Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Orinoko
Rama
Level 159
God Stats
0W - 2L
1,285 SR
Queue Stats
34W - 35L
1,550 Elo+
Party 1
Chang'e
Chang'e
Saleshh
Chang'e
Level 44
God Stats
5W - 4L
1,264 SR
Queue Stats
92W - 115L
1,572 Elo+
Solo
Team Averages
Level 121
1,349 SR
1,541 Elo+

VS

Team Averages
Level 59
1,632 SR
1,634 Elo+
He Bo
He Bo
DenWetter
He Bo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,657 Elo+
Party 2
Sobek
Sobek
Noxyboom
Sobek
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
SerBober
Danzaburou
Level 67
God Stats
8W - 3L
1,897 SR
Queue Stats
20W - 19L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
2 / 2 / 0
7,242
724
4,681
17,245
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Orinoko
Rama
10
0 / 1 / 1
6,327
633
4,873
7,135
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Saleshh
Chang'e
9
0 / 6 / 1
6,146
615
5,087
9,020
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DenWetter
He Bo
12
3 / 1 / 6
7,371
737
12,016
5,024
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Noxyboom
Sobek
12
3 / 0 / 5
7,544
754
3,930
8,697
8,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SerBober
Danzaburou
12
3 / 1 / 6
7,940
794
11,899
7,208
2,834
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
2
0
1
W
He Bo
DenWetter
He Bo
3
1
6
6
W
Sobek
Noxyboom
Sobek
3
0
5
5.5
L
Rama
Orinoko
Rama
0
1
1
0.5
L
Chang'e
Saleshh
Chang'e
0
6
1
0.08
W
Danzaburou
SerBober
Danzaburou
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,641
Damage
27,845
33,400
Taken
20,929
15,464
Mitigated
12,915
7,808
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,681
905
0
3,592
17,245
10,698
0
7,491
9,754
13,460
0
W
He Bo
DenWetter
He Bo
12,016
1,325
0
1,761
5,024
1,737
738
2,895
2,129
27,719
0
W
Sobek
Noxyboom
Sobek
3,930
537
284
4,388
8,697
8,344
451
3,242
5,455
16,157
0
L
Rama
Orinoko
Rama
4,873
4,128
0
895
7,135
1,969
0
3,209
3,926
0
20,830
L
Chang'e
Saleshh
Chang'e
5,087
830
1,329
1,992
9,020
2,797
0
5,450
3,570
14,762
0
W
Danzaburou
SerBober
Danzaburou
11,899
5,567
0
3,933
7,208
2,834
868
4,488
2,720
0
33,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,715
Gold Earned
22,855
93
Minions Killed
103
2
Camps Cleared
7
530,171
Distance Traveled
532,968
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,242
724
17
2
1
178,871
5
W
He Bo
7,371
737
30
3
5
178,340
5
W
Sobek
7,544
754
24
2
1
181,870
2
L
Rama
6,327
633
50
5
1
179,411
3
L
Chang'e
6,146
615
26
3
0
171,889
1
W
Danzaburou
7,940
794
49
5
1
172,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role