Player Matchup

Ymir
Ymir
Mad5nail-
Ymir
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 117L
1,610 Elo+
Solo
Anhur
Anhur
ale-empa1999
Anhur
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 44L
1,392 Elo+
Solo
Scylla
Scylla
kizaru529
Scylla
Level 84
God Stats
8W - 17L
1,288 SR
Queue Stats
219W - 218L
1,535 Elo+
Solo
Pele
Pele
nsJeyJey_cz
Pele
Level 88
God Stats
1W - 2L
1,267 SR
Queue Stats
319W - 267L
1,587 Elo+
Solo
Bakasura
Bakasura
teledandy76
Bakasura
Level 72
God Stats
17W - 13L
1,623 SR
Queue Stats
132W - 142L
1,594 Elo+
Solo
Team Averages
Level 81
1,436 SR
1,543 Elo+

VS

Team Averages
Level 127
1,531 SR
1,469 Elo+
Neith
Neith
AneKo-DaDa
Neith
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CaZeShAdOw94
Ne Zha
Level 155
God Stats
12W - 3L
1,656 SR
Queue Stats
318W - 315L
1,638 Elo+
Solo
Thoth
Thoth
ItZuczek
Thoth
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 41L
1,404 Elo+
Solo
Chaac
Chaac
TimboodmiT
Chaac
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
180W - 185L
1,491 Elo+
Solo
Bacchus
Bacchus
schoker91
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
1
0 / 0 / 0
1,083
217
0
0
0
5
0 / 1 / 0
3,381
676
145
2,949
717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
kizaru529
Scylla
7
0 / 0 / 1
3,767
753
927
1,495
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 0
3,566
713
2,301
3,716
1,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
teledandy76
Bakasura
6
1 / 0 / 0
3,697
739
741
3,395
1,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 0 / 1
3,578
716
1,151
922
190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
6
0 / 0 / 0
3,741
748
705
3,502
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thoth
ItZuczek
Thoth
7
0 / 1 / 0
3,819
764
503
1,462
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
7
3 / 0 / 0
4,599
920
2,566
4,241
1,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
schoker91
Bacchus
6
1 / 0 / 0
3,937
787
1,600
2,563
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
4
4
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
1
0.5
W
Ne Zha
0
0
0
0
W
Thoth
ItZuczek
Thoth
0
1
0
0
L
Ymir
0
0
0
0
W
Chaac
3
0
0
3
L
0
1
0
0
L
Scylla
kizaru529
Scylla
0
0
1
0.5
L
0
3
0
0
W
Bacchus
schoker91
Bacchus
1
0
0
1
L
Bakasura
teledandy76
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,114
Damage
6,525
11,555
Taken
12,690
3,268
Mitigated
4,381
3,460
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,151
443
0
697
922
190
0
0
892
0
15,657
W
Ne Zha
705
218
0
2,585
3,502
795
0
0
3,502
0
17,240
W
Thoth
ItZuczek
Thoth
503
0
0
375
1,462
396
31
857
525
16,835
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
2,566
631
0
2,975
4,241
1,701
0
0
3,849
0
17,076
L
145
64
0
540
2,949
717
0
1,115
1,834
0
9,873
L
Scylla
kizaru529
Scylla
927
0
0
428
1,495
321
0
164
1,331
14,671
0
L
2,301
537
0
872
3,716
1,058
0
0
3,360
0
14,138
W
Bacchus
schoker91
Bacchus
1,600
71
0
756
2,563
1,299
0
0
2,513
8,599
0
L
Bakasura
teledandy76
Bakasura
741
505
0
1,620
3,395
1,172
0
824
2,571
0
10,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,494
Gold Earned
19,674
117
Minions Killed
169
0
Camps Cleared
0
448,786
Distance Traveled
573,962
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,578
716
40
8
0
107,073
1
W
Ne Zha
3,741
748
49
10
0
141,767
1
W
Thoth
3,819
764
37
7
0
94,309
1
L
Ymir
1,083
217
0
0
0
0
0
W
Chaac
4,599
920
36
7
0
117,558
0
L
Anhur
3,381
676
21
4
0
101,258
3
L
Scylla
3,767
753
36
7
0
108,279
2
L
Pele
3,566
713
25
5
0
99,082
1
W
Bacchus
3,937
787
7
1
0
113,255
1
L
Bakasura
3,697
739
35
7
0
140,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role