Player Matchup

He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Nxutted
Ares
Silver I
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 16L
1,544 MMR
Solo
Charybdis
Charybdis
Gold III
Rafasah420
Charybdis
Gold III
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 119L
1,544 MMR
Solo
Cabrakan
Cabrakan
Gold V
The Dirty Nasty
Cabrakan
Gold V
Level 117
God Stats
10W - 8L
1,500 SR
Queue Stats
268W - 274L
1,543 MMR
Solo
Bastet
Bastet
Gold IV
TouhyJoe7
Bastet
Gold IV
Level 160
God Stats
4W - 6L
1,727 SR
Queue Stats
346W - 333L
1,551 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,545 SR
1,536 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,516 SR
1,545 MMR
Awilix
Awilix
Bronze III
CaII Me KinKy
Awilix
Bronze III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 93L
1,546 MMR
Party 1
Hades
Hades
Bronze III
Feriux11
Hades
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,546 MMR
Solo
Sobek
Sobek
Bronze III
HairyRavioli
Sobek
Bronze III
Level 69
God Stats
6W - 11L
1,500 SR
Queue Stats
58W - 64L
1,546 MMR
Party 1
Chiron
Chiron
Silver II
MarkTheHunter
Chiron
Silver II
Level 160
God Stats
5W - 5L
1,578 SR
Queue Stats
59W - 54L
1,547 MMR
Solo
Achilles
Achilles
Gold IV
Phrendly
Achilles
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
9 / 3 / 3
12,668
576
19,887
10,399
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
Nxutted
Ares
17
1 / 5 / 10
10,765
489
10,577
17,628
21,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charybdis
Rafasah420
Charybdis
20
3 / 2 / 7
12,145
552
12,529
11,569
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
19
0 / 5 / 5
11,653
530
10,877
20,151
24,464
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
TouhyJoe7
Bastet
20
6 / 2 / 8
12,590
572
17,784
20,594
8,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ChaacMulanLoki

VS

Bans
GilgameshGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
10,835
493
11,382
17,693
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Feriux11
Hades
15
5 / 6 / 4
9,832
447
11,186
14,056
7,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 9
10,659
485
6,254
20,307
28,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 4 / 7
11,232
511
7,524
15,649
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Phrendly
Achilles
18
5 / 3 / 2
11,674
531
14,454
26,442
33,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
19
Kills
17
17
Deaths
19
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
3
3
3.5
L
4
4
7
1.88
L
Hades
Feriux11
Hades
5
6
4
1.17
L
2
2
9
3.25
L
1
4
7
1.13
W
Ares
Nxutted
Ares
1
5
10
1.2
L
Achilles
Phrendly
Achilles
5
3
2
2
W
Charybdis
Rafasah420
Charybdis
3
2
7
3.25
W
Cabrakan
0
5
5
0.5
W
Bastet
TouhyJoe7
Bastet
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,654
Damage
50,800
80,341
Taken
94,147
63,741
Mitigated
81,841
27,307
Healing
30,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
19,887
847
0
240
10,399
4,074
295
4,824
5,134
90,980
0
L
11,382
4,075
0
5,134
17,693
7,567
0
8,147
9,546
0
83,324
L
Hades
Feriux11
Hades
11,186
1,055
668
2,705
14,056
7,577
0
8,531
5,525
49,522
0
L
6,254
298
976
5,198
20,307
28,080
0
9,032
11,275
36,454
0
L
7,524
3,039
944
6,194
15,649
4,818
0
3,649
12,000
0
84,719
W
Ares
Nxutted
Ares
10,577
412
0
1,868
17,628
21,839
0
6,507
11,121
33,070
0
L
Achilles
Phrendly
Achilles
14,454
3,851
850
7,389
26,442
33,799
0
11,982
14,460
925
78,160
W
Charybdis
Rafasah420
Charybdis
12,529
5,772
0
5,838
11,569
4,890
1,153
1,992
8,938
0
102,116
W
Cabrakan
10,877
1,911
0
7,204
20,151
24,464
319
1,139
19,012
84,777
0
W
Bastet
TouhyJoe7
Bastet
17,784
2,803
0
12,157
20,594
8,474
219
3,765
16,497
0
96,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,821
Gold Earned
54,232
673
Minions Killed
596
0
Camps Cleared
0
2,096,019
Distance Traveled
2,059,714
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,668
576
149
7
0
420,933
5
L
Awilix
10,835
493
129
6
0
476,202
2
L
Hades
9,832
447
91
4
0
320,667
2
L
Sobek
10,659
485
64
3
0
426,884
4
L
Chiron
11,232
511
161
7
0
402,728
8
W
Ares
10,765
489
51
2
0
421,117
10
L
Achilles
11,674
531
151
7
0
433,233
1
W
Charybdis
12,145
552
171
8
0
367,486
10
W
Cabrakan
11,653
530
167
8
0
370,830
4
W
Bastet
12,590
572
135
6
0
515,653
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role