Player Matchup

Sylvanus
Sylvanus
Bronze III
Bimboflow4197
Sylvanus
Bronze III
Level 132
God Stats
5W - 4L
1,522 SR
Queue Stats
55W - 55L
1,515 MMR
Solo
Chaac
Chaac
Bronze III
ChaosElement626
Chaac
Bronze III
Level 113
God Stats
2W - 1L
1,480 SR
Queue Stats
30W - 18L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
ChaosKuzenbo
Cliodhna
Bronze III
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,538 MMR
Party 1
Hachiman
Hachiman
Silver I
RaGexQuiTTxNooB
Hachiman
Silver I
Level 158
God Stats
1W - 1L
1,716 SR
Queue Stats
66W - 60L
1,519 MMR
Solo
Poseidon
Poseidon
Silver I
sanji1919
Poseidon
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,526 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,543 SR
1,520 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,666 SR
1,520 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Silver II
Borrex18
Bastet
Silver II
Level 142
God Stats
1W - 0L
1,879 SR
Queue Stats
25W - 26L
1,523 MMR
Solo
Apollo
Apollo
Bronze III
IMCF_Pabs
Apollo
Bronze III
Level 116
God Stats
6W - 3L
1,750 SR
Queue Stats
22W - 23L
1,523 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
TruculentK
Sun Wukong
Bronze III
Level 148
God Stats
1W - 0L
1,702 SR
Queue Stats
2W - 0L
1,542 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
calr_666
Kuzenbo
Gold V
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 108L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bimboflow4197
Sylvanus
20
4 / 6 / 14
14,026
468
14,515
30,625
33,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 8 / 7
14,540
485
14,741
37,523
50,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
ChaosKuzenbo
Cliodhna
20
17 / 11 / 7
15,691
523
30,850
28,104
12,015
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
20
10 / 9 / 10
16,252
542
26,660
29,684
10,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
sanji1919
Poseidon
10
0 / 5 / 6
9,776
326
1,387
4,970
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AwilixGebArachneCamazotzAtlas

VS

Bans
CabrakanLokiOdinGilgameshMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
17 / 6 / 14
17,759
592
40,264
17,664
5,986
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Borrex18
Bastet
20
3 / 10 / 11
13,951
465
12,762
27,573
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
IMCF_Pabs
Apollo
20
12 / 8 / 8
16,732
558
16,635
24,870
9,156
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TruculentK
Sun Wukong
20
4 / 4 / 18
14,339
478
18,530
28,008
27,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
calr_666
Kuzenbo
17
0 / 9 / 7
11,945
398
8,508
37,327
40,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
94
37
Kills
36
39
Deaths
37
44
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
17
6
14
4
L
Sylvanus
Bimboflow4197
Sylvanus
4
6
14
1.83
W
Bastet
Borrex18
Bastet
3
10
11
0.85
L
6
8
7
1.19
L
Cliodhna
ChaosKuzenbo
Cliodhna
17
11
7
1.86
W
Apollo
IMCF_Pabs
Apollo
12
8
8
2
L
Hachiman
10
9
10
1.67
W
Sun Wukong
TruculentK
Sun Wukong
4
4
18
3.25
W
Kuzenbo
calr_666
Kuzenbo
0
9
7
0.39
L
Poseidon
sanji1919
Poseidon
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,153
Damage
96,699
130,906
Taken
135,442
107,700
Mitigated
90,968
34,152
Healing
36,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
40,264
2,046
0
468
17,664
5,986
2,669
3,637
13,832
143,507
0
L
Sylvanus
Bimboflow4197
Sylvanus
14,515
2,938
3,196
10,990
30,625
33,365
0
10,707
19,918
80,642
19,126
W
Bastet
Borrex18
Bastet
12,762
2,230
0
6,447
27,573
7,313
213
4,056
23,419
0
93,846
L
14,741
3,102
0
9,177
37,523
50,642
0
16,440
21,083
654
83,867
L
Cliodhna
ChaosKuzenbo
Cliodhna
30,850
4,391
0
1,372
28,104
12,015
472
12,254
15,850
0
131,768
W
Apollo
IMCF_Pabs
Apollo
16,635
11,071
0
7,224
24,870
9,156
12,219
4,588
20,179
0
109,655
L
Hachiman
26,660
14,565
0
9,156
29,684
10,390
68
11,809
17,875
0
128,041
W
Sun Wukong
TruculentK
Sun Wukong
18,530
5,468
647
12,058
28,008
27,870
358
2,987
23,757
0
60,604
W
Kuzenbo
calr_666
Kuzenbo
8,508
2,727
0
9,759
37,327
40,643
303
4,484
32,798
59,604
0
L
Poseidon
sanji1919
Poseidon
1,387
381
0
261
4,970
1,288
0
2,635
2,335
23,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,285
Gold Earned
74,726
647
Minions Killed
630
0
Camps Cleared
0
2,121,124
Distance Traveled
2,721,123
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
17,759
592
199
7
0
557,254
6
L
Sylvanus
14,026
468
145
5
0
476,893
8
W
Bastet
13,951
465
115
4
0
584,885
1
L
Chaac
14,540
485
133
4
0
497,763
5
L
Cliodhna
15,691
523
133
4
0
530,456
1
W
Apollo
16,732
558
149
5
0
526,238
3
L
Hachiman
16,252
542
180
6
0
479,283
18
W
Sun Wukong
14,339
478
93
3
0
571,922
5
W
Kuzenbo
11,945
398
74
2
0
480,824
8
L
Poseidon
9,776
326
56
2
0
136,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role