Player Matchup

Fenrir
Fenrir
Dirksen0320
Fenrir
Level 49
God Stats
3W - 2L
1,745 SR
Queue Stats
44W - 40L
1,507 Elo+
Party 1
Vulcan
Vulcan
HumSumJuanDo
Vulcan
Level 122
God Stats
3W - 0L
1,728 SR
Queue Stats
4W - 4L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Othername66
Jormungandr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo
Hou Yi
Hou Yi
RedJak171
Hou Yi
Level 48
God Stats
4W - 2L
1,822 SR
Queue Stats
96W - 111L
1,443 Elo+
Party 1
Vamana
Vamana
zerpy
Vamana
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,334 Elo+
Solo
Team Averages
Level 62
1,659 SR
1,397 Elo+

VS

Team Averages
Level 49
1,549 SR
1,491 Elo+
Achilles
Achilles
 
Achilles
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Its419packit
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
O_Poderoso_Zeus_
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 132L
1,553 Elo+
Solo
Thanatos
Thanatos
RenegadeAF
Thanatos
Level 12
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 11L
1,516 Elo+
Solo
Merlin
Merlin
Sylvaranth
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 0 / 4
8,859
984
7,014
6,296
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
3 / 0 / 8
7,599
844
8,869
3,607
1,067
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Othername66
Jormungandr
13
1 / 1 / 12
7,885
876
2,934
4,633
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
RedJak171
Hou Yi
14
4 / 2 / 9
7,631
848
5,781
6,214
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
zerpy
Vamana
15
3 / 0 / 11
8,084
898
6,097
8,395
6,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 2 / 2
6,700
744
2,892
10,526
9,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 0
5,709
634
559
1,831
516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 5 / 0
6,189
688
4,505
7,815
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
RenegadeAF
Thanatos
12
1 / 7 / 2
6,581
731
4,674
9,173
3,111
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Sylvaranth
Merlin
14
1 / 5 / 1
6,948
772
5,029
6,584
2,463
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
21
Kills
3
3
Deaths
21
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
2
1
W
Fenrir
10
0
4
12
W
Vulcan
3
0
8
7
L
0
2
0
0
L
0
5
0
0
W
Jormungandr
Othername66
Jormungandr
1
1
12
7
W
Hou Yi
RedJak171
Hou Yi
4
2
9
4.25
L
Thanatos
RenegadeAF
Thanatos
1
7
2
0.29
L
Merlin
Sylvaranth
Merlin
1
5
1
0.3
W
Vamana
zerpy
Vamana
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,695
Damage
17,659
29,145
Taken
35,929
16,766
Mitigated
18,339
6,566
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,892
481
0
1,116
10,526
9,343
276
3,646
6,532
2,189
13,796
W
Fenrir
7,014
942
0
1,044
6,296
3,957
1,158
1,627
4,596
2,295
19,918
W
Vulcan
8,869
1,875
0
208
3,607
1,067
1,919
2,581
1,026
25,233
0
L
559
388
0
0
1,831
516
0
134
1,630
0
1,660
L
4,505
964
816
36
7,815
2,906
0
4,191
3,410
17,242
0
W
Jormungandr
Othername66
Jormungandr
2,934
503
0
850
4,633
2,953
610
1,807
2,716
14,265
0
W
Hou Yi
RedJak171
Hou Yi
5,781
3,111
0
1,377
6,214
1,906
2,287
2,516
3,669
0
12,267
L
Thanatos
RenegadeAF
Thanatos
4,674
941
0
1,821
9,173
3,111
263
2,878
5,946
0
7,644
L
Merlin
Sylvaranth
Merlin
5,029
878
0
0
6,584
2,463
891
1,390
5,054
22,557
0
W
Vamana
zerpy
Vamana
6,097
2,524
0
3,087
8,395
6,883
492
1,402
6,751
0
26,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
32,127
158
Minions Killed
120
0
Camps Cleared
0
1,023,188
Distance Traveled
703,137
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,700
744
34
4
0
178,160
1
W
Fenrir
8,859
984
34
4
0
205,250
1
W
Vulcan
7,599
844
35
4
0
204,372
0
L
Neith
5,709
634
1
0
0
38,474
0
L
Yemoja
6,189
688
26
3
0
150,978
0
W
Jormungandr
7,885
876
23
3
0
191,764
0
W
Hou Yi
7,631
848
15
2
0
191,043
0
L
Thanatos
6,581
731
12
1
0
179,602
2
L
Merlin
6,948
772
47
5
0
155,923
0
W
Vamana
8,084
898
51
6
0
230,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role