Player Matchup

Geb
Geb
HeWhoSchmeltIt
Geb
Level 147
God Stats
32W - 21L
1,660 SR
Queue Stats
101W - 71L
1,622 Elo+
Party 1
Hades
Hades
XGodOfAllSaiyans
Hades
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 94L
1,627 Elo+
Party 1
Fenrir
Fenrir
XRetr0_BoiX
Fenrir
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 128L
1,579 Elo+
Party 1
Team Averages
Level 138
1,553 SR
1,609 Elo+

VS

Team Averages
Level 92
1,595 SR
1,539 Elo+
Atlas
Atlas
BeniLebeignet
Atlas
Level 110
God Stats
207W - 120L
1,527 SR
Queue Stats
233W - 158L
1,598 Elo+
Party 2
Thanatos
Thanatos
Vellins
Thanatos
Level 68
God Stats
3W - 2L
1,756 SR
Queue Stats
32W - 41L
1,518 Elo+
Solo
Nox
Nox
masteryan700
Nox
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 13
7,954
795
3,446
7,454
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 1 / 9
8,038
804
10,995
8,659
4,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
13
10 / 0 / 8
8,873
887
14,088
9,844
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,359
636
6,957
13,654
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Vellins
Thanatos
9
0 / 7 / 1
5,842
584
4,863
9,926
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 7 / 1
6,323
632
2,950
8,619
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
2
2
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
2
1
13
8.5
L
Thanatos
Vellins
Thanatos
0
7
1
0.07
W
6
1
9
10.5
W
Fenrir
10
0
8
14
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
14,770
25,957
Taken
32,199
16,730
Mitigated
13,013
12,983
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,957
1,469
54
3,305
13,654
6,251
0
6,730
6,544
13,526
0
W
3,446
196
0
2,202
7,454
5,396
0
2,328
5,025
7,787
0
L
Thanatos
Vellins
Thanatos
4,863
1,462
0
3,352
9,926
4,165
0
3,765
5,681
0
13,370
W
10,995
1,632
857
5,087
8,659
4,238
538
4,017
4,439
24,120
0
W
Fenrir
14,088
4,960
0
4,837
9,844
7,096
447
4,136
5,532
0
22,471
L
2,950
406
201
296
8,619
2,597
0
3,781
4,345
14,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
18,524
59
Minions Killed
54
3
Camps Cleared
5
515,882
Distance Traveled
455,155
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,359
636
14
1
0
173,520
1
W
Geb
7,954
795
9
1
0
177,466
3
L
Thanatos
5,842
584
19
2
3
142,545
0
W
Hades
8,038
804
34
3
1
153,357
1
W
Fenrir
8,873
887
16
2
2
185,059
1
L
Nox
6,323
632
21
2
2
139,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role