Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
ABSOLUTION14052
Nike
Level 85
God Stats
12W - 15L
1,818 SR
Queue Stats
518W - 488L
1,480 Elo+
Party 2
Charybdis
Charybdis
MrSem911
Charybdis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 100L
1,401 Elo+
Party 3
Thoth
Thoth
callmeobitoo
Thoth
Level 28
God Stats
5W - 5L
1,610 SR
Queue Stats
165W - 165L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
espada345
Kuzenbo
Level 76
God Stats
1W - 1L
1,799 SR
Queue Stats
80W - 94L
1,401 Elo+
Party 3
Team Averages
Level 63
1,646 SR
1,454 Elo+

VS

Team Averages
Level 60
1,549 SR
1,592 Elo+
Serqet
Serqet
CoSiOZz_YT
Serqet
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 165L
1,684 Elo+
Party 1
Cernunnos
Cernunnos
INiTRA
Cernunnos
Level 43
God Stats
67W - 80L
1,750 SR
Queue Stats
171W - 188L
1,535 Elo+
Solo
Amaterasu
Amaterasu
ZertiiX_Uchiiwa
Amaterasu
Level 47
God Stats
13W - 6L
1,503 SR
Queue Stats
126W - 125L
1,414 Elo+
Solo
Sol
Sol
alba_rm_06
Sol
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
25W - 29L
1,694 Elo+
Party 1
Ravana
Ravana
kstdok
Ravana
Level 79
God Stats
2W - 1L
1,491 SR
Queue Stats
133W - 142L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 6 / 3
9,866
493
10,744
15,342
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 3 / 2
9,609
480
10,424
14,449
9,678
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
MrSem911
Charybdis
14
0 / 5 / 2
8,362
418
4,878
12,968
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 6 / 2
10,463
523
13,673
11,588
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
espada345
Kuzenbo
12
2 / 3 / 5
8,141
407
6,780
16,391
19,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CoSiOZz_YT
Serqet
16
7 / 3 / 9
10,619
531
9,483
19,833
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
INiTRA
Cernunnos
18
1 / 1 / 7
10,536
527
9,958
9,643
3,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
ZertiiX_Uchiiwa
Amaterasu
15
1 / 4 / 5
9,265
463
7,127
15,143
13,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 2 / 6
8,972
449
5,894
12,608
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
kstdok
Ravana
18
14 / 2 / 2
11,557
578
15,129
14,069
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
12
Kills
23
23
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
6
3
0.92
L
2
3
2
1
W
Serqet
CoSiOZz_YT
Serqet
7
3
9
3.83
W
Cernunnos
INiTRA
Cernunnos
1
1
7
4.5
L
Charybdis
MrSem911
Charybdis
0
5
2
0.2
W
Amaterasu
ZertiiX_Uchiiwa
Amaterasu
1
4
5
0.88
W
0
2
6
1.5
L
4
6
2
0.83
L
Kuzenbo
espada345
Kuzenbo
2
3
5
1.5
W
Ravana
kstdok
Ravana
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,499
Damage
47,591
70,738
Taken
71,296
40,908
Mitigated
39,740
15,735
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,744
2,266
0
5,542
15,342
5,214
0
985
14,044
0
68,185
L
10,424
1,109
0
3,483
14,449
9,678
522
796
12,459
0
62,557
W
Serqet
CoSiOZz_YT
Serqet
9,483
2,382
0
2,482
19,833
12,676
177
6,728
13,105
56
39,837
W
Cernunnos
INiTRA
Cernunnos
9,958
2,962
399
1,917
9,643
3,783
202
1,135
8,508
0
92,172
L
Charybdis
MrSem911
Charybdis
4,878
3,195
0
4,270
12,968
3,801
0
0
12,854
0
45,670
W
Amaterasu
ZertiiX_Uchiiwa
Amaterasu
7,127
2,251
0
4,677
15,143
13,663
0
2,516
12,627
0
49,559
W
5,894
2,340
12
5,798
12,608
3,845
437
5,545
7,063
47,443
5,463
L
13,673
898
0
623
11,588
3,102
287
1,117
10,431
75,509
0
L
Kuzenbo
espada345
Kuzenbo
6,780
2,368
0
1,817
16,391
19,113
0
2,604
13,572
26,729
0
W
Ravana
kstdok
Ravana
15,129
4,807
0
3,036
14,069
5,773
0
4,529
9,540
0
80,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
50,949
475
Minions Killed
511
0
Camps Cleared
0
1,867,637
Distance Traveled
2,053,926
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,866
493
98
5
0
360,929
2
L
Nike
9,609
480
119
6
0
387,654
3
W
Serqet
10,619
531
52
3
0
442,987
0
W
Cernunnos
10,536
527
172
9
0
361,513
5
L
Charybdis
8,362
418
105
5
0
331,170
0
W
Amaterasu
9,265
463
78
4
0
444,282
0
W
Sol
8,972
449
92
5
0
370,117
0
L
Thoth
10,463
523
126
6
0
363,074
0
L
Kuzenbo
8,141
407
27
1
0
424,810
7
W
Ravana
11,557
578
117
6
0
435,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role