Mercury
3,657
731
36
7
0
114,483
1
L
Vulcan
3,225
645
28
6
0
93,446
1
L
Anhur
3,036
607
36
7
0
81,332
1
W
Ah Muzen Cab
3,376
675
37
7
0
104,937
0
W
Fenrir
3,295
659
30
6
0
109,008
1
L
Tyr
2,583
517
6
1
0
29,565
0
W
Chaac
3,499
700
36
7
0
99,607
0
L
Athena
2,979
596
9
2
0
109,434
1
W
Anubis
3,894
779
30
6
0
102,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role