Player Matchup

Kukulkan
Kukulkan
Kain_210
Kukulkan
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 113L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
RoyLeeLeeRoy
Hou Yi
Level 124
God Stats
5W - 1L
1,839 SR
Queue Stats
34W - 27L
1,601 Elo+
Party 2
Horus
Horus
ShadesOfGreg-
Horus
Level 129
God Stats
13W - 10L
1,500 SR
Queue Stats
339W - 344L
1,566 Elo+
Party 2
Ravana
Ravana
Wilsack_21
Ravana
Level 124
God Stats
2W - 3L
1,519 SR
Queue Stats
150W - 176L
1,659 Elo+
Party 1
Chaac
Chaac
wrestling_stud28
Chaac
Level 109
God Stats
9W - 9L
1,546 SR
Queue Stats
116W - 136L
1,717 Elo+
Party 1
Team Averages
Level 122
1,581 SR
1,625 Elo+

VS

Team Averages
Level 104
1,528 SR
1,479 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AvidTaxEvader
Ganesha
Level 106
God Stats
33W - 24L
1,934 SR
Queue Stats
434W - 472L
1,587 Elo+
Party 3
Achilles
Achilles
Chumbis-N-Abe
Achilles
Level 82
God Stats
28W - 19L
1,647 SR
Queue Stats
61W - 59L
1,463 Elo+
Solo
Hun Batz
Hun Batz
EpicZ Frozen
Hun Batz
Level 89
God Stats
2W - 3L
1,277 SR
Queue Stats
51W - 45L
1,256 Elo+
Party 3
The Morrigan
The Morrigan
oAlphaa
The Morrigan
Level 118
God Stats
1W - 1L
1,279 SR
Queue Stats
166W - 163L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kain_210
Kukulkan
13
3 / 3 / 3
7,402
569
5,087
5,943
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
5 / 0 / 2
7,757
597
9,355
5,287
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 8
7,592
584
5,835
11,000
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ravana
Wilsack_21
Ravana
12
2 / 3 / 4
7,034
541
6,674
8,662
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 0
6,717
517
6,272
10,547
5,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 5 / 0
5,693
438
2,731
8,652
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
10
0 / 1 / 2
5,951
458
4,204
8,758
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Chumbis-N-Abe
Achilles
13
3 / 1 / 0
7,399
569
8,353
12,345
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
EpicZ Frozen
Hun Batz
11
1 / 5 / 3
6,673
513
4,256
9,102
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
oAlphaa
The Morrigan
12
4 / 4 / 1
7,379
568
7,500
6,966
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
8
8
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
0
0
L
Ganesha
0
1
2
1
L
Achilles
Chumbis-N-Abe
Achilles
3
1
0
3
L
Hun Batz
EpicZ Frozen
Hun Batz
1
5
3
0.5
W
Kukulkan
Kain_210
Kukulkan
3
3
3
1.5
W
Hou Yi
5
0
2
6
W
4
0
8
8
W
Ravana
Wilsack_21
Ravana
2
3
4
1.33
L
The Morrigan
oAlphaa
The Morrigan
4
4
1
1.13
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,223
Damage
27,044
41,439
Taken
45,823
23,160
Mitigated
17,308
16,329
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,731
2,442
0
2,285
8,652
1,160
0
0
8,652
0
30,636
L
Ganesha
4,204
412
686
1,529
8,758
5,010
0
653
8,105
11,674
0
L
Achilles
Chumbis-N-Abe
Achilles
8,353
1,757
0
4,797
12,345
6,143
0
71
12,274
0
39,520
L
Hun Batz
EpicZ Frozen
Hun Batz
4,256
1,288
0
2,569
9,102
2,920
0
2,517
6,585
0
37,824
W
Kukulkan
Kain_210
Kukulkan
5,087
936
0
1,002
5,943
2,287
0
2,473
3,470
53,741
0
W
Hou Yi
9,355
4,680
0
2,683
5,287
1,729
342
76
5,211
0
63,159
W
5,835
2,336
1,780
5,893
11,000
9,963
17
5,001
5,999
0
13,973
W
Ravana
Wilsack_21
Ravana
6,674
2,257
0
856
8,662
3,352
69
1,876
6,403
0
45,661
L
The Morrigan
oAlphaa
The Morrigan
7,500
1,076
0
1,041
6,966
2,075
0
1,917
4,925
50,818
3,331
W
6,272
960
0
4,115
10,547
5,829
0
606
9,276
1,266
31,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
33,095
373
Minions Killed
332
0
Camps Cleared
0
1,225,855
Distance Traveled
1,243,065
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,693
438
71
5
0
206,873
3
L
Ganesha
5,951
458
1
0
0
244,814
5
L
Achilles
7,399
569
84
6
0
283,737
2
L
Hun Batz
6,673
513
72
6
0
273,867
1
W
Kukulkan
7,402
569
96
7
0
242,953
3
W
Hou Yi
7,757
597
98
8
0
242,082
3
W
Horus
7,592
584
20
2
0
268,408
3
W
Ravana
7,034
541
87
7
0
250,668
5
L
The Morrigan
7,379
568
104
8
0
233,774
4
W
Chaac
6,717
517
72
6
0
221,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role