Player Matchup

Zeus
Zeus
Gold V
BlueCoats-
Zeus
Gold V
Level 52
God Stats
1W - 2L
1,530 SR
Queue Stats
33W - 41L
1,551 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
UGOTOWNED46319
Gilgamesh
Silver III
Level 147
God Stats
11W - 17L
1,336 SR
Queue Stats
271W - 355L
1,382 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
crypsyx
Danzaburou
Bronze IV
Level 128
God Stats
0W - 2L
1,176 SR
Queue Stats
15W - 29L
1,185 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,348 SR
1,373 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,781 SR
1,555 MMR
King Arthur
King Arthur
Silver II
BloodMist Hanma
King Arthur
Silver II
Level 144
God Stats
5W - 4L
1,687 SR
Queue Stats
49W - 22L
1,488 MMR
Party 1
Chiron
Chiron
Silver I
FATALMISTAKE777
Chiron
Silver I
Level 160
God Stats
9W - 12L
1,733 SR
Queue Stats
95W - 75L
1,534 MMR
Party 1
Thoth
Thoth
Silver I
WickedRed21
Thoth
Silver I
Level 62
God Stats
27W - 9L
1,922 SR
Queue Stats
39W - 19L
1,643 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,010
644
11,492
13,886
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
UGOTOWNED46319
Gilgamesh
12
2 / 5 / 1
8,789
628
5,229
18,359
11,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
crypsyx
Danzaburou
12
0 / 3 / 2
7,981
570
2,754
9,798
3,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
HadesFenrirBastetAh Muzen Cab

VS

Bans
GebArtioOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodMist Hanma
King Arthur
16
2 / 1 / 10
10,989
785
8,027
13,737
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 2 / 4
9,764
697
6,175
9,366
3,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
6 / 1 / 6
11,073
791
23,536
8,468
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
12
12
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BloodMist Hanma
King Arthur
2
1
10
7
L
2
4
1
0.63
W
4
2
4
3
L
Gilgamesh
UGOTOWNED46319
Gilgamesh
2
5
1
0.5
W
6
1
6
9
L
Danzaburou
crypsyx
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,475
Damage
37,738
42,043
Taken
31,571
20,466
Mitigated
22,809
8,716
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BloodMist Hanma
King Arthur
8,027
834
589
4,342
13,737
16,265
125
4,133
9,115
0
21,772
L
11,492
1,332
0
5,199
13,886
5,722
0
8,877
5,009
42,207
0
W
6,175
1,359
1,001
2,960
9,366
3,322
1,910
2,756
6,355
0
46,049
L
Gilgamesh
UGOTOWNED46319
Gilgamesh
5,229
603
0
1,625
18,359
11,589
0
10,285
8,074
0
17,551
W
23,536
191
0
3,445
8,468
3,222
672
4,279
3,877
63,804
0
L
Danzaburou
crypsyx
Danzaburou
2,754
823
382
1,510
9,798
3,155
0
4,743
5,055
0
15,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
31,826
114
Minions Killed
171
2
Camps Cleared
10
683,530
Distance Traveled
816,811
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,989
785
34
2
3
301,405
3
L
Zeus
9,010
644
72
5
1
203,522
4
W
Chiron
9,764
697
47
3
2
252,793
0
L
Gilgamesh
8,789
628
21
2
1
230,816
3
W
Thoth
11,073
791
90
6
5
262,613
2
L
Danzaburou
7,981
570
21
2
0
249,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role