Player Matchup

Sol
Sol
DarkRageMagic
Sol
Level 17
God Stats
0W - 3L
1,139 SR
Queue Stats
6W - 3L
1,257 Elo+
Solo
Chaac
Chaac
Darksheid
Chaac
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 31L
1,593 Elo+
Solo
Skadi
Skadi
EzI0
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,471 Elo+
Solo
Mulan
Mulan
TrashPanda3369
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,200 Elo+
Solo
Bacchus
Bacchus
xPsychoLionx
Bacchus
Level 158
God Stats
1W - 3L
1,361 SR
Queue Stats
175W - 197L
1,591 Elo+
Solo
Team Averages
Level 76
1,400 SR
1,422 Elo+

VS

Team Averages
Level 56
1,467 SR
1,502 Elo+
Gilgamesh
Gilgamesh
Abstaroht
Gilgamesh
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 37L
1,531 Elo+
Party 1
Arachne
Arachne
AcidStorm6
Arachne
Level 29
God Stats
1W - 0L
1,277 SR
Queue Stats
43W - 36L
1,652 Elo+
Party 1
Baron Samedi
Baron Samedi
EuKS
Baron Samedi
Level 55
God Stats
4W - 0L
1,512 SR
Queue Stats
31W - 30L
1,623 Elo+
Party 1
Cupid
Cupid
Laciole
Cupid
Level 108
God Stats
1W - 4L
1,342 SR
Queue Stats
144W - 139L
1,289 Elo+
Solo
Yemoja
Yemoja
PutiSorra
Yemoja
Level 4
God Stats
2W - 1L
1,705 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,572
661
12,616
8,524
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Darksheid
Chaac
16
0 / 6 / 3
9,944
622
11,552
17,893
23,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
EzI0
Skadi
19
5 / 2 / 1
12,074
755
18,523
10,928
4,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 10 / 6
10,021
626
7,536
21,426
18,048
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
xPsychoLionx
Bacchus
18
3 / 5 / 5
11,015
688
18,393
22,444
27,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abstaroht
Gilgamesh
18
3 / 2 / 16
10,667
667
11,748
21,968
15,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
AcidStorm6
Arachne
20
6 / 3 / 12
11,941
746
13,459
22,778
9,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
EuKS
Baron Samedi
18
6 / 3 / 11
11,153
697
17,810
17,001
8,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Laciole
Cupid
20
9 / 3 / 15
12,169
761
25,056
15,653
7,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
PutiSorra
Yemoja
17
2 / 0 / 14
10,902
681
3,788
8,127
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
11
Kills
26
26
Deaths
11
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abstaroht
Gilgamesh
3
2
16
5.5
W
Arachne
AcidStorm6
Arachne
6
3
12
4
L
2
3
2
1
L
Chaac
Darksheid
Chaac
0
6
3
0.25
W
Baron Samedi
EuKS
Baron Samedi
6
3
11
3.83
L
Skadi
EzI0
Skadi
5
2
1
2.75
W
Cupid
Laciole
Cupid
9
3
15
5.5
W
Yemoja
PutiSorra
Yemoja
2
0
14
9
L
1
10
6
0.4
L
Bacchus
xPsychoLionx
Bacchus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,620
Damage
71,861
81,215
Taken
85,527
76,391
Mitigated
49,071
12,820
Healing
36,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abstaroht
Gilgamesh
11,748
2,366
901
1,709
21,968
15,667
0
6,956
13,019
2,451
28,943
W
Arachne
AcidStorm6
Arachne
13,459
9,005
72
8,340
22,778
9,548
1,060
8,416
13,534
0
41,722
L
12,616
849
324
1,542
8,524
3,433
303
2,980
5,544
36,441
0
L
Chaac
Darksheid
Chaac
11,552
1,416
0
4,570
17,893
23,082
0
4,695
13,198
0
36,820
W
Baron Samedi
EuKS
Baron Samedi
17,810
575
5,617
6,567
17,001
8,964
506
6,030
10,248
41,731
0
L
Skadi
EzI0
Skadi
18,523
4,625
0
959
10,928
4,649
968
3,943
6,985
0
53,463
W
Cupid
Laciole
Cupid
25,056
13,584
1,197
1,463
15,653
7,314
1,228
3,846
11,348
0
60,910
W
Yemoja
PutiSorra
Yemoja
3,788
816
7,977
2,666
8,127
7,578
142
3,476
4,273
9,176
0
L
7,536
947
0
322
21,426
18,048
51
6,401
15,025
0
14,378
L
Bacchus
xPsychoLionx
Bacchus
18,393
1,153
1,196
3,907
22,444
27,179
382
4,809
17,635
42,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,626
Gold Earned
56,832
305
Minions Killed
245
0
Camps Cleared
0
1,403,689
Distance Traveled
1,610,764
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,667
667
42
3
0
349,545
3
W
Arachne
11,941
746
54
3
0
337,846
0
L
Sol
10,572
661
87
5
0
279,247
3
L
Chaac
9,944
622
52
3
0
303,718
1
W
Baron Samedi
11,153
697
58
4
0
305,194
1
L
Skadi
12,074
755
91
6
0
285,903
0
W
Cupid
12,169
761
77
5
0
319,077
1
W
Yemoja
10,902
681
14
1
0
299,102
0
L
Mulan
10,021
626
22
1
0
262,786
3
L
Bacchus
11,015
688
53
3
0
272,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role