Player Matchup

Hou Yi
Hou Yi
AnitaBuerk
Hou Yi
Level 83
God Stats
9W - 9L
1,728 SR
Queue Stats
453W - 529L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
ChrizdaMoody
Baron Samedi
Level 80
God Stats
0W - 3L
1,172 SR
Queue Stats
173W - 228L
1,277 Elo+
Party 4
Chaac
Chaac
Dalieban
Chaac
Level 21
God Stats
25W - 17L
1,637 SR
Queue Stats
445W - 518L
1,517 Elo+
Party 1
Arachne
Arachne
MausPatt
Arachne
Level 92
God Stats
19W - 28L
1,511 SR
Queue Stats
142W - 175L
1,277 Elo+
Party 4
Aphrodite
Aphrodite
SATANCHRYST
Aphrodite
Level 46
God Stats
1W - 4L
1,189 SR
Queue Stats
149W - 166L
1,491 Elo+
Solo
Team Averages
Level 64
1,447 SR
1,413 Elo+

VS

Team Averages
Level 71
1,539 SR
1,371 Elo+
Guan Yu
Guan Yu
Babuta123
Guan Yu
Level 33
God Stats
8W - 4L
1,516 SR
Queue Stats
53W - 45L
1,418 Elo+
Party 2
Neith
Neith
BigDosser
Neith
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,663 Elo+
Solo
Medusa
Medusa
mitasita
Medusa
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
91W - 95L
1,167 Elo+
Party 3
Ares
Ares
platanito92
Ares
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,184 Elo+
Party 3
Arachne
Arachne
reFRESZ
Arachne
Level 79
God Stats
3W - 1L
1,462 SR
Queue Stats
36W - 24L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AnitaBuerk
Hou Yi
16
5 / 4 / 9
10,933
421
10,432
18,376
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
ChrizdaMoody
Baron Samedi
18
6 / 6 / 8
12,172
468
20,697
22,903
10,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Dalieban
Chaac
20
6 / 8 / 4
13,426
516
24,890
32,285
30,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
MausPatt
Arachne
16
7 / 11 / 7
10,939
421
11,406
26,270
11,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
SATANCHRYST
Aphrodite
19
4 / 5 / 11
12,771
491
11,442
25,890
19,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Babuta123
Guan Yu
20
4 / 3 / 7
13,249
510
18,989
26,408
33,492
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
BigDosser
Neith
20
10 / 5 / 5
14,770
568
23,398
16,688
7,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
mitasita
Medusa
20
2 / 9 / 11
13,270
510
16,793
24,287
9,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 3 / 12
14,121
543
13,324
18,829
28,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
reFRESZ
Arachne
20
12 / 8 / 7
14,134
544
23,794
28,975
14,127
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
76
28
Kills
34
34
Deaths
28
39
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AnitaBuerk
Hou Yi
5
4
9
2.38
W
Guan Yu
Babuta123
Guan Yu
4
3
7
2.5
W
Neith
BigDosser
Neith
10
5
5
2.5
L
Baron Samedi
ChrizdaMoody
Baron Samedi
6
6
8
1.67
L
Chaac
Dalieban
Chaac
6
8
4
1
L
Arachne
MausPatt
Arachne
7
11
7
0.95
L
Aphrodite
SATANCHRYST
Aphrodite
4
5
11
1.9
W
Medusa
mitasita
Medusa
2
9
11
0.83
W
6
3
12
4
W
Arachne
reFRESZ
Arachne
12
8
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,867
Damage
96,298
125,724
Taken
115,187
77,458
Mitigated
92,753
52,119
Healing
37,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AnitaBuerk
Hou Yi
10,432
5,045
0
4,039
18,376
6,489
432
1,837
16,439
0
64,709
W
Guan Yu
Babuta123
Guan Yu
18,989
4,554
1,626
10,139
26,408
33,492
1,111
5,284
19,775
0
79,575
W
Neith
BigDosser
Neith
23,398
9,093
0
4,497
16,688
7,433
3,103
8,184
8,297
0
97,735
L
Baron Samedi
ChrizdaMoody
Baron Samedi
20,697
2,059
2,323
9,968
22,903
10,261
860
3,033
19,611
73,079
0
L
Chaac
Dalieban
Chaac
24,890
6,623
0
10,758
32,285
30,684
699
4,442
26,702
441
97,938
L
Arachne
MausPatt
Arachne
11,406
7,913
1,739
7,062
26,270
11,009
929
1,502
24,685
0
57,003
L
Aphrodite
SATANCHRYST
Aphrodite
11,442
2,811
2,529
13,701
25,890
19,015
799
2,510
23,329
69,118
0
W
Medusa
mitasita
Medusa
16,793
9,466
392
10,867
24,287
9,422
4,230
7,983
16,113
0
118,417
W
13,324
1,025
0
2,101
18,829
28,279
0
4,775
13,746
53,619
0
W
Arachne
reFRESZ
Arachne
23,794
17,546
0
8,212
28,975
14,127
353
6,314
22,316
0
106,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,241
Gold Earned
69,544
604
Minions Killed
642
0
Camps Cleared
0
2,182,354
Distance Traveled
2,379,408
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,933
421
90
3
0
381,976
2
W
Guan Yu
13,249
510
150
6
0
507,980
3
W
Neith
14,770
568
147
6
0
459,057
4
L
Baron Samedi
12,172
468
95
4
0
422,986
4
L
Chaac
13,426
516
196
8
0
451,066
3
L
Arachne
10,939
421
95
4
0
474,967
5
L
Aphrodite
12,771
491
128
5
0
451,359
4
W
Medusa
13,270
510
180
7
0
429,979
6
W
Ares
14,121
543
53
2
0
473,295
2
W
Arachne
14,134
544
112
4
0
509,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role