Player Matchup

Baba Yaga
Baba Yaga
Diamond V
Evermolt
Baba Yaga
Diamond V
Level 156
God Stats
4W - 2L
1,932 SR
Queue Stats
147W - 87L
2,154 MMR
Solo
Sol
Sol
Diamond V
Krakito
Sol
Diamond V
Level 158
God Stats
9W - 5L
1,900 SR
Queue Stats
352W - 272L
2,254 MMR
Party 1
Chaac
Chaac
Diamond III
LapIace
Chaac
Diamond III
Level 160
God Stats
5W - 5L
1,759 SR
Queue Stats
80W - 56L
2,167 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Panvich
Gilgamesh
Diamond IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
2,277 MMR
Party 1
Hercules
Hercules
Diamond IV
StarPawn
Hercules
Diamond IV
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
228W - 233L
2,139 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,718 SR
2,198 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,695 SR
2,079 MMR
Agni
Agni
Platinum III
 
Agni
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
Dutsher
Cerberus
Diamond V
Level 160
God Stats
5W - 7L
1,933 SR
Queue Stats
599W - 464L
2,230 MMR
Party 2
Loki
Loki
Diamond I
Echrome
Loki
Diamond I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
458W - 308L
2,367 MMR
Solo
Yemoja
Yemoja
Diamond IV
Rottwen
Yemoja
Diamond IV
Level 160
God Stats
3W - 5L
1,672 SR
Queue Stats
48W - 23L
2,260 MMR
Solo
Izanami
Izanami
Platinum II
Vayr0n
Izanami
Platinum II
Level 160
God Stats
21W - 17L
1,872 SR
Queue Stats
459W - 400L
2,039 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Evermolt
Baba Yaga
14
1 / 3 / 1
8,586
477
7,485
8,468
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
16
0 / 7 / 0
9,110
506
10,389
14,540
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
LapIace
Chaac
16
2 / 2 / 0
9,059
503
3,694
11,624
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Gilgamesh
Panvich
Gilgamesh
13
0 / 6 / 0
7,913
440
2,622
12,015
5,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
StarPawn
Hercules
12
0 / 5 / 1
7,602
422
5,032
18,037
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
ArtioNemesisOsirisAh Muzen Cab

VS

Bans
FenrirTyrBastetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 2 / 3
11,647
647
13,527
8,763
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Dutsher
Cerberus
17
4 / 1 / 8
11,475
638
8,991
15,650
22,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
Echrome
Loki
20
5 / 0 / 2
12,969
721
11,054
13,086
5,301
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Rottwen
Yemoja
15
1 / 0 / 14
11,199
622
4,556
16,925
20,554
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
Vayr0n
Izanami
19
10 / 0 / 3
12,870
715
12,516
11,510
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
23
23
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
3
2.25
W
Cerberus
Dutsher
Cerberus
4
1
8
8
W
Loki
Echrome
Loki
5
0
2
6
L
Baba Yaga
Evermolt
Baba Yaga
1
3
1
0.5
L
Sol
0
7
0
0
L
Chaac
LapIace
Chaac
2
2
0
1
L
Gilgamesh
Panvich
Gilgamesh
0
6
0
0
W
Yemoja
Rottwen
Yemoja
1
0
14
8
L
Hercules
StarPawn
Hercules
0
5
1
0.1
W
Izanami
Vayr0n
Izanami
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
50,644
64,684
Taken
65,934
23,087
Mitigated
55,717
12,643
Healing
31,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,527
1,166
0
1,436
8,763
3,140
1,505
4,514
4,249
98,936
0
W
Cerberus
Dutsher
Cerberus
8,991
587
0
6,468
15,650
22,000
639
3,017
12,520
62,258
0
W
Loki
Echrome
Loki
11,054
3,453
0
5,724
13,086
5,301
1,388
2,264
10,822
0
101,560
L
Baba Yaga
Evermolt
Baba Yaga
7,485
213
0
1,749
8,468
3,013
0
6,827
1,641
64,695
0
L
Sol
10,389
3,820
0
4,654
14,540
2,035
1,024
3,918
10,622
75,710
0
L
Chaac
LapIace
Chaac
3,694
907
0
2,005
11,624
5,972
0
4,835
6,789
0
76,725
L
Gilgamesh
Panvich
Gilgamesh
2,622
526
0
1,112
12,015
5,564
0
2,685
9,330
0
41,061
W
Yemoja
Rottwen
Yemoja
4,556
1,587
6,993
6,675
16,925
20,554
929
4,783
12,142
21,183
0
L
Hercules
StarPawn
Hercules
5,032
1,907
0
3,123
18,037
6,503
0
8,809
9,228
0
27,595
W
Izanami
Vayr0n
Izanami
12,516
8,068
0
4,419
11,510
4,722
8,048
4,430
7,080
0
127,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
60,160
530
Minions Killed
693
0
Camps Cleared
0
1,735,699
Distance Traveled
1,858,194
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,647
647
183
10
0
371,186
4
W
Cerberus
11,475
638
108
6
0
358,505
5
W
Loki
12,969
721
184
10
0
407,319
10
L
Baba Yaga
8,586
477
129
7
0
330,326
1
L
Sol
9,110
506
145
8
0
329,630
5
L
Chaac
9,059
503
133
7
0
390,425
2
L
Gilgamesh
7,913
440
92
5
0
322,843
3
W
Yemoja
11,199
622
27
2
0
355,564
12
L
Hercules
7,602
422
31
2
0
362,475
4
W
Izanami
12,870
715
191
11
0
365,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role