Player Matchup

Morgan Le Fay
Morgan Le Fay
PervasiveFob5
Morgan Le Fay
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
68W - 58L
1,471 Elo+
Solo
Vamana
Vamana
TheJester_6
Vamana
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,321 Elo+
Solo
Neith
Neith
mectoamore
Neith
Level 29
God Stats
28W - 23L
1,662 SR
Queue Stats
56W - 56L
1,442 Elo+
Solo
Medusa
Medusa
navajoweapon
Medusa
Level 15
God Stats
1W - 2L
1,515 SR
Queue Stats
4W - 8L
1,621 Elo+
Solo
Yemoja
Yemoja
xZormak
Yemoja
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,507 Elo+
Solo
Team Averages
Level 45
1,535 SR
1,472 Elo+

VS

Team Averages
Level 85
1,500 SR
1,508 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JoeyDeustch
Gilgamesh
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,241 Elo+
Solo
Chronos
Chronos
Pluvio
Chronos
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 81L
1,427 Elo+
Solo
Artio
Artio
Tahiahin
Artio
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,568 Elo+
Solo
Scylla
Scylla
xXBigDaddyD
Scylla
Level 107
God Stats
14W - 9L
1,500 SR
Queue Stats
223W - 190L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PervasiveFob5
Morgan Le Fay
16
4 / 1 / 4
8,602
782
16,308
6,983
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
1 / 4 / 5
8,377
762
8,459
14,071
11,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
13
1 / 3 / 2
7,366
670
5,718
9,071
3,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
12
0 / 4 / 4
6,965
633
1,125
7,002
2,093
Yemoja
xZormak
Yemoja
14
2 / 0 / 2
8,265
751
4,037
9,694
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 3 / 3
8,471
770
8,451
12,686
9,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
JoeyDeustch
Gilgamesh
13
1 / 2 / 4
7,624
693
4,187
5,345
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Pluvio
Chronos
16
3 / 0 / 2
8,658
787
11,332
9,410
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Tahiahin
Artio
14
1 / 3 / 3
7,964
724
3,697
12,788
12,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
17
5 / 0 / 2
9,263
842
10,982
6,394
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
8
Kills
12
12
Deaths
8
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
3
1.17
W
Gilgamesh
JoeyDeustch
Gilgamesh
1
2
4
1.5
L
Morgan Le Fay
PervasiveFob5
Morgan Le Fay
4
1
4
6
W
Chronos
Pluvio
Chronos
3
0
2
4
W
Artio
Tahiahin
Artio
1
3
3
0.83
L
Vamana
1
4
5
0.88
L
Neith
1
3
2
0.67
L
Medusa
0
4
4
0.5
W
Scylla
5
0
2
6
L
Yemoja
xZormak
Yemoja
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,647
Damage
38,649
46,821
Taken
46,623
29,814
Mitigated
32,573
11,740
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,451
1,371
483
3,451
12,686
9,385
552
6,247
6,439
37,061
0
W
Gilgamesh
JoeyDeustch
Gilgamesh
4,187
961
0
581
5,345
4,336
806
2,472
2,873
82
11,776
L
Morgan Le Fay
PervasiveFob5
Morgan Le Fay
16,308
1,513
0
830
6,983
2,572
0
5,270
1,634
41,957
0
W
Chronos
Pluvio
Chronos
11,332
4,858
0
4,991
9,410
3,667
1,158
4,784
4,626
36,609
0
W
Artio
Tahiahin
Artio
3,697
371
951
2,210
12,788
12,659
0
4,978
7,810
10,357
0
L
Vamana
8,459
3,555
1,614
3,812
14,071
11,178
0
10,902
2,756
0
22,884
L
Neith
5,718
2,735
0
776
9,071
3,038
0
7,640
1,307
0
18,664
L
Medusa
1,125
332
0
0
7,002
2,093
0
3,985
2,884
0
8,864
W
Scylla
10,982
2,126
0
384
6,394
2,526
459
1,864
4,530
52,772
0
L
Yemoja
xZormak
Yemoja
4,037
804
2,071
2,637
9,694
10,933
25
6,202
3,282
13,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,575
Gold Earned
41,980
173
Minions Killed
242
0
Camps Cleared
0
1,069,099
Distance Traveled
1,141,681
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,471
770
60
5
0
227,546
0
W
Gilgamesh
7,624
693
21
2
0
222,950
0
L
Morgan Le Fay
8,602
782
63
6
0
247,028
4
W
Chronos
8,658
787
60
5
0
241,060
1
W
Artio
7,964
724
13
1
0
218,839
2
L
Vamana
8,377
762
38
3
0
243,601
1
L
Neith
7,366
670
30
3
0
200,017
1
L
Medusa
6,965
633
13
1
0
170,508
0
W
Scylla
9,263
842
88
8
0
231,286
2
L
Yemoja
8,265
751
29
3
0
207,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role