Player Matchup

Set
Set
 
Set
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Kenyin
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,105 Elo+
Party 2
Kukulkan
Kukulkan
Sturmgeist
Kukulkan
Level 38
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 18L
1,084 Elo+
Party 2
Da Ji
Da Ji
molleke_16
Da Ji
Level 144
God Stats
3W - 7L
1,500 SR
Queue Stats
365W - 360L
1,463 Elo+
Solo
Team Averages
Level 99
1,457 SR
1,330 Elo+

VS

Team Averages
Level 101
1,469 SR
1,359 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Herobrain1
Atlas
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,348 Elo+
Solo
Sol
Sol
RyanC3102009
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,500 Elo+
Solo
Chaac
Chaac
TrapWill
Chaac
Level 106
God Stats
15W - 10L
1,132 SR
Queue Stats
266W - 272L
1,093 Elo+
Party 1
Mulan
Mulan
kirk92
Mulan
Level 129
God Stats
13W - 6L
1,715 SR
Queue Stats
310W - 319L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
4 / 3 / 7
10,112
919
8,024
12,698
7,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
 
Hades
14
0 / 6 / 8
7,665
697
5,790
20,481
12,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
Kenyin
Kali
11
0 / 10 / 6
7,355
669
5,870
12,582
4,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Sturmgeist
Kukulkan
14
4 / 4 / 4
8,695
790
10,172
7,009
2,824
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
16
8 / 7 / 4
10,418
947
10,716
11,424
4,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 4 / 14
8,930
812
7,464
15,513
17,027
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
16
4 / 1 / 19
10,313
938
10,692
12,575
14,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 5 / 11
11,234
1,021
18,666
14,460
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
TrapWill
Chaac
17
8 / 1 / 15
9,861
896
10,869
10,093
13,080
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
kirk92
Mulan
15
6 / 5 / 7
9,649
877
8,307
11,145
12,690
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
95
16
Kills
29
30
Deaths
16
29
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
3
7
2.5
L
Hades
 
Hades
0
6
8
0.67
W
Ares
 
Ares
2
4
14
2.25
W
Atlas
4
1
19
13.5
L
Kali
Kenyin
Kali
0
10
6
0.3
W
9
5
11
2.9
L
Kukulkan
Sturmgeist
Kukulkan
4
4
4
1.5
W
Chaac
TrapWill
Chaac
8
1
15
15.5
W
Mulan
kirk92
Mulan
6
5
7
1.9
L
Da Ji
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,572
Damage
55,998
64,194
Taken
63,786
32,443
Mitigated
63,549
18,101
Healing
21,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,024
2,357
1,433
5,220
12,698
7,581
684
8,085
4,613
0
22,620
L
Hades
 
Hades
5,790
555
981
6,935
20,481
12,197
48
10,355
10,126
12,276
0
W
Ares
 
Ares
7,464
475
0
1,566
15,513
17,027
353
3,289
11,845
8,012
0
W
Atlas
10,692
3,725
1,939
2,756
12,575
14,711
336
3,103
9,472
17,158
0
L
Kali
Kenyin
Kali
5,870
1,576
0
507
12,582
4,992
610
6,651
5,931
0
8,020
W
18,666
9,125
1,026
5,182
14,460
6,041
3,848
3,967
10,493
41,652
0
L
Kukulkan
Sturmgeist
Kukulkan
10,172
947
530
369
7,009
2,824
379
4,061
2,948
22,864
0
W
Chaac
TrapWill
Chaac
10,869
578
1,899
4,312
10,093
13,080
540
4,025
6,068
0
26,983
W
Mulan
kirk92
Mulan
8,307
1,642
1,192
1,575
11,145
12,690
0
1,578
9,567
0
15,869
L
Da Ji
10,716
2,268
694
1,432
11,424
4,849
0
7,670
3,754
0
14,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
49,987
91
Minions Killed
95
0
Camps Cleared
0
923,020
Distance Traveled
1,058,570
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,112
919
20
2
0
213,189
0
L
Hades
7,665
697
18
2
0
168,633
0
W
Ares
8,930
812
0
0
0
208,410
0
W
Atlas
10,313
938
14
1
0
219,725
1
L
Kali
7,355
669
7
1
0
188,978
2
W
Sol
11,234
1,021
40
4
0
190,392
0
L
Kukulkan
8,695
790
36
3
0
181,389
0
W
Chaac
9,861
896
21
2
0
245,194
0
W
Mulan
9,649
877
20
2
0
194,849
1
L
Da Ji
10,418
947
10
1
0
170,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role