Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CrisTheAlmighty
Bakasura
Level 144
God Stats
7W - 7L
1,110 SR
Queue Stats
312W - 306L
1,227 Elo+
Solo
Bastet
Bastet
Ephavyy
Bastet
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 149L
1,493 Elo+
Solo
Agni
Agni
Luci6169180
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,472 Elo+
Solo
Cernunnos
Cernunnos
UnLuckyCharmZxZ
Cernunnos
Level 83
God Stats
3W - 3L
1,620 SR
Queue Stats
160W - 152L
1,581 Elo+
Solo
Team Averages
Level 107
1,446 SR
1,454 Elo+

VS

Team Averages
Level 100
1,541 SR
1,551 Elo+
Serqet
Serqet
BRG yLUIS
Serqet
Level 96
God Stats
2W - 2L
1,705 SR
Queue Stats
106W - 98L
1,546 Elo+
Solo
Rama
Rama
Juan72854
Rama
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
207W - 243L
1,562 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LST MikeGreat51
Cu Chulainn
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Train0078640
Xing Tian
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
318W - 337L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Xx_DarkSpectre_x
Nu Wa
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 27L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 1 / 4
8,208
547
5,723
9,323
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
15
4 / 0 / 2
8,878
592
4,870
8,455
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Ephavyy
Bastet
13
8 / 2 / 6
8,804
587
9,489
11,667
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 1
8,089
539
2,692
6,946
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
UnLuckyCharmZxZ
Cernunnos
15
6 / 2 / 5
9,271
618
9,653
10,606
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BRG yLUIS
Serqet
14
1 / 3 / 5
8,107
540
6,485
9,079
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
10
1 / 7 / 0
6,588
439
2,531
10,384
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
LST MikeGreat51
Cu Chulainn
7
0 / 1 / 0
5,603
374
2,818
5,587
3,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Train0078640
Xing Tian
9
1 / 4 / 0
5,785
386
2,309
13,565
10,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 5 / 0
7,488
499
6,235
6,916
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
6
7
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
4
2
L
Serqet
BRG yLUIS
Serqet
1
3
5
1.17
W
Bakasura
4
0
2
5
W
Bastet
Ephavyy
Bastet
8
2
6
5.5
L
Rama
1
7
0
0.14
L
Cu Chulainn
LST MikeGreat51
Cu Chulainn
0
1
0
0
W
2
2
1
1.25
L
Xing Tian
Train0078640
Xing Tian
1
4
0
0.25
W
Cernunnos
UnLuckyCharmZxZ
Cernunnos
6
2
5
4.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,427
Damage
20,378
46,997
Taken
45,531
19,339
Mitigated
20,370
17,955
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,723
1,065
0
4,060
9,323
5,955
558
1,164
8,055
0
45,561
L
Serqet
BRG yLUIS
Serqet
6,485
1,121
0
2,784
9,079
3,044
0
588
8,038
0
46,015
W
Bakasura
4,870
3,101
0
4,822
8,455
3,352
440
1,300
6,787
0
46,557
W
Bastet
Ephavyy
Bastet
9,489
2,047
107
3,392
11,667
4,733
87
1,293
10,016
0
43,589
L
Rama
2,531
1,865
0
2,115
10,384
2,179
0
0
10,086
0
33,115
L
Cu Chulainn
LST MikeGreat51
Cu Chulainn
2,818
730
0
1,487
5,587
3,440
0
0
4,964
0
18,521
W
2,692
85
0
1,940
6,946
1,604
50
2,645
4,013
39,627
0
L
Xing Tian
Train0078640
Xing Tian
2,309
346
45
679
13,565
10,163
0
0
12,553
15,136
0
W
Cernunnos
UnLuckyCharmZxZ
Cernunnos
9,653
4,607
0
3,634
10,606
3,695
2,290
1,677
8,865
0
66,951
L
6,235
1,949
53
940
6,916
1,544
518
1,670
4,402
35,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,250
Gold Earned
33,571
439
Minions Killed
310
0
Camps Cleared
0
1,514,743
Distance Traveled
1,230,615
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,208
547
86
6
0
288,164
5
L
Serqet
8,107
540
110
7
0
310,242
3
W
Bakasura
8,878
592
109
7
0
357,795
0
W
Bastet
8,804
587
50
3
0
307,023
1
L
Rama
6,588
439
79
5
0
251,977
2
L
Cu Chulainn
5,603
374
40
3
0
142,465
0
W
Agni
8,089
539
89
6
0
282,571
0
L
Xing Tian
5,785
386
13
1
0
284,585
0
W
Cernunnos
9,271
618
105
7
0
279,190
6
L
Nu Wa
7,488
499
68
5
0
241,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role