Player Matchup

Ra
Ra
IFT_Danss_1
Ra
Level 84
God Stats
5W - 2L
1,293 SR
Queue Stats
63W - 72L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
MIRCO0828
Sylvanus
Level 124
God Stats
40W - 51L
1,722 SR
Queue Stats
125W - 148L
1,685 Elo+
Party 1
Medusa
Medusa
Pianoriff88
Medusa
Level 84
God Stats
2W - 3L
1,863 SR
Queue Stats
11W - 11L
1,570 Elo+
Solo
Ymir
Ymir
im_Fabelo_
Ymir
Level 63
God Stats
2W - 6L
1,500 SR
Queue Stats
62W - 63L
1,543 Elo+
Party 2
Chaac
Chaac
same_2u_US
Chaac
Level 148
God Stats
6W - 9L
1,448 SR
Queue Stats
305W - 359L
1,451 Elo+
Party 1
Team Averages
Level 101
1,565 SR
1,554 Elo+

VS

Team Averages
Level 122
1,500 SR
1,598 Elo+
Gilgamesh
Gilgamesh
CKthunder69
Gilgamesh
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,535 Elo+
Solo
Scylla
Scylla
DontEatChildren
Scylla
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 43L
1,681 Elo+
Solo
Ymir
Ymir
Matt Olsten
Ymir
Level 123
God Stats
9W - 9L
1,500 SR
Queue Stats
269W - 290L
1,500 Elo+
Solo
Neith
Neith
lxXxrObertoxXxl
Neith
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
xXBerniniXx
Ao Kuang
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
170W - 184L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,234
588
5,326
7,595
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MIRCO0828
Sylvanus
12
2 / 1 / 0
7,266
519
3,371
7,723
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
1 / 2 / 2
7,353
525
3,798
6,982
1,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 2
8,232
588
4,125
8,060
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
4 / 1 / 3
8,674
620
4,987
6,838
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CKthunder69
Gilgamesh
9
0 / 5 / 3
5,822
416
3,037
7,937
4,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 1
6,591
471
4,763
6,337
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 2
7,574
541
4,704
8,101
3,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 2
7,022
502
3,539
8,180
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
xXBerniniXx
Ao Kuang
12
1 / 2 / 3
7,167
512
3,008
10,022
3,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
7
7
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CKthunder69
Gilgamesh
0
5
3
0.3
L
1
2
1
0.75
W
1
2
5
1.75
W
Sylvanus
MIRCO0828
Sylvanus
2
1
0
2
L
4
2
2
2.5
W
Medusa
1
2
2
1
W
5
1
2
6
L
1
2
2
1
W
Chaac
4
1
3
5.5
L
Ao Kuang
xXBerniniXx
Ao Kuang
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
19,051
37,198
Taken
40,577
18,463
Mitigated
16,662
16,133
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CKthunder69
Gilgamesh
3,037
819
0
1,149
7,937
4,596
0
2,521
5,096
0
21,766
L
4,763
232
0
913
6,337
2,065
0
2,821
3,424
43,120
0
W
5,326
294
716
3,512
7,595
2,742
87
3,697
3,898
58,520
1,407
W
Sylvanus
MIRCO0828
Sylvanus
3,371
539
810
3,005
7,723
5,281
0
1,691
5,842
29,827
0
L
4,704
791
1,013
2,427
8,101
3,308
0
2,180
5,824
25,270
0
W
Medusa
3,798
1,555
0
1,509
6,982
1,568
199
2,312
4,670
0
41,765
W
4,125
483
0
2,893
8,060
4,218
0
2,954
5,106
39,732
5,552
L
3,539
1,278
0
4,507
8,180
3,105
308
1,748
6,387
0
43,059
W
Chaac
4,987
1,154
0
3,688
6,838
4,654
1,191
1,821
5,017
0
42,835
L
Ao Kuang
xXBerniniXx
Ao Kuang
3,008
373
0
4,725
10,022
3,588
0
2,663
7,175
42,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
34,176
439
Minions Killed
310
0
Camps Cleared
0
1,355,891
Distance Traveled
1,225,955
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,822
416
39
3
0
204,199
2
L
Scylla
6,591
471
74
5
0
247,101
5
W
Ra
8,234
588
118
8
0
299,764
4
W
Sylvanus
7,266
519
40
3
0
237,446
6
L
Ymir
7,574
541
44
3
0
242,322
5
W
Medusa
7,353
525
92
7
0
261,679
4
W
Ymir
8,232
588
82
6
0
306,809
1
L
Neith
7,022
502
82
6
0
252,199
5
W
Chaac
8,674
620
107
8
0
250,193
1
L
Ao Kuang
7,167
512
71
5
0
280,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role