Player Matchup

Neith
Neith
Aries Moon7056
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,446 Elo+
Solo
Bacchus
Bacchus
Lego_HanSolo
Bacchus
Level 43
God Stats
7W - 3L
1,783 SR
Queue Stats
44W - 70L
1,577 Elo+
Party 1
Tyr
Tyr
Lego_IG-88
Tyr
Level 106
God Stats
11W - 12L
1,538 SR
Queue Stats
39W - 67L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Lego_R2-D2
Nu Wa
Level 128
God Stats
6W - 6L
1,665 SR
Queue Stats
63W - 76L
1,599 Elo+
Party 1
Sun Wukong
Sun Wukong
Lego__Greedo
Sun Wukong
Level 105
God Stats
11W - 16L
1,620 SR
Queue Stats
31W - 56L
1,513 Elo+
Party 1
Team Averages
Level 80
1,621 SR
1,536 Elo+

VS

Team Averages
Level 28
1,563 SR
1,527 Elo+
Da Ji
Da Ji
BigBudBoop_69
Da Ji
Level 27
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 12L
1,264 Elo+
Solo
Chaac
Chaac
El-RoCo69
Chaac
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,723 Elo+
Party 2
Neith
Neith
PLKF
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Rebelstinskin
Sol
Level 9
God Stats
4W - 4L
1,621 SR
Queue Stats
17W - 28L
1,446 Elo+
Solo
Scylla
Scylla
Soqaa
Scylla
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
88W - 98L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
6,840
684
2,142
6,474
2,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Lego_HanSolo
Bacchus
12
1 / 0 / 8
7,286
729
5,371
7,839
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 3 / 4
8,241
824
7,903
8,535
4,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
16
8 / 1 / 6
8,976
898
11,949
6,384
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Lego__Greedo
Sun Wukong
13
2 / 1 / 6
7,178
718
4,310
6,491
4,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
6,901
690
5,339
9,606
2,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chaac
El-RoCo69
Chaac
12
0 / 3 / 7
6,840
684
1,323
7,601
5,482
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
PLKF
Neith
13
3 / 5 / 1
7,258
726
4,671
6,775
1,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 4
7,388
739
7,949
8,295
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Soqaa
Scylla
13
2 / 2 / 4
7,489
749
5,507
7,406
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
19
Kills
9
10
Deaths
19
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
L
2
6
3
0.58
L
Chaac
El-RoCo69
Chaac
0
3
7
1.17
W
Bacchus
Lego_HanSolo
Bacchus
1
0
8
5
W
8
3
4
3.33
W
Nu Wa
8
1
6
11
W
Sun Wukong
Lego__Greedo
Sun Wukong
2
1
6
5
L
Neith
PLKF
Neith
3
5
1
0.7
L
2
3
4
1.33
L
Scylla
Soqaa
Scylla
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,675
Damage
24,789
35,723
Taken
39,683
20,043
Mitigated
15,099
8,654
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,142
507
0
1,271
6,474
2,580
1,127
3,302
3,072
0
12,690
L
5,339
1,327
260
1,703
9,606
2,912
0
3,476
6,016
0
9,692
L
Chaac
El-RoCo69
Chaac
1,323
134
0
1,642
7,601
5,482
0
3,715
3,796
0
11,827
W
Bacchus
Lego_HanSolo
Bacchus
5,371
312
700
2,800
7,839
5,894
93
1,946
5,754
6,687
0
W
7,903
827
0
637
8,535
4,716
88
2,524
5,931
0
12,037
W
Nu Wa
11,949
4,348
0
578
6,384
2,465
903
1,833
4,551
37,213
0
W
Sun Wukong
Lego__Greedo
Sun Wukong
4,310
679
708
1,960
6,491
4,388
35
3,376
2,959
0
14,435
L
Neith
PLKF
Neith
4,671
1,845
0
1,180
6,775
1,967
0
3,733
2,975
0
16,520
L
7,949
1,831
0
2,901
8,295
2,514
779
3,314
4,899
30,187
0
L
Scylla
Soqaa
Scylla
5,507
626
82
1,914
7,406
2,224
0
3,082
4,217
23,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,521
Gold Earned
35,876
129
Minions Killed
149
0
Camps Cleared
0
958,829
Distance Traveled
919,905
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,840
684
17
2
0
130,236
0
L
Da Ji
6,901
690
10
1
0
195,278
3
L
Chaac
6,840
684
18
2
0
201,765
0
W
Bacchus
7,286
729
7
1
0
223,437
3
W
Tyr
8,241
824
9
1
0
211,936
0
W
Nu Wa
8,976
898
62
6
0
181,935
0
W
Sun Wukong
7,178
718
34
3
0
211,285
0
L
Neith
7,258
726
28
3
0
142,468
0
L
Sol
7,388
739
47
5
0
180,387
1
L
Scylla
7,489
749
46
5
0
200,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role