Player Matchup

Loki
Loki
Blackkingcat
Loki
Level 157
God Stats
2W - 4L
1,272 SR
Queue Stats
279W - 289L
1,450 Elo+
Solo
Sobek
Sobek
MisterChill42
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ullr
Ullr
WellMadeTray
Ullr
Level 63
God Stats
2W - 6L
1,267 SR
Queue Stats
49W - 55L
1,300 Elo+
Solo
Nemesis
Nemesis
Wolf Tribute
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,349 Elo+
Solo
Kukulkan
Kukulkan
alpedu50
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,408 SR
1,420 Elo+

VS

Team Averages
Level 72
1,381 SR
1,421 Elo+
Ravana
Ravana
Crovin
Ravana
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,420 Elo+
Solo
Sol
Sol
daYumpYak
Sol
Level 57
God Stats
1W - 1L
1,119 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
leroyXjenkins35
Chiron
Level 49
God Stats
8W - 3L
1,284 SR
Queue Stats
24W - 28L
1,207 Elo+
Solo
Chaac
Chaac
xDBDx Dread
Chaac
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,477 Elo+
Party 1
Poseidon
Poseidon
ymp Delicious
Poseidon
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,951
663
5,617
11,280
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 11 / 0
7,084
590
3,287
14,816
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
2 / 2 / 0
8,730
728
7,878
10,750
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Wolf Tribute
Nemesis
14
1 / 6 / 0
8,192
683
6,827
12,959
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
alpedu50
Kukulkan
12
0 / 11 / 0
7,219
602
2,046
12,411
3,663
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Crovin
Ravana
15
4 / 0 / 9
9,271
773
5,130
2,497
1,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
8 / 0 / 6
10,017
835
13,525
9,194
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 1 / 11
10,246
854
12,943
9,715
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 1 / 10
9,882
824
7,801
11,512
5,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
ymp Delicious
Poseidon
17
9 / 2 / 10
10,133
844
11,773
7,655
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
79
3
Kills
33
33
Deaths
4
1
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ravana
Crovin
Ravana
4
0
9
8.5
L
0
11
0
0
L
2
2
0
1
L
Nemesis
Wolf Tribute
Nemesis
1
6
0
0.17
L
Kukulkan
alpedu50
Kukulkan
0
11
0
0
W
8
0
6
11
W
6
1
11
11.5
W
6
1
10
11
W
Poseidon
ymp Delicious
Poseidon
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,655
Damage
51,172
62,216
Taken
40,573
26,700
Mitigated
17,736
6,363
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,617
877
43
1,308
11,280
4,816
0
4,449
6,644
0
24,350
W
Ravana
Crovin
Ravana
5,130
1,976
0
920
2,497
1,855
1,309
429
1,981
0
17,316
L
3,287
699
0
1,064
14,816
9,185
81
7,005
7,705
7,577
0
L
7,878
3,907
0
2,655
10,750
3,892
0
3,210
7,344
0
32,260
L
Nemesis
Wolf Tribute
Nemesis
6,827
2,115
0
1,033
12,959
5,144
0
4,597
8,170
0
19,318
L
Kukulkan
alpedu50
Kukulkan
2,046
894
0
260
12,411
3,663
0
3,879
8,436
13,914
0
W
13,525
6,078
0
4,034
9,194
3,804
2,453
1,287
7,532
37,745
2,804
W
12,943
7,443
587
4,945
9,715
3,642
346
1,433
8,014
0
37,611
W
7,801
2,349
828
5,793
11,512
5,829
2,848
1,337
9,888
0
32,431
W
Poseidon
ymp Delicious
Poseidon
11,773
1,694
0
765
7,655
2,606
592
446
7,016
31,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
49,549
148
Minions Killed
242
0
Camps Cleared
0
1,035,411
Distance Traveled
1,297,530
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,951
663
23
2
0
246,516
1
W
Ravana
9,271
773
30
3
0
236,718
1
L
Sobek
7,084
590
10
1
0
174,513
1
L
Ullr
8,730
728
64
5
0
212,810
0
L
Nemesis
8,192
683
24
2
0
228,192
0
L
Kukulkan
7,219
602
27
2
0
173,380
0
W
Sol
10,017
835
52
4
0
246,844
2
W
Chiron
10,246
854
58
5
0
245,583
0
W
Chaac
9,882
824
49
4
0
288,273
1
W
Poseidon
10,133
844
53
4
0
280,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role