Player Matchup

Bellona
Bellona
Silver I
B43R_jbaer02
Bellona
Silver I
Level 104
God Stats
0W - 2L
1,326 SR
Queue Stats
9W - 12L
1,548 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Phrendly
Gilgamesh
Gold III
Level 145
God Stats
6W - 1L
1,860 SR
Queue Stats
32W - 27L
1,587 MMR
Solo
Sol
Sol
Silver I
SicDireWolf
Sol
Silver I
Level 158
God Stats
1W - 4L
1,624 SR
Queue Stats
277W - 278L
1,590 MMR
Solo
Ares
Ares
Gold V
SignedSpade
Ares
Gold V
Level 128
God Stats
1W - 2L
1,732 SR
Queue Stats
37W - 44L
1,564 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Themilkman9059
Ah Muzen Cab
Gold III
Level 153
God Stats
5W - 7L
1,500 SR
Queue Stats
327W - 340L
1,553 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,608 SR
1,568 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,541 SR
1,569 MMR
Terra
Terra
Bronze III
Bigfoot5464
Terra
Bronze III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 46L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Silver I
Cxony
Xing Tian
Silver I
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
273W - 275L
1,546 MMR
Solo
Ne Zha
Ne Zha
Silver I
KingKappapa
Ne Zha
Silver I
Level 155
God Stats
1W - 3L
1,706 SR
Queue Stats
61W - 49L
1,615 MMR
Party 2
Merlin
Merlin
Silver I
TJanth
Merlin
Silver I
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 87L
1,592 MMR
Party 1
Apollo
Apollo
Silver I
Čhowder
Apollo
Silver I
Level 82
God Stats
6W - 3L
1,500 SR
Queue Stats
156W - 128L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B43R_jbaer02
Bellona
11
1 / 2 / 0
6,194
516
4,858
8,211
7,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Phrendly
Gilgamesh
12
4 / 2 / 1
6,863
572
6,506
9,562
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,530
544
3,595
6,360
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 2
5,611
468
2,569
7,136
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Themilkman9059
Ah Muzen Cab
11
0 / 4 / 0
6,030
503
6,423
8,254
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaAtlasThothMulan

VS

Bans
LokiGebBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,057
588
5,054
7,003
6,986
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xing Tian
Cxony
Xing Tian
10
1 / 3 / 4
6,321
527
2,658
10,569
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
11
0 / 2 / 6
6,651
554
6,163
8,864
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
TJanth
Merlin
12
2 / 0 / 2
6,947
579
5,369
3,988
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Čhowder
Apollo
13
8 / 1 / 0
8,189
682
8,139
7,919
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
B43R_jbaer02
Bellona
1
2
0
0.5
W
2
0
1
2.5
W
Xing Tian
Cxony
Xing Tian
1
3
4
1
W
Ne Zha
0
2
6
1.5
L
Gilgamesh
Phrendly
Gilgamesh
4
2
1
2.25
L
0
3
2
0.33
L
1
2
2
1
W
Merlin
TJanth
Merlin
2
0
2
3
L
Ah Muzen Cab
Themilkman9059
Ah Muzen Cab
0
4
0
0
W
Apollo
Čhowder
Apollo
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
27,383
39,523
Taken
38,343
16,598
Mitigated
18,662
12,996
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
B43R_jbaer02
Bellona
4,858
1,063
0
2,441
8,211
7,250
0
4,659
3,552
0
31,930
W
5,054
1,067
176
3,314
7,003
6,986
0
255
6,748
37,434
0
W
Xing Tian
Cxony
Xing Tian
2,658
430
0
1,599
10,569
5,838
0
3,315
7,254
13,331
3,881
W
Ne Zha
6,163
1,836
0
3,538
8,864
2,654
0
1,037
7,722
0
42,022
L
Gilgamesh
Phrendly
Gilgamesh
6,506
1,869
0
3,374
9,562
3,198
0
2,087
7,235
0
43,801
L
3,595
1,151
0
1,990
6,360
1,288
0
2,142
4,068
40,366
0
L
2,569
229
238
1,617
7,136
3,503
0
2,884
4,108
9,639
0
W
Merlin
TJanth
Merlin
5,369
171
0
409
3,988
1,174
59
1,207
2,781
36,151
0
L
Ah Muzen Cab
Themilkman9059
Ah Muzen Cab
6,423
2,210
0
3,336
8,254
1,359
0
442
7,812
0
43,741
W
Apollo
Čhowder
Apollo
8,139
4,376
0
3,923
7,919
2,010
0
350
7,569
0
52,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
35,165
357
Minions Killed
400
0
Camps Cleared
0
1,132,438
Distance Traveled
1,237,292
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,194
516
75
6
0
228,067
3
W
Terra
7,057
588
83
7
0
248,495
1
W
Xing Tian
6,321
527
38
3
0
242,686
3
W
Ne Zha
6,651
554
84
7
0
269,222
5
L
Gilgamesh
6,863
572
82
7
0
253,196
3
L
Sol
6,530
544
97
8
0
215,235
5
L
Ares
5,611
468
9
1
0
238,292
4
W
Merlin
6,947
579
78
7
0
243,370
6
L
Ah Muzen Cab
6,030
503
94
8
0
197,648
2
W
Apollo
8,189
682
117
10
0
233,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role