Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Borkers
Baba Yaga
Level 150
God Stats
3W - 2L
1,442 SR
Queue Stats
15W - 17L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Lunatik2403
Cernunnos
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 114L
1,483 Elo+
Party 1
Mulan
Mulan
Moosias
Mulan
Level 104
God Stats
13W - 3L
1,816 SR
Queue Stats
337W - 305L
1,625 Elo+
Solo
Yemoja
Yemoja
Raxphil
Yemoja
Level 96
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 90L
1,504 Elo+
Party 1
Team Averages
Level 121
1,551 SR
1,507 Elo+

VS

Team Averages
Level 105
1,483 SR
1,422 Elo+
Sol
Sol
Blackcat1024
Sol
Level 59
God Stats
43W - 49L
1,354 SR
Queue Stats
181W - 180L
1,226 Elo+
Party 2
Artio
Artio
ChiraDk
Artio
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
342W - 384L
1,670 Elo+
Solo
Fenrir
Fenrir
JusJerry
Fenrir
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
214W - 230L
1,226 Elo+
Party 2
Rama
Rama
cooteee
Rama
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 52L
1,582 Elo+
Solo
Odin
Odin
lightingviper
Odin
Level 103
God Stats
14W - 12L
1,563 SR
Queue Stats
521W - 527L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 2 / 4
8,113
541
4,161
13,568
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Borkers
Baba Yaga
15
3 / 1 / 2
8,818
588
7,963
5,196
1,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Lunatik2403
Cernunnos
15
10 / 2 / 2
9,732
649
24,445
19,575
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Moosias
Mulan
15
2 / 3 / 1
8,896
593
10,921
12,117
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
Raxphil
Yemoja
12
2 / 2 / 7
8,270
551
4,479
11,284
9,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,404
494
4,758
8,821
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
ChiraDk
Artio
10
0 / 4 / 5
6,816
454
6,827
21,936
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
JusJerry
Fenrir
14
5 / 4 / 1
8,269
551
8,103
13,814
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
cooteee
Rama
12
2 / 5 / 1
7,705
514
10,823
11,976
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 4 / 2
7,867
524
5,345
12,932
9,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
20
Kills
10
10
Deaths
20
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
4
2.5
L
2
3
0
0.67
W
Baba Yaga
Borkers
Baba Yaga
3
1
2
4
L
Artio
ChiraDk
Artio
0
4
5
0.63
L
Fenrir
JusJerry
Fenrir
5
4
1
1.38
W
Cernunnos
Lunatik2403
Cernunnos
10
2
2
5.5
W
Mulan
Moosias
Mulan
2
3
1
0.83
W
Yemoja
Raxphil
Yemoja
2
2
7
2.75
L
Rama
cooteee
Rama
2
5
1
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,969
Damage
35,856
61,740
Taken
69,479
35,813
Mitigated
33,536
31,381
Healing
21,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,161
2,825
0
6,158
13,568
4,858
700
1,256
11,982
0
31,170
L
4,758
2,060
0
3,137
8,821
3,044
0
4,342
4,369
44,644
5,554
W
Baba Yaga
Borkers
Baba Yaga
7,963
255
0
1,803
5,196
1,977
0
1,667
3,529
61,368
0
L
Artio
ChiraDk
Artio
6,827
1,237
240
8,473
21,936
12,846
0
4,598
17,258
19,080
0
L
Fenrir
JusJerry
Fenrir
8,103
2,633
0
1,668
13,814
5,041
0
2,390
10,243
0
50,496
W
Cernunnos
Lunatik2403
Cernunnos
24,445
15,661
1
13,535
19,575
7,456
476
4,345
15,230
0
80,007
W
Mulan
Moosias
Mulan
10,921
1,847
0
3,900
12,117
12,012
0
668
11,449
0
61,475
W
Yemoja
Raxphil
Yemoja
4,479
1,667
3,047
2,937
11,284
9,510
422
3,796
7,488
19,580
0
L
Rama
cooteee
Rama
10,823
8,770
0
4,722
11,976
3,258
0
969
11,007
0
46,527
L
5,345
2,038
158
2,748
12,932
9,347
0
143
12,215
3,040
41,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
38,061
454
Minions Killed
403
0
Camps Cleared
0
1,482,266
Distance Traveled
1,415,932
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,113
541
85
6
0
356,789
2
L
Sol
7,404
494
104
7
0
275,690
5
W
Baba Yaga
8,818
588
101
7
0
316,376
3
L
Artio
6,816
454
21
1
0
291,868
3
L
Fenrir
8,269
551
83
6
0
325,069
4
W
Cernunnos
9,732
649
122
8
0
245,772
1
W
Mulan
8,896
593
122
8
0
288,258
5
W
Yemoja
8,270
551
24
2
0
275,071
3
L
Rama
7,705
514
90
6
0
251,209
4
L
Odin
7,867
524
105
7
0
272,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role